--腐化飞球·异变
function c13254086.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcFun2(c,aux.FilterBoolFunction(c13254086.ffilter1),aux.FilterBoolFunction(c13254086.ffilter2),true)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c13254086.splimit)
	c:RegisterEffect(e1)
	--special summon rule
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_EXTRA)
	e2:SetCondition(c13254086.sprcon)
	e2:SetOperation(c13254086.sprop)
	c:RegisterEffect(e2)
	--release or damage
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(13254086,2))
	e3:SetCategory(CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_PHASE+PHASE_END)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,13254086)
	e3:SetTarget(c13254086.phtg)
	e3:SetOperation(c13254086.phop)
	c:RegisterEffect(e3)
	--warp
	local e12=Effect.CreateEffect(c)
	e12:SetType(EFFECT_TYPE_FIELD)
	e12:SetCode(EFFECT_ADD_SETCODE)
	e12:SetRange(LOCATION_MZONE)
	e12:SetTargetRange(0,LOCATION_ONFIELD+LOCATION_GRAVE)
	e12:SetValue(0x356)
	c:RegisterEffect(e12)
	local e10=Effect.CreateEffect(c)
	e10:SetType(EFFECT_TYPE_SINGLE)
	e10:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e10:SetCode(EFFECT_CHANGE_LEVEL)
	e10:SetRange(LOCATION_MZONE+LOCATION_GRAVE)
	e10:SetValue(1)
	c:RegisterEffect(e10)
	
end
function c13254086.ffilter1(c)
	return c:IsRace(RACE_FAIRY) and c:IsLevelBelow(1) and c:IsFusionType(TYPE_FUSION)
end
function c13254086.ffilter2(c)
	return c:IsRace(RACE_FAIRY) and c:IsLevelBelow(1)
end
function c13254086.splimit(e,se,sp,st)
	return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c13254086.cfilter(c)
	return (c:IsRace(RACE_FAIRY) and c:IsLevelBelow(1) and c:IsType(TYPE_MONSTER))
		and c:IsCanBeFusionMaterial() and c:IsReleasable()
end
function c13254086.fcheck(c,sg)
	return c:IsFusionType(TYPE_FUSION) and c:IsRace(RACE_FAIRY) and c:IsLevelBelow(1) and sg:IsExists(c13254086.fcheck2,1,c)
end
function c13254086.fcheck2(c)
	return c:IsRace(RACE_FAIRY) and c:IsLevelBelow(1)
end
function c13254086.fselect(c,tp,mg,sg)
	sg:AddCard(c)
	local res=false
	if sg:GetCount()<2 then
		res=mg:IsExists(c13254086.fselect,1,sg,tp,mg,sg)
	elseif Duel.GetLocationCountFromEx(tp,tp,sg)>0 then
		res=sg:IsExists(c13254086.fcheck,1,nil,sg)
	end
	sg:RemoveCard(c)
	return res
end
function c13254086.sprcon(e,c)
	if c==nil then return true end 
	local tp=c:GetControler()
	local mg=Duel.GetMatchingGroup(c13254086.cfilter,tp,LOCATION_ONFIELD,0,nil)
	local sg=Group.CreateGroup()
	return mg:IsExists(c13254086.fselect,1,nil,tp,mg,sg)
end
function c13254086.sprop(e,tp,eg,ep,ev,re,r,rp,c)
	local mg=Duel.GetMatchingGroup(c13254086.cfilter,tp,LOCATION_ONFIELD,0,nil)
	local sg=Group.CreateGroup()
	while sg:GetCount()<2 do
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
		local g=mg:FilterSelect(tp,c13254086.fselect,1,1,sg,tp,mg,sg)
		sg:Merge(g)
	end
	local cg=sg:Filter(Card.IsFacedown,nil)
	if cg:GetCount()>0 then
		Duel.ConfirmCards(1-tp,cg)
	end
	Duel.Release(sg,REASON_COST)
end
function c13254086.filter(c)
	return c:IsSetCard(0x356) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function c13254086.phtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c13254086.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end
	local g=Duel.GetMatchingGroup(c13254086.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,0)
end
function c13254086.phop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,c13254086.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,2,nil)
	if g:GetCount()>0 then
		Duel.HintSelection(g)
		Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	end
end
