--极秘调械 粉小丑
function c23330011.initial_effect(c)
	--加速同调
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.NonTuner(Card.IsType,TYPE_SYNCHRO),1)
	c:EnableReviveLimit()
	--不能作为融合素材
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--不能作为超量素材
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
	e2:SetValue(1)
	c:RegisterEffect(e2)
	--不受融合怪兽发动的效果影响
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_IMMUNE_EFFECT)
	e3:SetValue(c23330011.efilter)
	c:RegisterEffect(e3)
	--禁止融合召唤
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e4:SetTargetRange(1,1)
	e4:SetTarget(c23330011.splimit)
	c:RegisterEffect(e4)
end
function c23330011.efilter(e,te)
	return te:IsActiveType(TYPE_MONSTER) and te:IsActivated() and te:GetOwner():IsType(TYPE_FUSION)
end
function c23330011.splimit(e,c,tp,sumtp,sumpos)
	return bit.band(sumtp,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end