Commit 86fc498e authored by VanillaSalt's avatar VanillaSalt

style

parent 092a640d
......@@ -1465,24 +1465,22 @@ void field::check_chain_counter(effect* peffect, int32 playerid, int32 chainid,
}
}
void field::set_spsummon_counter(uint8 playerid, bool add, bool chain) {
if(add){
if(add) {
core.spsummon_state_count[playerid]++;
if(chain)
core.spsummon_state_count_rst[playerid]++;
}
else{
if(chain){
core.spsummon_state_count[playerid]-=core.spsummon_state_count_rst[playerid];
} else {
if(chain) {
core.spsummon_state_count[playerid] -= core.spsummon_state_count_rst[playerid];
core.spsummon_state_count_rst[playerid] = 0;
}
else
} else
core.spsummon_state_count[playerid]--;
}
if(core.global_flag & GLOBALFLAG_SPSUMMON_COUNT) {
for(auto iter = effects.spsummon_count_eff.begin(); iter != effects.spsummon_count_eff.end(); ++iter) {
effect* peffect = *iter;
card* pcard = peffect->handler;
if(add){
if(add) {
if(pcard->is_status(STATUS_EFFECT_ENABLED) && !pcard->is_status(STATUS_DISABLED) && pcard->is_position(POS_FACEUP)) {
if(((playerid == pcard->current.controler) && peffect->s_range) || ((playerid != pcard->current.controler) && peffect->o_range)) {
pcard->spsummon_counter[playerid]++;
......@@ -1490,9 +1488,8 @@ void field::set_spsummon_counter(uint8 playerid, bool add, bool chain) {
pcard->spsummon_counter_rst[playerid]++;
}
}
}
else{
pcard->spsummon_counter[playerid]-=pcard->spsummon_counter_rst[playerid];
} else {
pcard->spsummon_counter[playerid] -= pcard->spsummon_counter_rst[playerid];
pcard->spsummon_counter_rst[playerid] = 0;
}
}
......@@ -1788,7 +1785,7 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
if(mg) {
uint32 xyz_level;
core.xmaterial_lst.clear();
for (auto cit = mg->container.begin(); cit!=mg->container.end(); ++cit) {
for (auto cit = mg->container.begin(); cit != mg->container.end(); ++cit) {
if((xyz_level = (*cit)->check_xyz_level(scard, lv)) && (findex == 0 || pduel->lua->check_matching(*cit, findex, 0)))
core.xmaterial_lst.insert(std::make_pair((xyz_level >> 12) & 0xf, *cit));
}
......
......@@ -2400,7 +2400,7 @@ int32 field::special_summon(uint16 step, effect * reason_effect, uint8 reason_pl
return FALSE;
}
case 1: {
bool tp=false, ntp=false;
bool tp = false, ntp = false;
if(targets->container.size() == 0) {
returns.ivalue[0] = 0;
core.operated_set.clear();
......@@ -2409,14 +2409,14 @@ int32 field::special_summon(uint16 step, effect * reason_effect, uint8 reason_pl
}
for(auto cit = targets->container.begin(); cit != targets->container.end(); ++cit) {
if((*cit)->summon_player == infos.turn_player)
tp=true;
tp = true;
else
ntp=true;
ntp = true;
}
if(tp)
set_spsummon_counter(infos.turn_player);
if(ntp)
set_spsummon_counter(1-infos.turn_player);
set_spsummon_counter(1 - infos.turn_player);
for(auto cit = targets->container.begin(); cit != targets->container.end(); ++cit) {
(*cit)->set_status(STATUS_SUMMON_TURN, TRUE);
if((*cit)->is_position(POS_FACEUP))
......@@ -2968,7 +2968,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
return FALSE;
}
case 4: {
exargs *param = new exargs;
exargs* param = new exargs;
core.units.begin()->ptarget = (group*)param;
param->targets = targets;
param->show_decktop[0] = false;
......@@ -3017,7 +3017,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
return FALSE;
}
case 5: {
exargs *param = (exargs*)targets;
exargs* param = (exargs*)targets;
if(param->cvit == param->cv.end()) {
core.units.begin()->step = 8;
return FALSE;
......@@ -3063,7 +3063,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
case 6: {
if(returns.ivalue[0])
return FALSE;
exargs *param = (exargs*)targets;
exargs* param = (exargs*)targets;
card* pcard = *param->cvit;
uint8 oloc = pcard->current.location;
uint8 playerid = (pcard->operation_param >> 16) & 0xf;
......@@ -3110,7 +3110,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
return FALSE;
}
case 7: {
exargs *param = (exargs*)targets;
exargs* param = (exargs*)targets;
card* pcard = *param->cvit;
uint32 flag;
get_useable_count(pcard->current.controler, LOCATION_SZONE, pcard->current.controler, LOCATION_REASON_TOFIELD, &flag);
......@@ -3119,7 +3119,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
return FALSE;
}
case 8: {
exargs *param = (exargs*)targets;
exargs* param = (exargs*)targets;
card* pcard = *param->cvit;
uint8 oloc = pcard->current.location;
uint8 seq = returns.bvalue[2];
......@@ -3160,7 +3160,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
return FALSE;
}
case 9: {
exargs *param = (exargs*)targets;
exargs* param = (exargs*)targets;
if(core.global_flag & GLOBALFLAG_DECK_REVERSE_CHECK) {
if(param->show_decktop[0]) {
card* ptop = *player[0].list_main.rbegin();
......@@ -3205,7 +3205,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
return FALSE;
}
case 10: {
exargs *param = (exargs*)targets;
exargs* param = (exargs*)targets;
core.units.begin()->ptarget = param->targets;
targets = param->targets;
delete param;
......
