--天堂三级 炎天使
function c80020016.initial_effect(c)
	--nontuner
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_NONTUNER)
	c:RegisterEffect(e1)
	--synchro limit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetValue(c80020016.synlimit)
	c:RegisterEffect(e2)   
	--disable effect
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_CHAIN_SOLVING)
	e3:SetRange(LOCATION_MZONE)
	e3:SetOperation(c80020016.disop1)
	c:RegisterEffect(e3)  
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(80020016,0))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetCountLimit(1,80020016)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCost(c80020016.cost)
	e4:SetTarget(c80020016.tg)
	e4:SetOperation(c80020016.op)
	c:RegisterEffect(e4)
end
function c80020016.synlimit(e,c)
	if not c then return false end
	return not c:IsRace(RACE_FAIRY)
end
function c80020016.disop1(e,tp,eg,ep,ev,re,r,rp)
	if rp==1-tp and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then
		local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
		if g and g:IsContains(e:GetHandler()) then
			if Duel.NegateEffect(ev) and re:GetHandler():IsRelateToEffect(re) then
				Duel.Destroy(re:GetHandler(),REASON_EFFECT)
			end
		end
	end
end
function c80020016.filter(c,e,tp)
	return c:IsSetCard(0x32d5) and not c:IsCode(80020016) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c80020016.tg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c80020016.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c80020016.op(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c80020016.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c80020016.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end