--転生の超戦士
function c73694478.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetCountLimit(1,73694478+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c73694478.target)
	e1:SetOperation(c73694478.activate)
	c:RegisterEffect(e1)
	--tohand
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetCondition(c73694478.thcon)
	e2:SetCost(c73694478.thcost)
	e2:SetTarget(c73694478.thtg)
	e2:SetOperation(c73694478.thop)
	c:RegisterEffect(e2)
end
function c73694478.filter(c,e,tp)
	return c:IsFaceup() and c:IsSetCard(0xcf)
		and Duel.IsExistingMatchingCard(c73694478.spfilter,tp,LOCATION_HAND,0,1,nil,c:GetCode(),e,tp)
end
function c73694478.spfilter(c,code,e,tp)
	return c:IsSetCard(0xcf) and not c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c73694478.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c73694478.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
		and Duel.IsExistingTarget(c73694478.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectTarget(tp,c73694478.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c73694478.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) then return end
	local code=tc:GetCode()
	if Duel.SendtoGrave(tc,REASON_EFFECT)==0 or not tc:IsLocation(LOCATION_GRAVE) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c73694478.spfilter,tp,LOCATION_HAND,0,1,1,nil,code,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
	end
end
function c73694478.thcon(e,tp,eg,ep,ev,re,r,rp)
	return (e:GetHandler():GetTurnID()~=Duel.GetTurnCount() or e:GetHandler():IsReason(REASON_RETURN))
		and Duel.GetTurnPlayer()==tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c73694478.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
	Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c73694478.thfilter(c)
	return c:IsSetCard(0xcf) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c73694478.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c73694478.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c73694478.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,c73694478.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c73694478.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,tc)
	end
end
