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ygopro-2pick
Commits
0dbf4553
Commit
0dbf4553
authored
Dec 24, 2018
by
Wind
Browse files
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Plain Diff
matching fix
parent
5a0d31a6
Changes
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1 changed file
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23 additions
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23 deletions
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2pick/pick.lua
2pick/pick.lua
+23
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2pick/pick.lua
View file @
0dbf4553
...
...
@@ -730,7 +730,7 @@ end
function
Auxiliary
.
FireEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireEH_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireEH_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
FireEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -759,7 +759,7 @@ end
function
Auxiliary
.
WindEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindEH_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindEH_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
WindEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -788,7 +788,7 @@ end
function
Auxiliary
.
EarthEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthEH_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthEH_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
EarthEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -817,7 +817,7 @@ end
function
Auxiliary
.
LightEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightEH_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightEH_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
LightEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -846,7 +846,7 @@ end
function
Auxiliary
.
DarkEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkEH_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkEH_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
DarkEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -875,7 +875,7 @@ end
function
Auxiliary
.
WaterEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterEH_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterEH_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
WaterEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -904,7 +904,7 @@ end
function
Auxiliary
.
FireShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
FireShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -933,7 +933,7 @@ end
function
Auxiliary
.
WindShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
WindShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -962,7 +962,7 @@ end
function
Auxiliary
.
EarthShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
EarthShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -991,7 +991,7 @@ end
function
Auxiliary
.
LightShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
LightShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1020,7 +1020,7 @@ end
function
Auxiliary
.
DarkShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
DarkShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1049,7 +1049,7 @@ end
function
Auxiliary
.
WaterShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterShadoll_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
WaterShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1078,7 +1078,7 @@ end
function
Auxiliary
.
FireInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
FireInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1107,7 +1107,7 @@ end
function
Auxiliary
.
WindInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
WindInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1136,7 +1136,7 @@ end
function
Auxiliary
.
EarthInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
EarthInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1165,7 +1165,7 @@ end
function
Auxiliary
.
LightInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
LightInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1194,7 +1194,7 @@ end
function
Auxiliary
.
DarkInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
DarkInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1223,7 +1223,7 @@ end
function
Auxiliary
.
WaterInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterInvoke_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
WaterInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1252,7 +1252,7 @@ end
function
Auxiliary
.
FusionDragon_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FusionDragon_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FusionDragon_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
FusionDragon_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FusionDragon_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1281,7 +1281,7 @@ end
function
Auxiliary
.
PhantomHero_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
PhantomHero_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
PhantomHero_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
PhantomHero_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PhantomHero_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1310,7 +1310,7 @@ end
function
Auxiliary
.
PPlant_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
PPlant_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
PPlant_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
PPlant_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PPlant_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1339,7 +1339,7 @@ end
function
Auxiliary
.
DH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DH_spfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DH_spfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
function
Auxiliary
.
DH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
@@ -1480,7 +1480,7 @@ end
-- function Auxiliary.XY_Condition(e,c)
-- if c==nil then return true end
-- local tp=c:GetControler()
-- return Duel.IsExistingMatchingCard(Auxiliary.XY_spfilter1,tp,LOCATION_MZONE,
0
,1,nil,tp,c)
-- return Duel.IsExistingMatchingCard(Auxiliary.XY_spfilter1,tp,LOCATION_MZONE,
LOCATION_MZONE
,1,nil,tp,c)
-- end
-- function Auxiliary.XY_Operation(e,tp,eg,ep,ev,re,r,rp,c)
...
...
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