Commit 7a3fc306 authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/IceYGO/windbot

parents 13d382d4 3bb0c439
#created by ygopro2
#main
97268402
97268402
97268402
94620082
94620082
94620082
26889158
26889158
26889158
89662401
14558127
14558127
20618081
56003780
52277807
52277807
52277807
23434538
23434538
23434538
16188701
16188701
16188701
52155219
52155219
52155219
24224830
24224830
24224830
81439174
18144507
1295111
14934922
51339637
51339637
10045474
10045474
10045474
41420027
41420027
#extra
6983839
87327776
87327776
87871125
87871125
87871125
31833038
14812471
14812471
14812471
41463182
41463182
48815792
2857636
85289965
!side
64178424
......@@ -16,6 +16,15 @@ namespace WindBot.Game.AI
return 1;
}
public static int CompareCardLevel(ClientCard cardA, ClientCard cardB)
{
if (cardA.Level < cardB.Level)
return -1;
if (cardA.Level == cardB.Level)
return 0;
return 1;
}
public static int CompareDefensePower(ClientCard cardA, ClientCard cardB)
{
if (cardA == null && cardB == null)
......
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using YGOSharp.OCGWrapper.Enums;
namespace WindBot.Game.AI.Decks
{
[Deck("Salamangreat", "AI_Salamangreat")]
class SalamangreatExecutor : DefaultExecutor
{
bool foxyPopEnemySpell = false;
bool wasGazelleSummonedThisTurn = false;
bool wasFieldspellUsedThisTurn = false;
bool wasWolfSummonedUsingItself = false;
int sunlightPosition = 0;
bool wasVeilynxSummonedThisTurn = false;
bool falcoHitGY = false;
List<int> CombosInHand;
List<int> Impermanence_list = new List<int>();
public class CardId
{
public const int JackJaguar = 56003780;
public const int EffectVeiler = 97268402;
public const int LadyDebug = 16188701;
public const int Foxy = 94620082;
public const int Gazelle = 26889158;
public const int Fowl = 89662401;
public const int Falco = 20618081;
public const int Spinny = 52277807;
public const int MaxxC = 23434538;
public const int AshBlossom = 14558127;
public const int FusionOfFire = 25800447;
public const int Circle = 52155219;
public const int HarpieFeatherDuster = 18144507;
public const int FoolishBurial = 81439174;
public const int Sanctuary = 1295111;
public const int CalledByTheGrave = 24224830;
public const int SalamangreatRage = 14934922;
public const int SalamangreatRoar = 51339637;
public const int Impermanence = 10045474;
public const int SolemnJudgment = 41420027;
public const int SolemnStrike = 40605147;
public const int SalamangreatVioletChimera = 37261776;
public const int ExcitionKnight = 46772449;
public const int MirageStallio = 87327776;
public const int SunlightWolf = 87871125;
public const int Borrelload = 31833038;
public const int HeatLeo = 41463181;
public const int Veilynx = 14812471;
public const int Charmer = 48815792;
public const int KnightmarePheonix = 2857636;
public const int Borrelsword = 85289965;
public const int GO_SR = 59438930;
public const int DarkHole = 53129443;
public const int NaturalBeast = 33198837;
public const int SwordsmanLV7 = 37267041;
public const int RoyalDecreel = 51452091;
public const int Anti_Spell = 58921041;
public const int Hayate = 8491308;
public const int Raye = 26077387;
public const int Drones_Token = 52340445;
public const int Iblee = 10158145;
public const int ImperialOrder = 61740673;
public const int TornadoDragon = 6983839;
}
List<int> Combo_cards = new List<int>()
{
CardId.Spinny,
CardId.JackJaguar,
CardId.Fowl,
CardId.Foxy,
CardId.Falco,
CardId.Circle,
CardId.Gazelle,
CardId.FoolishBurial
};
List<int> normal_counter = new List<int>
{
53262004, 98338152, 32617464, 45041488, CardId.SolemnStrike,
61257789, 23440231, 27354732, 12408276, 82419869, CardId.Impermanence,
49680980, 18621798, 38814750, 17266660, 94689635,CardId.AshBlossom,
74762582, 75286651, 4810828, 44665365, 21123811, _CardId.CrystalWingSynchroDragon,
82044279, 82044280, 79606837, 10443957, 1621413,
90809975, 8165596, 9753964, 53347303, 88307361, _CardId.GamecieltheSeaTurtleKaiju,
