--超重武者ワカ－O2
function c41628550.initial_effect(c)
	--position
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(41628550,0))
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetTarget(c41628550.postg)
	e1:SetOperation(c41628550.posop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--battle indestructable
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e3:SetValue(1)
	c:RegisterEffect(e3)
end
function c41628550.postg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_POSITION,e:GetHandler(),1,0,0)
end
function c41628550.posop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.ChangePosition(c,POS_FACEUP_DEFENCE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)
	end
end