......@@ -1775,25 +1775,23 @@ int32 field::process_point_event(int16 step, int32 special, int32 skip_new) {
}
}
core.new_fchain_s.clear();
if(core.current_player == infos.turn_player){
if(core.current_player == infos.turn_player) {
if(core.tpchain.size() > 1)
add_process(PROCESSOR_SORT_CHAIN, 0, 0, 0, 1, infos.turn_player);
}
else{
} else {
if(core.ntpchain.size() > 1)
add_process(PROCESSOR_SORT_CHAIN, 0, 0, 0, 0, infos.turn_player);
}
return FALSE;
}
case 3: {
if(core.current_player == infos.turn_player){
if(core.current_player == infos.turn_player) {
core.new_chains.splice(core.new_chains.end(), core.tpchain);
if(core.new_chains.size())
add_process(PROCESSOR_ADD_CHAIN, 0, 0, 0, 0, 0);
core.current_player = 1-infos.turn_player;
core.current_player = 1 - infos.turn_player;
core.units.begin()->step = 1;
}
else{
} else {
core.new_chains.splice(core.new_chains.end(), core.ntpchain);
if(core.new_chains.size())
add_process(PROCESSOR_ADD_CHAIN, 0, 0, 0, 0, 0);
......@@ -1833,12 +1831,11 @@ int32 field::process_point_event(int16 step, int32 special, int32 skip_new) {
}
case 5: {
if(core.new_ochain_s.size() == 0) {
if(core.current_player == infos.turn_player){
if(core.current_player == infos.turn_player) {
if(core.tpchain.size() > 1)
add_process(PROCESSOR_SORT_CHAIN, 0, 0, 0, 1, infos.turn_player);
core.new_ochain_s.splice(core.new_ochain_s.end(), core.tmp_chain);
}
else{
} else {
if(core.ntpchain.size() > 1)
add_process(PROCESSOR_SORT_CHAIN, 0, 0, 0, 0, infos.turn_player);
}
......@@ -1879,15 +1876,14 @@ int32 field::process_point_event(int16 step, int32 special, int32 skip_new) {
} else
act = false;
} else act = false;
if(act){
if(act) {
if(tp == core.current_player)
add_process(PROCESSOR_SELECT_EFFECTYN, 0, 0, (group*)peffect->handler, tp, 0);
else{
else {
core.tmp_chain.push_back(*clit);
returns.ivalue[0] = FALSE;
}
}
else returns.ivalue[0] = FALSE;
} else returns.ivalue[0] = FALSE;
return FALSE;
}
case 6: {
......@@ -1965,14 +1961,13 @@ int32 field::process_point_event(int16 step, int32 special, int32 skip_new) {
return FALSE;
}
case 7: {
if(core.current_player == infos.turn_player){
if(core.current_player == infos.turn_player) {
core.new_chains.splice(core.new_chains.end(), core.tpchain);
if(core.new_chains.size())
add_process(PROCESSOR_ADD_CHAIN, 0, 0, 0, 0, 0);
core.current_player = 1-infos.turn_player;
core.current_player = 1 - infos.turn_player;
core.units.begin()->step = 4;
}
else{
} else {
core.new_chains.splice(core.new_chains.end(), core.ntpchain);
if(core.new_chains.size())
add_process(PROCESSOR_ADD_CHAIN, 0, 0, 0, 0, 0);
......@@ -4029,7 +4024,7 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
core.flipsummon_state_count[p] = 0;
core.spsummon_state_count[p] = 0;
core.spsummon_state_count_rst[p] = 0;
core.spsummon_rst=false;
core.spsummon_rst = false;
core.attack_state_count[p] = 0;
core.battle_phase_count[p] = 0;
core.summon_count[p] = 0;
......@@ -4040,17 +4035,17 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
for(auto rit = effects.rechargeable.begin(); rit != effects.rechargeable.end(); ++rit)
if(!((*rit)->flag & EFFECT_FLAG_NO_TURN_RESET))
(*rit)->recharge();
for(auto iter=core.summon_counter.begin();iter!=core.summon_counter.end();++iter)
for(auto iter = core.summon_counter.begin(); iter != core.summon_counter.end(); ++iter)
iter->second.second = 0;
for(auto iter=core.normalsummon_counter.begin();iter!=core.normalsummon_counter.end();++iter)
