--口袋妖怪 伊布
function c80000000.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetDescription(aux.Stringid(80000000,1))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,80000000)
	e1:SetTarget(c80000000.target)
	e1:SetOperation(c80000000.operation)
	c:RegisterEffect(e1)
	--tohand
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(80000000,0))
	e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_SUMMON_SUCCESS)
	e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e4:SetCountLimit(1,80000001)
	e4:SetTarget(c80000000.target1)
	e4:SetOperation(c80000000.operation1)
	c:RegisterEffect(e4)
	local e3=e4:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function c80000000.filter1(c,e)
	return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c80000000.filter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and c:IsSetCard(0x2d0) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c80000000.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetMatchingGroup(Card.IsCanBeFusionMaterial,tp,LOCATION_HAND,0,nil)
		local res=Duel.IsExistingMatchingCard(c80000000.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(c80000000.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
			end
		end
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c80000000.operation(e,tp,eg,ep,ev,re,r,rp)
	local chkf=tp
	local mg1=Duel.GetMatchingGroup(c80000000.filter1,tp,LOCATION_HAND,0,nil,e)
	local sg1=Duel.GetMatchingGroup(c80000000.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	local mg2=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c80000000.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
	else
		local cg1=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
		local cg2=Duel.GetFieldGroup(tp,LOCATION_EXTRA,0)
		if cg1:GetCount()>1 and cg2:IsExists(Card.IsFacedown,1,nil)
			and Duel.IsPlayerCanSpecialSummon(tp) and not Duel.IsPlayerAffectedByEffect(tp,27581098) then
			Duel.ConfirmCards(1-tp,cg1)
			Duel.ConfirmCards(1-tp,cg2)
			Duel.ShuffleHand(tp)
		end
	end
end
function c80000000.filter12(c)
	return c:IsSetCard(0x2d0) and c:IsType(TYPE_MONSTER) and not c:IsCode(80000000) and c:IsAbleToHand() and c:IsLevelBelow(4)
end
function c80000000.target1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c80000000.filter12,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c80000000.operation1(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c80000000.filter12,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end