--マーシャリング・フィールド
function c63881033.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--disable spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,0)
	e2:SetTarget(c63881033.splimit)
	c:RegisterEffect(e2)
	--lv change
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(63881033,0))
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetCountLimit(1)
	e3:SetRange(LOCATION_SZONE)
	e3:SetTarget(c63881033.lvtg)
	e3:SetOperation(c63881033.lvop)
	c:RegisterEffect(e3)
	--destroy replace
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e4:SetCode(EFFECT_DESTROY_REPLACE)
	e4:SetRange(LOCATION_SZONE)
	e4:SetTarget(c63881033.reptg)
	e4:SetValue(c63881033.repval)
	e4:SetOperation(c63881033.repop)
	c:RegisterEffect(e4)
	--tohand
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(63881033,3))
	e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e5:SetCode(EVENT_TO_GRAVE)
	e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e5:SetCondition(c63881033.thcon)
	e5:SetTarget(c63881033.thtg)
	e5:SetOperation(c63881033.thop)
	c:RegisterEffect(e5)
end
function c63881033.splimit(e,c)
	return not c:IsRace(RACE_MACHINE)
end
function c63881033.filter(c)
	return c:IsFaceup() and c:IsLevelAbove(5) and c:IsRace(RACE_MACHINE)
end
function c63881033.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c63881033.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(63881033,1))
	local lv=Duel.AnnounceNumber(tp,5,6,7,8,9)
	e:SetLabel(lv)
end
function c63881033.lvop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local g=Duel.GetMatchingGroup(c63881033.filter,tp,LOCATION_MZONE,0,nil)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_LEVEL)
		e1:SetValue(e:GetLabel())
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		tc=g:GetNext()
	end
end
function c63881033.repfilter(c,tp)
	return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
		and c:IsType(TYPE_XYZ) and c:IsRace(RACE_MACHINE) and not c:IsReason(REASON_REPLACE)
end
function c63881033.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return eg:IsExists(c63881033.repfilter,1,nil,tp) end
	return Duel.SelectYesNo(tp,aux.Stringid(63881033,2))
end
function c63881033.repval(e,c)
	return c63881033.repfilter(c,e:GetHandlerPlayer())
end
function c63881033.repop(e,tp,eg,ep,ev,re,r,rp)
	Duel.SendtoGrave(e:GetHandler(),REASON_EFFECT)
end
function c63881033.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c63881033.thfilter(c)
	return c:IsCode(94220427) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c63881033.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c63881033.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c63881033.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c63881033.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
