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MyCard
ygopro-2pick
Commits
89f0bcac
You need to sign in or sign up before continuing.
Commit
89f0bcac
authored
Sep 25, 2017
by
nanahira
Browse files
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Plain Diff
prescripts
parent
67c29a65
Changes
6
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Showing
6 changed files
with
222 additions
and
8 deletions
+222
-8
expansions/script/c100240001.lua
expansions/script/c100240001.lua
+3
-1
expansions/script/c100407021.lua
expansions/script/c100407021.lua
+136
-0
expansions/script/c101002000.lua
expansions/script/c101002000.lua
+1
-1
expansions/script/c101003019.lua
expansions/script/c101003019.lua
+72
-0
expansions/script/c101003054.lua
expansions/script/c101003054.lua
+3
-0
expansions/script/c101003066.lua
expansions/script/c101003066.lua
+7
-6
No files found.
expansions/script/c100240001.lua
View file @
89f0bcac
...
...
@@ -16,6 +16,7 @@ function c100240001.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsType
,
TYPE_SPELL
+
TYPE_TRAP
))
...
...
@@ -24,7 +25,8 @@ function c100240001.initial_effect(c)
--indes
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e4
)
end
function
c100240001
.
indval
(
e
,
re
,
rp
)
...
...
expansions/script/c100407021.lua
0 → 100644
View file @
89f0bcac
--アームド・ドラゴン・カタパルトキャノン
--Armed Dragon Catapult Cannon
--Scripted by Eerie Code
function
c100407021
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCode2
(
c
,
84243274
,
73879377
,
true
,
true
)
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
c100407021
.
splimit
)
c
:
RegisterEffect
(
e1
)
--special summon rule
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetCondition
(
c100407021
.
spcon
)
e2
:
SetOperation
(
c100407021
.
spop
)
c
:
RegisterEffect
(
e2
)
--inactivate
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
1
)
e3
:
SetValue
(
c100407021
.
aclimit
)
c
:
RegisterEffect
(
e3
)
--banish
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
100407021
,
0
))
e4
:
SetCategory
(
CATEGORY_REMOVE
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetHintTiming
(
0
,
0x1e0
)
e4
:
SetCondition
(
c100407021
.
rmcon
)
e4
:
SetCost
(
c100407021
.
rmcost
)
e4
:
SetTarget
(
c100407021
.
rmtg
)
e4
:
SetOperation
(
c100407021
.
rmop
)
c
:
RegisterEffect
(
e4
)
--register summon
if
not
c100407021
.
global_flag
then
c100407021
.
global_flag
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetOperation
(
c100407021
.
regop
)
Duel
.
RegisterEffect
(
ge1
,
tp
)
end
end
function
c100407021
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
tc
in
aux
.
Next
(
eg
)
do
if
tc
:
IsCode
(
84243274
)
then
Duel
.
RegisterFlagEffect
(
tc
:
GetSummonPlayer
(),
100407021
,
0
,
0
,
0
)
elseif
tc
:
IsCode
(
73879377
)
then
Duel
.
RegisterFlagEffect
(
tc
:
GetSummonPlayer
(),
100407021
+
100
,
0
,
0
,
0
)
end
end
end
function
c100407021
.
splimit
(
e
,
se
,
sp
,
st
)
return
e
:
GetHandler
():
GetLocation
()
~=
LOCATION_EXTRA
end
function
c100407021
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsFusionCode
(
84243274
,
73879377
)
and
c
:
IsAbleToRemoveAsCost
()
end
function
c100407021
.
fcheck
(
c
,
sg
,
g
,
code
,
...
)
if
not
c
:
IsFusionCode
(
code
)
then
return
false
end
if
...
then
g
:
AddCard
(
c
)
local
res
=
sg
:
IsExists
(
c100407021
.
fcheck
,
1
,
g
,
sg
,
g
,
...
)
g
:
RemoveCard
(
c
)
return
res
else
return
true
end
end
function
c100407021
.
fselect
(
c
,
tp
,
mg
,
sg
,
...
)
sg
:
AddCard
(
c
)
local
res
=
false
if
sg
:
GetCount
()
<
3
then
res
=
mg
:
IsExists
(
c100407021
.
fselect
,
1
,
sg
,
tp
,
mg
,
sg
,
...
)
elseif
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
)
>
0
then
local
g
=
Group
.
CreateGroup
()
res
=
sg
:
IsExists
(
c100407021
.
fcheck
,
1
,
nil
,
sg
,
g
,
...
)
end
sg
:
RemoveCard
(
c
)
return
res
end
function
c100407021
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
mg
=
Duel
.
GetMatchingGroup
(
c100407021
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
nil
)
local
sg
=
Group
.
CreateGroup
()
return
Duel
.
