--ダストンローラー
function c25700114.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c25700114.target)
	e1:SetOperation(c25700114.activate)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(25700114,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCondition(c25700114.thcon)
	e2:SetTarget(c25700114.thtg)
	e2:SetOperation(c25700114.thop)
	c:RegisterEffect(e2)
end
function c25700114.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c25700114.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
		e1:SetRange(LOCATION_MZONE)
		e1:SetCode(EFFECT_UNRELEASABLE_SUM)
		e1:SetValue(1)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UNRELEASABLE_NONSUM)
		tc:RegisterEffect(e2)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
		e3:SetValue(1)
		e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
		tc:RegisterEffect(e3)
		local e4=e3:Clone()
		e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
		tc:RegisterEffect(e4)
		local e5=e3:Clone()
		e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
		tc:RegisterEffect(e5)
	end
end
function c25700114.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return rp~=tp and bit.band(r,0x41)==0x41 and c:GetPreviousControler()==tp
		and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEDOWN)
end
function c25700114.filter(c)
	return c:IsSetCard(0x80) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c25700114.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c25700114.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c25700114.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c25700114.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
