Commit 5fd803a9 authored by Momobako's avatar Momobako

Push by Appveyor

parent ca990b9d
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......@@ -7,6 +7,7 @@ function c22261001.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c22261001.con)
e1:SetCost(c22261001.cost)
e1:SetTarget(c22261001.target1)
e1:SetOperation(c22261001.activate1)
c:RegisterEffect(e1)
......@@ -17,6 +18,7 @@ function c22261001.initial_effect(c)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCondition(c22261001.con)
e2:SetCost(c22261001.cost)
e2:SetTarget(c22261001.target2)
e2:SetOperation(c22261001.activate2)
c:RegisterEffect(e2)
......@@ -41,6 +43,14 @@ end
function c22261001.con(e,c)
return not Duel.IsExistingMatchingCard(c22261001.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c22261001.cfilterx(c)
return c:IsCode(22269999) and c:IsReleasable()
end
function c22261001.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c22261001.cfilterx,1,nil) end
local g=Duel.SelectReleaseGroup(tp,c22261001.cfilterx,1,1,nil)
Duel.Release(g,REASON_COST)
end
function c22261001.rmfilter(c,p)
return Duel.IsPlayerCanRemove(p,c) and not c:IsType(TYPE_TOKEN)
end
......
--WL·眩 晕 浣 熊
local m=46564054
local cm=_G["c"..m]
function cm.initial_effect(c)
--control
local e6=Effect.CreateEffect(c)
e6:SetCategory(CATEGORY_CONTROL)
e6:SetType(EFFECT_TYPE_IGNITION)
e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
e6:SetRange(LOCATION_MZONE)
e6:SetCountLimit(1)
e6:SetCost(cm.ctcost)
e6:SetTarget(cm.cttg)
e6:SetOperation(cm.ctop)
c:RegisterEffect(e6)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,m)
e1:SetCost(cm.spcost)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
end
function cm.cfilter(c)
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and c:IsReleasable()
end
function cm.ctcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,e:GetHandler())
Duel.Release(g,REASON_COST)
end
function cm.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsControlerCanBeChanged() end
if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function cm.ctop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.GetControl(tc,tp,PHASE_END,1)
end
end
function cm.costfilter(c)
return c:IsSetCard(0x65c) and c:IsAbleToDeckAsCost()
end
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_REMOVED,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_REMOVED,0,3,3,nil)
Duel.SendtoDeck(g,nil,2,REASON_COST)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
--WL·眩 晕 浣 熊
local m=46564055
local cm=_G["c"..m]
function cm.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,m)
e2:SetCost(cm.cost)
e2:SetCondition(cm.descon)
e2:SetTarget(cm.destg)
e2:SetOperation(cm.desop)
c:RegisterEffect(e2)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function cm.filter(c)
return c:IsSetCard(0x65c) and c:IsDiscardable()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
if Duel.Draw(p,2,REASON_EFFECT)==2 then
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.DiscardHand(tp,cm.filter,1,1,REASON_EFFECT+REASON_DISCARD)
end
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingTarget(Card.IsDestructable,1-tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,1,nil)
local g2=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,1,0,0)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Destroy(tg,REASON_EFFECT)
end
end
--频 发 在 仙 境 的 回 归
local m=46564058
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetCondition(cm.condition)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--to deck
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK+CATEGORY_RECOVER)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,465640581)
e2:SetCost(cm.retcost)
e2:SetTarget(cm.rettg)
e2:SetOperation(cm.retop)
c:RegisterEffect(e2)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
if a and a:IsControler(tp) and a:IsSetCard(0x65c) and Duel.GetAttackTarget()~=nil then return true end
return Duel.GetAttackTarget()~=nil and d:IsControler(tp) and d:IsSetCard(0x65c)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
if a and a:IsRelateToBattle() and a:IsControler(tp) and a:IsSetCard(0x65c) then
local tc=a
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_ATTACK_FINAL)
e4:SetValue(tc:GetAttack()*2)
e4:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4)
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(m,RESET_EVENT+0x1fe0000,0,1,fid)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(cm.descon)
e1:SetOperation(cm.desop)
Duel.RegisterEffect(e1,tp)
end
if d and d:IsRelateToBattle() and d:IsControler(tp) and d:IsSetCard(0x65c) then
local tc=d
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_ATTACK_FINAL)
e4:SetValue(tc:GetAttack()*2)
e4:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4)
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(m,RESET_EVENT+0x1fe0000,0,1,fid)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(cm.descon)
e1:SetOperation(cm.desop)
Duel.RegisterEffect(e1,tp)
end
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(m)==e:GetLabel() then
return true
else
e:Reset()
return false
end
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.Destroy(tc,REASON_EFFECT)
end
function cm.retcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function cm.tdfilter(c)
return c:IsSetCard(0x65c) and c:IsAbleToDeck()
end
function cm.rettg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and cm.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(cm.tdfilter,tp,LOCATION_GRAVE,0,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,g:GetCount()*100)
end
function cm.retop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.tdfilter,tp,LOCATION_GRAVE,0,e:GetHandler())
local ct=Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
if ct>0 then
Duel.Recover(tp,ct*100,REASON_EFFECT)
end
end
--WL·恒 镜 湖 人 鱼
local m=46564062
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--fusion material
aux.AddFusionProcCodeFun(c,46564052,aux.FilterBoolFunction(cm.ffilter),1,true,true)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(cm.decon)
e1:SetTarget(cm.detg)