GetFlagEffect
(
tp
,
100407021
)
>
0
and
Duel
.
GetFlagEffect
(
tp
,
100407021
+
100
)
>
0
and
mg
:
IsExists
(
c100407021
.
fselect
,
1
,
nil
,
tp
,
mg
,
sg
,
84243274
,
73879377
)
end
function
c100407021
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
c100407021
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
nil
)
local
sg
=
Group
.
CreateGroup
()
while
sg
:
GetCount
()
<
3
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
mg
:
FilterSelect
(
tp
,
c100407021
.
fselect
,
1
,
1
,
sg
,
tp
,
mg
,
sg
,
84243274
,
73879377
)
sg
:
Merge
(
g
)
end
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_COST
)
end
function
c100407021
.
acfilter
(
c
,
cd
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
cd
)
end
function
c100407021
.
aclimit
(
e
,
re
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
c100407021
.
acfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
nil
,
re
:
GetHandler
():
GetCode
())
end
function
c100407021
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c100407021
.
rmcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemoveAsCost
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemoveAsCost
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
c100407021
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c100407021
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
expansions/script/c101002000.lua
View file @
89f0bcac
...
...
@@ -30,7 +30,7 @@ function c101002000.lvop(e,tp,eg,ep,ev,re,r,rp)
local
dc
=
Duel
.
TossDice
(
tp
,
1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_
UPDAT
E_LEVEL
)
e1
:
SetCode
(
EFFECT_
CHANG
E_LEVEL
)
e1
:
SetValue
(
dc
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
...
...
expansions/script/c101003019.lua
0 → 100644
View file @
89f0bcac
--紺碧の機界騎士
--Jack Knight of the Azure Blue
--Scripted by Eerie Code
function
c101003019
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
101003019
)
e1
:
SetCondition
(
c101003019
.
hspcon
)
e1
:
SetValue
(
c101003019
.
hspval
)
c
:
RegisterEffect
(
e1
)
--move
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101003019
,
0
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c101003019
.
seqtg
)
e2
:
SetOperation
(
c101003019
.
seqop
)
c
:
RegisterEffect
(
e2
)
end
function
c101003019
.
cfilter
(
c
)
return
c
:
GetColumnGroupCount
()
>
0
end
function
c101003019
.
hspcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
zone
=
0
local
lg
=
Duel
.
GetMatchingGroup
(
c101003019
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
for
tc
in
aux
.
Next
(
lg
)
do
zone
=
bit
.
bor
(
zone
,
tc
:
GetColumnZone
(
LOCATION_MZONE
))
end
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_TOFIELD
,
zone
)
>
0
end
function
c101003019
.
hspval
(
e
,
c
)
local
tp
=
c
:
GetControler
()
local
zone
=
0
local
lg
=
Duel
.
GetMatchingGroup
(
c101003019
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
for
tc
in
aux
.
Next
(
lg
)
do
zone
=
bit
.
bor
(
zone
,
tc
:
GetColumnZone
(
LOCATION_MZONE
))
end
return
0
,
zone
end
function
c101003019
.
seqfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x20c
)
end
function
c101003019
.
seqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c101003019
.
seqfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101003019
.
seqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
101003019
,
1
))
Duel
.
SelectTarget
(
tp
,
c101003019
.
seqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c101003019
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
then
return
end
local
seq
=
tc
:
GetSequence
()
local
flag
=
0
for
i
=
0
,
4
do
if
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
i
)
then
flag
=
bit
.
bor
(
flag
,
math.pow
(
2
,
i
))
end
end
if
flag
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
571
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
)
local
nseq
=
math.sqrt
(
s
)
Duel
.
MoveSequence
(
tc
,
nseq
)
end
expansions/script/c101003054.lua
View file @
89f0bcac
...
...
@@ -43,6 +43,9 @@ end
function
c101003054
.
indtg
(
e
,
c
)
return
c
:
IsSetCard
(
0x20b
)
and
c
:
GetSequence
()
<
5
end
function
c101003054
.
indval
(
e
,
re
,
rp
)
return
rp
~=
e
:
GetHandlerPlayer
()
end
function
c101003054
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
local
tp
=
e
:
GetHandlerPlayer
()
if
Duel
.
GetFlagEffect
(
tp
,
101003054
)
~=
0
or
bit
.
band
(
r
,
REASON_BATTLE
)
==
0
...
...
expansions/script/c101003066.lua
View file @
89f0bcac
...
...
@@ -45,17 +45,18 @@ function c101003066.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Equip
(
tp
,
c
,
tc
)
c
:
CancelToGrave
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_
SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_
EQUIP
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetValue
(
aux
.
tgoval
)
tc
:
RegisterEffect
(
e2
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
...
...
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