--ライトロード·スピリット シャイア
function c2420921.initial_effect(c)
	--atk def
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(c2420921.value)
	c:RegisterEffect(e1)
	--discard deck
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetDescription(aux.Stringid(2420921,0))
	e2:SetCategory(CATEGORY_DECKDES)
	e2:SetCode(EVENT_PHASE+PHASE_END)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c2420921.discon)
	e2:SetTarget(c2420921.distg)
	e2:SetOperation(c2420921.disop)
	c:RegisterEffect(e2)
end
function c2420921.filter(c)
	return c:IsSetCard(0x38) and c:IsType(TYPE_MONSTER)
end
function c2420921.value(e,c)
	local g=Duel.GetMatchingGroup(c2420921.filter,c:GetControler(),LOCATION_GRAVE,0,nil)
	local ct=g:GetClassCount(Card.GetCode)
	return ct*300
end
function c2420921.discon(e,tp,eg,ep,ev,re,r,rp)
	return tp==Duel.GetTurnPlayer()
end
function c2420921.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,2)
end
function c2420921.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:GetControler()~=tp or not c:IsRelateToEffect(e) or c:IsFacedown() then return end
	Duel.DiscardDeck(tp,2,REASON_EFFECT)
end
