--动物朋友 博士&助手
function c33700069.initial_effect(c)
	--tohand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(3841833,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCost(c33700069.cost)
	e1:SetTarget(c33700069.target)
	e1:SetOperation(c33700069.operation)
	c:RegisterEffect(e1) 
	--
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(45950291,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PREDRAW)
	e2:SetRange(LOCATION_HAND)
	e2:SetCondition(c33700069.thcon)
	e2:SetTarget(c33700069.thtg)
	e2:SetOperation(c33700069.thop)
	c:RegisterEffect(e2)
end
function c33700069.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return  e:GetHandler():IsDiscardable() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c33700069.thfilter(c)
	return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(33700069)
end
function c33700069.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c33700069.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c33700069.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c33700069.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
		local tc=g:GetFirst()
		if tc:IsLocation(LOCATION_HAND) then
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_FIELD)
			e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
			e1:SetCode(EFFECT_CANNOT_ACTIVATE)
			e1:SetTargetRange(1,0)
			e1:SetValue(c33700069.aclimit)
			e1:SetLabelObject(tc)
			e1:SetReset(RESET_PHASE+PHASE_END)
			Duel.RegisterEffect(e1,tp)
		end
	end
end
function c33700069.aclimit(e,re,tp)
	local tc=e:GetLabelObject()
	return  re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e)
end
function c33700069.thcon(e,tp,eg,ep,ev,re,r,rp)
	return tp==Duel.GetTurnPlayer() and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>4
		and Duel.GetDrawCount(tp)>0
end
function c33700069.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then 
	  local g=Duel.GetDecktopGroup(tp,5)
		local result=g:FilterCount(Card.IsAbleToHand,nil)>0
		return result 
	   end
	local dt=Duel.GetDrawCount(tp)
	if dt~=0 then
		_replace_count=0
		_replace_max=dt
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetCode(EFFECT_DRAW_COUNT)
		e1:SetTargetRange(1,0)
		e1:SetReset(RESET_PHASE+PHASE_DRAW)
		e1:SetValue(0)
		Duel.RegisterEffect(e1,tp)
	end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
function c33700069.thop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	_replace_count=_replace_count+1
	if _replace_count<=_replace_max  then
	 Duel.ConfirmDecktop(tp,5)
	local g=Duel.GetDecktopGroup(tp,5)
	if g:GetCount()>0 then
	 if g:GetClassCount(Card.GetCode)==g:GetCount() then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local sg=g:Select(tp,2,2,nil)
			Duel.SendtoHand(sg,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,sg)
			Duel.ShuffleHand(tp)
		Duel.ShuffleDeck(tp)
   else 
	 if c:IsRelateToEffect(e) and c:IsAbleToDeck() then
	 g:AddCard(c)
	 local tg=g:GetFirst()
	  while tg do
	 Duel.MoveSequence(tg,1)
	 tg=g:GetNext()
	 end
   end
end
end
end
end