--超巨大空中宮殿ガンガリディア
function c3814632.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,10),2)
	c:EnableReviveLimit()
	--destroy&damage
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
	e1:SetDescription(aux.Stringid(3814632,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(c3814632.cost)
	e1:SetTarget(c3814632.target)
	e1:SetOperation(c3814632.operation)
	c:RegisterEffect(e1)
end
function c3814632.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,3814632)==0 and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)
		and e:GetHandler():GetAttackAnnouncedCount()==0 end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetCode(EFFECT_CANNOT_ATTACK)
	e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
	e:GetHandler():RegisterEffect(e1)
	Duel.RegisterFlagEffect(tp,3814632,RESET_PHASE+PHASE_END,0,1)
end
function c3814632.filter(c)
	return c:IsDestructable()
end
function c3814632.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c3814632.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c3814632.filter,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,c3814632.filter,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end
function c3814632.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		if Duel.Destroy(tc,REASON_EFFECT)~=0 then
			Duel.Damage(1-tp,1000,REASON_EFFECT)
		end
	end
end