for(auto iter = core.normalsummon_counter.begin(); iter != core.normalsummon_counter.end(); ++iter)
iter->second.second = 0;
for(auto iter=core.spsummon_counter.begin();iter!=core.spsummon_counter.end();++iter)
for(auto iter = core.spsummon_counter.begin(); iter != core.spsummon_counter.end(); ++iter)
iter->second.second = 0;
for(auto iter=core.flipsummon_counter.begin();iter!=core.flipsummon_counter.end();++iter)
for(auto iter = core.flipsummon_counter.begin(); iter != core.flipsummon_counter.end(); ++iter)
iter->second.second = 0;
for(auto iter=core.attack_counter.begin();iter!=core.attack_counter.end();++iter)
for(auto iter = core.attack_counter.begin(); iter != core.attack_counter.end(); ++iter)
iter->second.second = 0;
for(auto iter=core.chain_counter.begin();iter!=core.chain_counter.end();++iter)
for(auto iter = core.chain_counter.begin(); iter != core.chain_counter.end(); ++iter)
iter->second.second = 0;
if(core.global_flag & GLOBALFLAG_SPSUMMON_COUNT) {
for(auto iter = effects.spsummon_count_eff.begin(); iter != effects.spsummon_count_eff.end(); ++iter) {
......@@ -4445,29 +4440,28 @@ int32 field::add_chain(uint16 step) {
}
core.phase_action = TRUE;
if(clit.opinfos.count(0x200)) {
core.spsummon_rst=true;
core.spsummon_rst = true;
set_spsummon_counter(clit.triggering_player, true, true);
if(clit.opinfos[0x200].op_player == PLAYER_ALL)
set_spsummon_counter(1-clit.triggering_player, true, true);
set_spsummon_counter(1 - clit.triggering_player, true, true);
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && (peffect->flag & EFFECT_FLAG_CARD_TARGET)) {
auto& optarget = clit.opinfos[0x200];
if(optarget.op_cards){
if(optarget.op_player == PLAYER_ALL){
auto spcard=optarget.op_cards->container.begin();
uint32 plr=optarget.op_param;
if((*spcard)->spsummon_code){
if(optarget.op_cards) {
if(optarget.op_player == PLAYER_ALL) {
auto spcard = optarget.op_cards->container.begin();
uint32 plr = optarget.op_param;
if((*spcard)->spsummon_code) {
core.spsummon_once_map[plr][(*spcard)->spsummon_code]++;
core.spsummon_once_map_rst[plr][(*spcard)->spsummon_code]++;
}
++spcard;
if((*spcard)->spsummon_code){
core.spsummon_once_map[1-plr][(*spcard)->spsummon_code]++;
core.spsummon_once_map_rst[1-plr][(*spcard)->spsummon_code]++;
if((*spcard)->spsummon_code) {
core.spsummon_once_map[1 - plr][(*spcard)->spsummon_code]++;
core.spsummon_once_map_rst[1 - plr][(*spcard)->spsummon_code]++;
}
}
else{
} else {
for(auto spcard = optarget.op_cards->container.begin(); spcard != optarget.op_cards->container.end(); ++spcard) {
if((*spcard)->spsummon_code){
if((*spcard)->spsummon_code) {
core.spsummon_once_map[clit.triggering_player][(*spcard)->spsummon_code]++;
core.spsummon_once_map_rst[clit.triggering_player][(*spcard)->spsummon_code]++;
}
......@@ -4585,17 +4579,17 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
chain_array::reverse_iterator cait = core.current_chain.rbegin();
switch(step) {
case 0: {
if(core.spsummon_rst){
if(core.spsummon_rst) {
set_spsummon_counter(0, false, true);
set_spsummon_counter(1, false, true);
for(int plr=0;plr<=1;++plr){
for(auto iter = core.spsummon_once_map[plr].begin(); iter != core.spsummon_once_map[plr].end(); ++iter){
auto spcode=iter->first;
core.spsummon_once_map[plr][spcode]-= core.spsummon_once_map_rst[plr][spcode];
core.spsummon_once_map_rst[plr][spcode]=0;
for(int plr = 0; plr <= 1; ++plr) {
for(auto iter = core.spsummon_once_map[plr].begin(); iter != core.spsummon_once_map[plr].end(); ++iter) {
auto spcode = iter->first;
