--Nanahira & Sayuri
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
local m,cm=Senya.SayuriRitualPreload(37564552)
cm.Senya_desc_with_nanahira=true
function cm.initial_effect(c)
	c:EnableReviveLimit()
	Senya.Nanahira(c)
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e5:SetRange(LOCATION_ONFIELD+LOCATION_GRAVE)
	e5:SetCode(37564900)
	c:RegisterEffect(e5)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,m)
	e1:SetCondition(Senya.SummonTypeCondition(SUMMON_TYPE_RITUAL))
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,0x1c0)
	e1:SetCountLimit(1)
	e1:SetTarget(cm.target1)
	e1:SetOperation(cm.operation1)
	c:RegisterEffect(e1)
end
function cm.mat_filter(c)
	return c:GetLevel()~=8
end
function cm.filter(c)
	return (c.Senya_desc_with_nanahira or Senya.check_set_sayuri(c)) and c:IsAbleToHand() and c:IsType(TYPE_SPELL)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function cm.filter1(c)
	return c:IsFaceup() and not c:IsDisabled()
end
function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and cm.filter1(chkc) end
	if chk==0 then return Duel.IsExistingTarget(cm.filter1,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,cm.filter1,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) and not tc:IsDisabled() then
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		tc:RegisterEffect(e2)
		if tc:IsType(TYPE_TRAPMONSTER) then
			local e3=Effect.CreateEffect(e:GetHandler())
			e3:SetType(EFFECT_TYPE_SINGLE)
			e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
			e3:SetReset(RESET_EVENT+0x1fe0000)
			tc:RegisterEffect(e3)
		end
		Duel.AdjustInstantly()
		Duel.Destroy(tc,REASON_EFFECT)
	end
end