--口袋妖怪 Mege呆河马
function c80000075.initial_effect(c)
	c:EnableReviveLimit()
	c:SetUniqueOnField(1,0,10000000) 
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1) 
	--cannot attack
	local e7=Effect.CreateEffect(c)
	e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e7:SetCode(EVENT_SPSUMMON_SUCCESS)
	e7:SetOperation(c80000075.atklimit)
	c:RegisterEffect(e7)  
	--equip
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(80000075,0))
	e2:SetCategory(CATEGORY_EQUIP)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c80000075.eqcon)
	e2:SetTarget(c80000075.eqtg)
	e2:SetOperation(c80000075.eqop)
	c:RegisterEffect(e2)  
	--negate
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(80000075,2))
	e4:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_CHAINING)
	e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_UNCOPYABLE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCondition(c80000075.discon)
	e4:SetCost(c80000075.discost)
	e4:SetTarget(c80000075.distg)
	e4:SetOperation(c80000075.disop)
	c:RegisterEffect(e4)
	--battle indestructable
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e3:SetValue(1)
	c:RegisterEffect(e3)
end
function c80000075.atklimit(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CANNOT_ATTACK)
	e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
	e:GetHandler():RegisterEffect(e1)
end
function c80000075.eqcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ec=e:GetLabelObject()
	return ec==nil or not ec:IsHasCardTarget(c) or ec:GetFlagEffect(80000075)==0
end
function c80000075.filter(c)
	return c:IsAbleToChangeControler()
end
function c80000075.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c80000075.filter(chkc) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(c80000075.filter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,c80000075.filter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c80000075.eqlimit(e,c)
	return e:GetOwner()==c
end
function c80000075.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		if c:IsFaceup() and c:IsRelateToEffect(e) then
			if not Duel.Equip(tp,tc,c,false) then return end
			--Add Equip limit
			tc:RegisterFlagEffect(80000075,RESET_EVENT+0x1fe0000,0,0)
			e:SetLabelObject(tc)
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_EQUIP_LIMIT)
			e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
			e1:SetReset(RESET_EVENT+0x1fe0000)
			e1:SetValue(c80000075.eqlimit)
			tc:RegisterEffect(e1)
		else Duel.SendtoGrave(tc,REASON_EFFECT) end
	end
end
function c80000075.discon(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:IsActiveType(TYPE_MONSTER)
		and Duel.IsChainNegatable(ev)
end
function c80000075.discost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():GetEquipGroup():IsExists(Card.IsAbleToGraveAsCost,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=e:GetHandler():GetEquipGroup():FilterSelect(tp,Card.IsAbleToGraveAsCost,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c80000075.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c80000075.disop(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateActivation(ev)
	if re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
end