--夜鸦·TGSX-Ⅱ
function c10114005.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(10114005,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,10114005)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_MAIN_END)
	e1:SetCondition(c10114005.spcon)
	e1:SetCost(c10114005.spcost)
	e1:SetTarget(c10114005.sptg)
	e1:SetOperation(c10114005.spop)
	c:RegisterEffect(e1) 
	--SendtoGrave
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(10114005,1))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetCountLimit(1,10114005)
	e2:SetCondition(c10114005.sgcon)
	e2:SetTarget(c10114005.sgtg)
	e2:SetOperation(c10114005.sgop)
	c:RegisterEffect(e2)   
	--fuck condition
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e0:SetCode(EVENT_SPSUMMON_SUCCESS)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e0:SetOperation(c10114005.spop2)
	c:RegisterEffect(e0)   
end
function c10114005.spop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if re and re:GetHandler():IsSetCard(0x3331) then
	   c:RegisterFlagEffect(10114005,RESET_EVENT+0x1ff0000,0,1)
	end
end
function c10114005.spcon(e)
	return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 
end
function c10114005.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	return true
end
function c10114005.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then
		if e:GetLabel()~=100 then return false end
		e:SetLabel(0)
		return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c10114005.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) and c:IsAbleToDeckAsCost()
	end
	if c:GetFlagEffect(10114005)>0 then e:SetLabel(1) end
	Duel.SendtoDeck(c,nil,2,REASON_COST)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
end
function c10114005.filter(c,e,tp)
	local rc=e:GetHandler()
	return (c:IsLevelBelow(5) or ((e:GetLabel()==1 or rc:GetFlagEffect(10114005)>0) and c:GetLevel()==6)) and c:IsSetCard(0x3331) and not c:IsCode(10114005) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10114005.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c10114005.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end

function c10114005.sgcon(e,tp,eg,ep,ev,re,r,rp)
	return re and re:GetHandler():IsSetCard(0x3331)
end

function c10114005.sgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_EXTRA)
end

function c10114005.sgfilter(c)
	return c:IsFacedown() and c:IsAbleToGrave()
end

function c10114005.sgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c10114005.sgfilter,tp,0,LOCATION_EXTRA,nil)
	if g:GetCount()==0 then return end
	local sg=g:RandomSelect(tp,1)
	Duel.SendtoGrave(sg,REASON_EFFECT)
end