--妖仙獣 鎌参太刀
function c28630501.initial_effect(c)
	--summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(28630501,0))
	e1:SetCategory(CATEGORY_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetTarget(c28630501.sumtg)
	e1:SetOperation(c28630501.sumop)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(28630501,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLE_DAMAGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,28630501)
	e2:SetCondition(c28630501.thcon)
	e2:SetTarget(c28630501.thtg)
	e2:SetOperation(c28630501.thop)
	c:RegisterEffect(e2)
	--return
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetOperation(c28630501.regop)
	c:RegisterEffect(e3)
end
function c28630501.filter(c)
	return c:IsSetCard(0xb3) and not c:IsCode(28630501) and c:IsSummonable(true,nil)
end
function c28630501.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c28630501.filter,tp,LOCATION_HAND,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function c28630501.sumop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
	local g=Duel.SelectMatchingCard(tp,c28630501.filter,tp,LOCATION_HAND,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.Summon(tp,g:GetFirst(),true,nil)
	end
end
function c28630501.thcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	return tc:IsControler(tp) and tc:IsSetCard(0xb3) and tc~=e:GetHandler()
end
function c28630501.thfilter(c)
	return c:IsSetCard(0xb3) and not c:IsCode(28630501) and c:IsAbleToHand()
end
function c28630501.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c28630501.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c28630501.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c28630501.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function c28630501.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(28630501,2))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetTarget(c28630501.rettg)
	e1:SetOperation(c28630501.retop)
	e1:SetReset(RESET_EVENT+0x1ee0000+RESET_PHASE+PHASE_END)
	c:RegisterEffect(e1)
end
function c28630501.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c28630501.retop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SendtoHand(c,nil,REASON_EFFECT)
	end
end
