--ワーム·リンクス
function c44811425.initial_effect(c)
	--flip
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE)
	e1:SetOperation(c44811425.flipop)
	c:RegisterEffect(e1)
end
function c44811425.flipop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(aux.Stringid(44811425,0))
		e1:SetCategory(CATEGORY_DRAW)
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_REPEAT)
		e1:SetRange(LOCATION_MZONE)
		e1:SetCountLimit(1)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetTarget(c44811425.drtg)
		e1:SetOperation(c44811425.drop)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		c:RegisterEffect(e1)
	end
end
function c44811425.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c44811425.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end
