--No.104 仮面魔踏士シャイニング
function c2061963.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
	c:EnableReviveLimit()
	--negate activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(2061963,0))
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DAMAGE)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(c2061963.condition)
	e1:SetCost(c2061963.cost)
	e1:SetTarget(c2061963.target)
	e1:SetOperation(c2061963.operation)
	c:RegisterEffect(e1)
	--
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(2061963,1))
	e2:SetCategory(CATEGORY_DECKDES)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCountLimit(1)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTarget(c2061963.decktg)
	e2:SetOperation(c2061963.deckop)
	c:RegisterEffect(e2)
end
c2061963.xyz_number=104
function c2061963.condition(e,tp,eg,ep,ev,re,r,rp,chk)
	local ph=Duel.GetCurrentPhase()
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and ep~=tp
		and (ph>PHASE_MAIN1 and ph<PHASE_MAIN2) and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev)
end
function c2061963.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c2061963.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,800)
end
function c2061963.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) then
		Duel.Damage(1-tp,800,REASON_EFFECT)
	end
end
function c2061963.decktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeck(1-tp,1) end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,1-tp,1)
end
function c2061963.deckop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.DiscardDeck(p,d,REASON_EFFECT)
end