core.spsummon_once_map[plr][spcode] -= core.spsummon_once_map_rst[plr][spcode];
core.spsummon_once_map_rst[plr][spcode] = 0;
}
}
core.spsummon_rst=false;
core.spsummon_rst = false;
}
pduel->write_buffer8(MSG_CHAIN_SOLVING);
pduel->write_buffer8(cait->chain_count);
......@@ -4627,7 +4621,7 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && (peffect->flag & EFFECT_FLAG_CARD_TARGET)) {
auto& optarget = cait->opinfos[0x200];
if(optarget.op_cards) {
for(auto spcard = optarget.op_cards->container.begin(); spcard!=optarget.op_cards->container.end(); ++spcard) {
for(auto spcard = optarget.op_cards->container.begin(); spcard != optarget.op_cards->container.end(); ++spcard) {
if((*spcard)->spsummon_code) {
uint8 sumpl = optarget.op_player ? 1 : 0;
core.spsummon_once_map[sumpl][(*spcard)->spsummon_code]--;
......@@ -4719,30 +4713,29 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
}
case 4: {
if(core.units.begin()->peffect == 0){
if(cait->opinfos.count(0x200)){
if(cait->opinfos.count(0x200)) {
if(core.spsummon_state_count_tmp[cait->triggering_player] == core.spsummon_state_count[cait->triggering_player])
set_spsummon_counter(cait->triggering_player);
if(cait->opinfos[0x200].op_player == PLAYER_ALL && core.spsummon_state_count_tmp[1-cait->triggering_player] == core.spsummon_state_count[1-cait->triggering_player])
set_spsummon_counter(1-cait->triggering_player);
if(cait->opinfos[0x200].op_player == PLAYER_ALL && core.spsummon_state_count_tmp[1 - cait->triggering_player] == core.spsummon_state_count[1 - cait->triggering_player])
set_spsummon_counter(1 - cait->triggering_player);
//sometimes it may add twice, only works for once per turn
if(cait->triggering_effect->flag & EFFECT_FLAG_CARD_TARGET) {
auto& optarget = cait->opinfos[0x200];
if(optarget.op_cards){
if(optarget.op_player == PLAYER_ALL){
auto spcard=optarget.op_cards->container.begin();
uint32 plr=optarget.op_param;
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && (*spcard)->spsummon_code){
if(optarget.op_cards) {
if(optarget.op_player == PLAYER_ALL) {
auto spcard = optarget.op_cards->container.begin();
uint32 plr = optarget.op_param;
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && (*spcard)->spsummon_code) {
core.spsummon_once_map[plr][(*spcard)->spsummon_code]++;
++spcard;
core.spsummon_once_map[1-plr][(*spcard)->spsummon_code]++;
core.spsummon_once_map[1 - plr][(*spcard)->spsummon_code]++;
}
spcard=optarget.op_cards->container.begin();
spcard = optarget.op_cards->container.begin();
check_card_counter(*spcard, 3, plr);
++spcard;
check_card_counter(*spcard, 3, 1-plr);
}
else{
for(auto spcard = optarget.op_cards->container.begin(); spcard!=optarget.op_cards->container.end(); ++spcard) {
check_card_counter(*spcard, 3, 1 - plr);
} else {
for(auto spcard = optarget.op_cards->container.begin(); spcard != optarget.op_cards->container.end(); ++spcard) {
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && (*spcard)->spsummon_code)
core.spsummon_once_map[cait->triggering_player][(*spcard)->spsummon_code]++;
check_card_counter(*spcard, 3, cait->triggering_player);
......@@ -4752,8 +4745,8 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
}
}
}
core.spsummon_state_count_tmp[0]=0;
core.spsummon_state_count_tmp[1]=0;
core.spsummon_state_count_tmp[0] = 0;
core.spsummon_state_count_tmp[1] = 0;
core.chain_solving = FALSE;
effect_vector::iterator eit;
event_list::iterator evit;
......
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