--インフェルニティ・デーモン
function c99177923.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(99177923,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetCode(EVENT_DRAW)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c99177923.spcon)
	e1:SetCost(c99177923.spcost)
	e1:SetTarget(c99177923.sptg)
	e1:SetOperation(c99177923.spop)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(99177923,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCondition(c99177923.srcon)
	e2:SetTarget(c99177923.srtg)
	e2:SetOperation(c99177923.srop)
	c:RegisterEffect(e2)
end
function c99177923.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ct=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)
	return ev==ct and eg:IsContains(c)
end
function c99177923.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not e:GetHandler():IsPublic() end
end
function c99177923.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c99177923.spop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
	end
end
function c99177923.srcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0
end
function c99177923.filter(c)
	return c:IsSetCard(0xb) and c:IsAbleToHand()
end
function c99177923.srtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c99177923.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c99177923.srop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c99177923.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
