--秘调使 冰狼
function c23330005.initial_effect(c)
	--不能作为融合素材
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--不能作为超量素材
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
	e2:SetValue(1)
	c:RegisterEffect(e2)
	--非调整
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_NONTUNER)
	c:RegisterEffect(e3)
	--特殊召唤
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetCode(EFFECT_SPSUMMON_PROC)
	e4:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e4:SetRange(LOCATION_HAND)
	e4:SetCondition(c23330005.spcon)
	c:RegisterEffect(e4)
end
function c23330005.spcon(e,c)
	if c==nil then return true end
	return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0,nil)==0
		and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end