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ygopro-2pick
Commits
321fec0f
Commit
321fec0f
authored
Mar 12, 2015
by
salix5
Browse files
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Plain Diff
double tuner
parent
d1ba1835
Changes
4
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Inline
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Showing
4 changed files
with
61 additions
and
19 deletions
+61
-19
script/c55863245.lua
script/c55863245.lua
+1
-1
script/c93157004.lua
script/c93157004.lua
+32
-10
script/c97489701.lua
script/c97489701.lua
+26
-8
script/utility.lua
script/utility.lua
+2
-0
No files found.
script/c55863245.lua
View file @
321fec0f
...
...
@@ -21,7 +21,7 @@ function c55863245.initial_effect(c)
e2
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e2
:
SetValue
(
c55863245
.
efilter
)
c
:
RegisterEffect
(
e2
)
--
--
hand synchro for double tuner
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
...
...
script/c93157004.lua
View file @
321fec0f
...
...
@@ -79,14 +79,25 @@ function c93157004.synfilter3(c,syncard,lv,f1,f2)
local
lv2
=
bit
.
rshift
(
mlv
,
16
)
return
(
lv1
==
lv
or
lv2
==
lv
)
and
(
not
f1
or
f1
(
c
))
and
(
not
f2
or
f2
(
c
))
end
function
c93157004
.
syncon
(
e
,
c
,
tuner
)
function
c93157004
.
syncon
(
e
,
c
,
tuner
,
mg
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<-
2
then
return
false
end
local
g1
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
local
g2
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
local
g3
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
local
g4
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter2
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
local
g1
=
Group
.
CreateGroup
()
local
g2
=
Group
.
CreateGroup
()
local
g3
=
Group
.
CreateGroup
()
local
g4
=
Group
.
CreateGroup
()
if
mg
then
g1
=
mg
:
Filter
(
c93157004
.
matfilter1
,
nil
,
c
)
g2
=
mg
:
Filter
(
c93157004
.
matfilter2
,
nil
,
c
)
g3
=
mg
:
Filter
(
c93157004
.
matfilter1
,
nil
,
c
)
g4
=
mg
:
Filter
(
c93157004
.
matfilter2
,
nil
,
c
)
else
g1
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g2
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g3
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
g4
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter2
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
end
local
pe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_SMATERIAL
)
local
lv
=
c
:
GetLevel
()
if
tuner
then
...
...
@@ -105,12 +116,23 @@ function c93157004.syncon(e,c,tuner)
return
c93157004
.
synfilter1
(
pe
:
GetOwner
(),
c
,
lv
,
g1
,
g2
,
g3
,
g4
)
end
end
function
c93157004
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
tuner
)
function
c93157004
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
tuner
,
mg
)
local
g
=
Group
.
CreateGroup
()
local
g1
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
local
g2
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
local
g3
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
local
g4
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter2
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
local
g1
=
Group
.
CreateGroup
()
local
g2
=
Group
.
CreateGroup
()
local
g3
=
Group
.
CreateGroup
()
local
g4
=
Group
.
CreateGroup
()
if
mg
then
g1
=
mg
:
Filter
(
c93157004
.
matfilter1
,
nil
,
c
)
g2
=
mg
:
Filter
(
c93157004
.
matfilter2
,
nil
,
c
)
g3
=
mg
:
Filter
(
c93157004
.
matfilter1
,
nil
,
c
)
g4
=
mg
:
Filter
(
c93157004
.
matfilter2
,
nil
,
c
)
else
g1
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g2
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g3
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
g4
=
Duel
.
GetMatchingGroup
(
c93157004
.
matfilter2
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
end
local
pe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_SMATERIAL
)
local
lv
=
c
:
GetLevel
()
if
tuner
then
...
...
script/c97489701.lua
View file @
321fec0f
...
...
@@ -82,13 +82,22 @@ function c97489701.synfilter3(c,syncard,lv,f1,f2)
local
lv2
=
bit
.
rshift
(
mlv
,
16
)
return
(
lv1
==
lv
or
lv2
==
lv
)
and
(
not
f1
or
f1
(
c
))
and
(
not
f2
or
f2
(
c
))
end
function
c97489701
.
syncon
(
e
,
c
,
tuner
)
function
c97489701
.
syncon
(
e
,
c
,
tuner
,
mg
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<-
2
then
return
false
end
local
g1
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
local
g2
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
local
g3
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
local
g1
=
Group
.
CreateGroup
()
local
g2
=
Group
.
CreateGroup
()
local
g3
=
Group
.
CreateGroup
()
if
mg
then
g1
=
mg
:
Filter
(
c97489701
.
matfilter1
,
nil
,
c
)
g2
=
mg
:
Filter
(
c97489701
.
matfilter2
,
nil
,
c
)
g3
=
mg
:
Filter
(
c97489701
.
matfilter1
,
nil
,
c
)
else
g1
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g2
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g3
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
end
local
pe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_SMATERIAL
)
local
lv
=
c
:
GetLevel
()
if
tuner
then
...
...
@@ -107,11 +116,20 @@ function c97489701.syncon(e,c,tuner)
return
c97489701
.
synfilter1
(
pe
:
GetOwner
(),
c
,
lv
,
g1
,
g2
)
end
end
function
c97489701
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
tuner
)
function
c97489701
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
tuner
,
mg
)
local
g
=
Group
.
CreateGroup
()
local
g1
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
local
g2
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
local
g3
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
local
g1
=
Group
.
CreateGroup
()
local
g2
=
Group
.
CreateGroup
()
local
g3
=
Group
.
CreateGroup
()
if
mg
then
g1
=
mg
:
Filter
(
c97489701
.
matfilter1
,
nil
,
c
)
g2
=
mg
:
Filter
(
c97489701
.
matfilter2
,
nil
,
c
)
g3
=
mg
:
Filter
(
c97489701
.
matfilter1
,
nil
,
c
)
else
g1
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g2
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g3
=
Duel
.
GetMatchingGroup
(
c97489701
.
matfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
LOCATION_MZONE
,
nil
,
c
)
end
local
pe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_SMATERIAL
)
local
lv
=
c
:
GetLevel
()
if
tuner
then
...
...
script/utility.lua
View file @
321fec0f
...
...
@@ -108,6 +108,7 @@ function Auxiliary.NonTuner(f,a,b,c)
return
target
:
IsNotTuner
()
and
(
not
f
or
f
(
target
,
a
,
b
,
c
))
end
end
--Synchron monster, 1 tuner + n or more monsters
function
Auxiliary
.
AddSynchroProcedure
(
c
,
f1
,
f2
,
ct
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -148,6 +149,7 @@ function Auxiliary.SynOperation(f1,f2,minct,maxc)
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
)
end
end
--Synchron monster, 1 tuner + 1 monster
function
Auxiliary
.
AddSynchroProcedure2
(
c
,
f1
,
f2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
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