5818294, 2948263, 6150044, 26268488, 51447164, _CardId.JizukirutheStarDestroyingKaiju,
97268402
};
List<int> should_not_negate = new List<int>
{
81275020, 28985331
};
List<int> salamangreat_links = new List<int>
{
CardId.HeatLeo,
CardId.SunlightWolf,
CardId.Veilynx
};
List<int> JackJaguarTargets = new List<int>
{
CardId.SunlightWolf,
CardId.MirageStallio,
CardId.HeatLeo
};
List<int> salamangreat_combopieces = new List<int>
{
CardId.Gazelle,
CardId.Spinny,
CardId.JackJaguar,
CardId.Foxy,
CardId.Circle,
CardId.Falco
};
List<int> WolfMaterials = new List<int>
{
CardId.Veilynx,
CardId.JackJaguar,
CardId.Falco,
CardId.Foxy,
CardId.MirageStallio,
CardId.Gazelle
};
List<int> salamangreat_spellTrap = new List<int>
{
CardId.SalamangreatRoar,
CardId.SalamangreatRage,
CardId.Circle,
CardId.Sanctuary
};
private bool falcoUsedReturnST;
private bool wasStallioActivated;
private bool wasWolfActivatedThisTurn;
bool JackJaguarActivatedThisTurn = false;
bool FoxyActivatedThisTurn = false;
public SalamangreatExecutor(GameAI ai, Duel duel) : base(ai, duel)
{
AddExecutor(ExecutorType.Activate, CardId.HarpieFeatherDuster);
AddExecutor(ExecutorType.Activate, CardId.MaxxC, G_activate);
AddExecutor(ExecutorType.Activate, CardId.CalledByTheGrave, Called_activate);
AddExecutor(ExecutorType.Activate, CardId.AshBlossom, Hand_act_eff);
AddExecutor(ExecutorType.Activate, CardId.EffectVeiler, DefaultBreakthroughSkill);
AddExecutor(ExecutorType.Activate, CardId.Impermanence, Impermanence_activate);
AddExecutor(ExecutorType.Activate, CardId.SalamangreatRoar, SolemnJudgment_activate);
AddExecutor(ExecutorType.Activate, CardId.SolemnStrike, SolemnStrike_activate);
AddExecutor(ExecutorType.Activate, CardId.SolemnJudgment, SolemnJudgment_activate);
AddExecutor(ExecutorType.Activate, CardId.Sanctuary, Sanctuary_activate);
AddExecutor(ExecutorType.Activate, CardId.Charmer);
AddExecutor(ExecutorType.Activate, CardId.SunlightWolf, Wolf_activate);
AddExecutor(ExecutorType.Activate, CardId.LadyDebug, Fadydebug_activate);
AddExecutor(ExecutorType.Activate, CardId.Foxy, Foxy_activate);
AddExecutor(ExecutorType.Activate, CardId.Falco, Falco_activate);
AddExecutor(ExecutorType.Activate, CardId.Circle, Circle_activate);
AddExecutor(ExecutorType.Activate, CardId.Borrelsword, Borrelsword_eff);
AddExecutor(ExecutorType.Activate, CardId.Gazelle, Gazelle_activate);
AddExecutor(ExecutorType.Activate, CardId.Spinny, Spinny_activate);
AddExecutor(ExecutorType.Activate, CardId.MirageStallio, Stallio_activate);
AddExecutor(ExecutorType.Activate, CardId.Veilynx);
AddExecutor(ExecutorType.Activate, CardId.JackJaguar, JackJaguar_activate);
AddExecutor(ExecutorType.Summon, CardId.LadyDebug);
AddExecutor(ExecutorType.Summon, CardId.Foxy);
AddExecutor(ExecutorType.Summon, CardId.Spinny);
AddExecutor(ExecutorType.Summon, CardId.JackJaguar);
AddExecutor(ExecutorType.Summon, CardId.Gazelle);
AddExecutor(ExecutorType.Summon, CardId.Fowl);
AddExecutor(ExecutorType.Activate, CardId.Spinny, Spinny_activate);
AddExecutor(ExecutorType.Activate, CardId.HeatLeo, DefaultMysticalSpaceTyphoon);
AddExecutor(ExecutorType.SpSummon, CardId.Borrelsword, Borrelsword_ss);
AddExecutor(ExecutorType.SpSummon, CardId.Veilynx, Veilynx_summon);
AddExecutor(ExecutorType.SpSummon, CardId.MirageStallio, Stallio_summon);
AddExecutor(ExecutorType.Activate, CardId.MirageStallio, Stallio_activate);
AddExecutor(ExecutorType.SpSummon, CardId.Charmer, Charmer_summon);
AddExecutor(ExecutorType.SpSummon, CardId.SunlightWolf, SunlightWolf_summon);
AddExecutor(ExecutorType.SpSummon, CardId.HeatLeo, HeatLeo_summon);
AddExecutor(ExecutorType.SpSummon, CardId.TornadoDragon);
AddExecutor(ExecutorType.Activate, CardId.TornadoDragon, DefaultMysticalSpaceTyphoon);
AddExecutor(ExecutorType.Activate, CardId.SalamangreatRage, Rage_activate);
AddExecutor(ExecutorType.Activate, CardId.Fowl, Fowl_activate);
AddExecutor(ExecutorType.Activate, CardId.SunlightWolf, Wolf_activate);