e1:SetOperation(cm.deop)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(cm.condition1)
e2:SetTarget(cm.target1)
e2:SetOperation(cm.operation1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCondition(cm.condition2)
e3:SetTarget(cm.target2)
e3:SetOperation(cm.operation2)
c:RegisterEffect(e3)
end
function cm.ffilter(c)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function cm.decon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=re:GetHandler()
return re:GetHandler():IsOnField() and (re:IsActiveType(TYPE_MONSTER) or (re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and not re:IsHasType(EFFECT_TYPE_ACTIVATE)))
end
function cm.thfilter(c)
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.detg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function cm.deop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=re:GetHandler()
if rc:IsRelateToEffect(re) and Duel.Destroy(rc,REASON_EFFECT)~=0 then
if not Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,1,nil) or not Duel.SelectYesNo(tp,aux.Stringid(m,0)) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,tp,REASON_EFFECT)
end
end
end
function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,0x41)==0x41
end
function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.condition2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_BATTLE)
end
function cm.spfilter(c,e,tp)
return c:IsCode(46564052) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--WL·耀 白 辉 翼 鸳
local m=46564063
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--fusion material
aux.AddFusionProcCodeFun(c,46564053,aux.FilterBoolFunction(cm.ffilter),1,true,true)
--Remove
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_REMOVE)
e1:SetCountLimit(1)
e1:SetCondition(cm.recon)
e1:SetTarget(cm.retg)
e1:SetOperation(cm.reop)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(cm.condition1)
e2:SetTarget(cm.target1)
e2:SetOperation(cm.operation1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCondition(cm.condition2)
e3:SetTarget(cm.target2)
e3:SetOperation(cm.operation2)
c:RegisterEffect(e3)
end
function cm.ffilter(c)
return not c:IsAttribute(ATTRIBUTE_LIGHT)
end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function cm.tgfilter(c)
if c:IsRace(RACE_PLANT) and c:IsAbleToGrave() then return true end
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,0x41)==0x41
end
function cm.sfilter(c,e,tp)
return c:IsLevelAbove(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk,chck)
if chck then return chck:IsLocation(LOCATION_GRAVE) and chck:IsControler(tp) and cm.sfilter(chck,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 end
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(cm.sfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) and not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,59822133) end
local g=Duel.SelectTarget(tp,cm.sfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler(),e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=1 then return end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
g=Group.FromCards(c,tc)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.condition2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_BATTLE)
end
function cm.spfilter(c,e,tp)
return c:IsCode(46564053) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.recon(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
return tc:IsPreviousLocation(LOCATION_GRAVE) or tc:IsPreviousLocation(LOCATION_ONFIELD) and tc:IsControler(tp)
end
function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function cm.reop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
--古 圣 树 的 默 许
local m=46564066
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BATTLE_CONFIRM)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,465640661)
e2:SetCost(cm.damcost)
e2:SetTarget(cm.damtg)
e2:SetOperation(cm.damop)
c:RegisterEffect(e2)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttackTarget()
return tc and tc:IsFaceup() and tc:IsControler(tp) and tc:IsSetCard(0x65c)
end
function cm.filter2(c,e,tp,ac,bc)
local mg=Group.FromCards(ac,bc)
return c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and cm.CheckFusionMaterialExact(c,mg,tp)
end
function cm.CheckFusionMaterialExact(c,g,chkf)
aux.FCheckAdditional=cm.HoldGroup(g)
local res=c:CheckFusionMaterial(g,nil,chkf)
aux.FCheckAdditional=nil
return res
end
function cm.HoldGroup(mg)
return function(tp,g,fc)
return not (g:IsExists(cm.HoldGroupFilter,1,nil,mg) or mg:IsExists(cm.HoldGroupFilter,1,nil,g))
end
end
function cm.HoldGroupFilter(c,mg)
return not mg:IsContains(c)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ac=Duel.GetAttackTarget()
local bc=Duel.GetAttacker()
if not bc then return false end
return Duel.IsExistingMatchingCard(cm.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,ac,bc)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local ac=Duel.GetAttackTarget()
local bc=Duel.GetAttacker()
if ac and bc and ac:IsRelateToBattle() and bc:IsRelateToBattle() and not ac:IsImmuneToEffect(e) and not bc:IsImmuneToEffect(e) then
local g=Duel.SelectMatchingCard(tp,cm.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,ac,bc)
local tc=g:GetFirst()
if not tc then return end
local mg=Group.FromCards(ac,bc)
tc:SetMaterial(mg)
Duel.SendtoGrave(mg,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
tc:CompleteProcedure()
end
end
function cm.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function cm.damfilter(c)
return c:IsSetCard(0x65c) and c:GetLevel()>0
end
function cm.damtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and cm.damfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.damfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,cm.damfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetFirst():GetLevel()*200)
end
function cm.damop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Damage(1-tp,tc:GetLevel()*200,REASON_EFFECT)
end
end
......@@ -46,7 +46,7 @@
#214
#222
22261001 1 --剧本制作
#337
33700081 2 --动物朋友 鲸头鹳
#动物朋友 东之青龙
......
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