--天空的水晶部队 魔物召唤师
function c60151732.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x3b26),4,2)
	c:EnableReviveLimit()
	--attach
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(60151732,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTarget(c60151732.target)
	e1:SetOperation(c60151732.operation)
	c:RegisterEffect(e1)
	--token
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(60151732,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,60151732)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,0x1e0)
	e2:SetCost(c60151732.thcost)
	e2:SetTarget(c60151732.destg)
	e2:SetOperation(c60151732.desop)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(60151732,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetCountLimit(1,6011732)
	e3:SetTarget(c60151732.target2)
	e3:SetOperation(c60151732.operation2)
	c:RegisterEffect(e3)
end
function c60151732.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and chkc:IsType(TYPE_MONSTER) end
	if chk==0 then return Duel.IsExistingTarget(Card.IsType,tp,LOCATION_GRAVE,0,1,nil,TYPE_MONSTER) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,Card.IsType,tp,LOCATION_GRAVE,0,1,1,nil,TYPE_MONSTER)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function c60151732.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
		Duel.Overlay(c,Group.FromCards(tc))
	end
end
function c60151732.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c60151732.mfilter(c)
	return c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_XYZ)
end
function c60151732.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.IsExistingMatchingCard(c60151732.mfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) 
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 
		and Duel.IsPlayerCanSpecialSummonMonster(tp,60151784,0,0x4011,-2,-2,-2,RACE_SPELLCASTER,ATTRIBUTE_WIND) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c60151732.desop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
		or not Duel.IsPlayerCanSpecialSummonMonster(tp,60151784,0,0x4011,-2,-2,-2,RACE_SPELLCASTER,ATTRIBUTE_WIND) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectMatchingCard(tp,c60151732.mfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
	if g:GetCount()>0 then
		Duel.HintSelection(g)
		local tc=g:GetFirst()
		local atk=tc:GetBaseAttack()
		local def=tc:GetBaseDefense()
		local lv=tc:GetLevel()
		local token=Duel.CreateToken(tp,60151784)
		Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		e1:SetValue(atk)
		token:RegisterEffect(e1,true)
		local e2=Effect.CreateEffect(e:GetHandler())
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_SET_DEFENSE)
		e2:SetReset(RESET_EVENT+0x1fe0000)
		e2:SetValue(def)
		token:RegisterEffect(e2,true)
		local e3=Effect.CreateEffect(e:GetHandler())
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_CHANGE_LEVEL)
		e3:SetReset(RESET_EVENT+0x1fe0000)
		e3:SetValue(lv)
		token:RegisterEffect(e3,true)
	end
end
function c60151732.filter(c,e,tp)
	return c:IsSetCard(0x3b26) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c60151732.filter2(c,ft)
	if ft==0 then
		return c:IsType(TYPE_MONSTER) and c:IsDestructable()
			and c:IsLocation(LOCATION_MZONE) and c:IsFaceup()
	else
		return c:IsType(TYPE_MONSTER) and c:IsDestructable()
			and ((c:IsLocation(LOCATION_MZONE) and c:IsFaceup()) or c:IsLocation(LOCATION_HAND))
	end
end
function c60151732.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if chk==0 then return Duel.IsExistingMatchingCard(c60151732.filter2,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil,ft)
		and Duel.IsExistingTarget(c60151732.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c60151732.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
	local g2=Duel.GetMatchingGroup(c60151732.filter2,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,ft)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g2,1,0,0)
end
function c60151732.operation2(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if Duel.GetLocationCount(tp,LOCATION_MZONE)==0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local g=Duel.SelectMatchingCard(tp,c60151732.filter2,tp,LOCATION_MZONE,0,1,1,nil,ft)
		if g:GetCount()>0 then
			Duel.HintSelection(g)
			if Duel.Destroy(g,REASON_EFFECT)~=0 then
				if tc:IsRelateToEffect(e) then
					Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
				end
			end
		end
	else
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local g=Duel.SelectMatchingCard(tp,c60151732.filter2,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil,ft)
		if g:GetCount()>0 then
			Duel.HintSelection(g)
			if Duel.Destroy(g,REASON_EFFECT)~=0 then
				if tc:IsRelateToEffect(e) then
					Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
				end
			end
		end
	end
end
