--口袋妖怪 Mega暴雪王
function c80000215.initial_effect(c)
	c:EnableReviveLimit()
	c:SetUniqueOnField(1,0,10000000)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1) 
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(80000215,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_BATTLE_DESTROYED)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c80000215.spcon)
	e2:SetTarget(c80000215.sptg)
	e2:SetOperation(c80000215.spop)
	c:RegisterEffect(e2)
	--immune
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_IMMUNE_EFFECT)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetValue(c80000215.efilter)
	c:RegisterEffect(e3)  
	--negate
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(80000215,2))
	e4:SetCategory(CATEGORY_DISABLE)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1)
	e4:SetTarget(c80000215.distg)
	e4:SetOperation(c80000215.disop)
	c:RegisterEffect(e4)   
end
function c80000215.efilter(e,te)
	return te:IsActiveType(TYPE_TRAP)
end
function c80000215.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end
end
function c80000215.disop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_ONFIELD,nil)
	local tc=g:GetFirst()
	if not tc then return end
	local c=e:GetHandler()
	while tc do
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e2)
		if tc:IsType(TYPE_TRAPMONSTER) then
			local e3=Effect.CreateEffect(c)
			e3:SetType(EFFECT_TYPE_SINGLE)
			e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
			e3:SetReset(RESET_EVENT+0x1fe0000)
			tc:RegisterEffect(e3)
		end
		tc=g:GetNext()
	end
	--attack twice
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
	e4:SetValue(1)
	c:RegisterEffect(e4)
end
function c80000215.dircon(e)
	return e:GetHandler():GetAttackAnnouncedCount()>0
end
function c80000215.atkcon(e)
	return e:GetHandler():IsDirectAttacked()
end
function c80000215.spcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	return eg:GetCount()==1 and tc:GetReasonCard()==e:GetHandler()
		and tc:IsLocation(LOCATION_GRAVE) and tc:IsReason(REASON_BATTLE) 
end
function c80000215.spfilter(c,e,tp)
	return c:IsAttribute(ATTRIBUTE_WATER) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c80000215.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c80000215.spfilter(chkc,e,tp) end
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c80000215.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c80000215.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end