AddExecutor(ExecutorType.Activate, CardId.Gazelle, Gazelle_activate);
AddExecutor(ExecutorType.Activate, CardId.FoolishBurial, FoolishBurial_activate);
AddExecutor(ExecutorType.Repos, DefaultMonsterRepos);
AddExecutor(ExecutorType.SpellSet, SpellSet);
}
public int get_Wolf_linkzone()
{
ClientCard WolfInExtra = Bot.GetMonstersInExtraZone().Where(x => x.Id == CardId.SunlightWolf).ToList().FirstOrDefault(x => x.Id == CardId.SunlightWolf);
if (WolfInExtra != null)
{
int zone = WolfInExtra.Position;
if (zone == 5) return 1;
if (zone == 6) return 3;
}
return -1;
}
private bool Charmer_summon()
{
if (Duel.Phase != DuelPhase.Main1) return false;
if (Duel.Turn == 1) return false;
if (Enemy.Graveyard.Where(x => x.Attribute == (int)CardAttribute.Fire).Count() > 0
&& (Bot.GetMonstersInExtraZone().Count == 0
|| Bot.GetMonstersInExtraZone().Where(x =>
(x.Id == CardId.Veilynx
|| x.Id == CardId.MirageStallio)
&& x.Owner == 0).Count() == 1))
{
List<ClientCard> material_list = new List<ClientCard>();
List<ClientCard> bot_monster = Bot.GetMonsters();
bot_monster.Sort(CardContainer.CompareCardAttack);
//bot_monster.Reverse();
int link_count = 0;
foreach (ClientCard card in bot_monster)
{
if (card.IsFacedown()) continue;
if (!material_list.Contains(card) && card.LinkCount < 2)
{
material_list.Add(card);
link_count += (card.HasType(CardType.Link)) ? card.LinkCount : 1;
if (link_count >= 4) break;
}
}
if (link_count >= 3)
{
AI.SelectCard(CardId.Veilynx);
return true;
}
}
return false;
}
private bool HeatLeo_summon()
{
if (Duel.Turn == 1) return false;
if (Duel.Phase != DuelPhase.Main1) return false;
if (wasWolfSummonedUsingItself && Bot.GetMonsters().Count() <= 3) return false;
ClientCard self_best = Util.GetBestBotMonster(true);
int self_power = (self_best != null) ? self_best.Attack : 0;
ClientCard enemy_best = Util.GetBestEnemyMonster(true);
int enemy_power = (enemy_best != null) ? enemy_best.GetDefensePower() : 0;
if (enemy_power < self_power) return false;
if (Enemy.GetSpells().Where(x => x.IsFloodgate()).Count() > 0)
{
List<ClientCard> material_list = new List<ClientCard>();
List<ClientCard> bot_monster = Bot.GetMonsters();
bot_monster.Sort(CardContainer.CompareCardAttack);
//bot_monster.Reverse();
int link_count = 0;
foreach (ClientCard card in bot_monster)
{
if (card.IsFacedown()) continue;
if (!material_list.Contains(card) && card.LinkCount < 2)
{
material_list.Add(card);
link_count += (card.HasType(CardType.Link)) ? card.LinkCount : 1;
if (link_count >= 3) break;
}
}
if (link_count >= 3)
{
AI.SelectMaterials(material_list);
return true;
}
}
return false;
}
private bool Stallio_summon()
{
if (!wasStallioActivated)
{
AI.SelectMaterials(CardId.Spinny);
return true;
}
return false;
}
private bool SunlightWolf_summon()
{
if (Bot.HasInMonstersZone(CardId.SunlightWolf))
{
if (wasWolfSummonedUsingItself)
{
return false;
}
if (!wasFieldspellUsedThisTurn && Bot.HasInGraveyard(salamangreat_spellTrap) || Bot.HasInHandOrInSpellZone(CardId.SalamangreatRage))
{
AI.SelectOption(1);
AI.SelectMaterials(new List<int>() {
CardId.SunlightWolf,
CardId.Veilynx,
CardId.JackJaguar,
CardId.Gazelle
});
wasWolfSummonedUsingItself = true;
AI.SelectPlace(sunlightPosition);
return true;
}
else
{
return false;
}
}
wasWolfSummonedUsingItself = false;
if (Bot.HasInMonstersZone(CardId.Veilynx))
{
if (Bot.HasInMonstersZone(CardId.MirageStallio)
&& Bot.HasInMonstersZone(CardId.Veilynx)
&& Bot.HasInMonstersZone(CardId.Gazelle))
{
AI.SelectCard(CardId.Veilynx);
AI.SelectNextCard(CardId.MirageStallio);
}
else
{
AI.SelectCard(WolfMaterials);
AI.SelectNextCard(WolfMaterials);
}
sunlightPosition = SelectSetPlace(new List<int>() { CardId.Veilynx }, true);
AI.SelectPlace(sunlightPosition);
}
return true;
}
private bool Wolf_activate()
{
wasWolfActivatedThisTurn = true;
AI.SelectCard(new List<int>() {
CardId.Gazelle,
CardId.SalamangreatRoar,
CardId.SalamangreatRage,
CardId.Foxy,
CardId.AshBlossom,
CardId.Fowl,
CardId.SunlightWolf,
CardId.Veilynx,
CardId.HeatLeo,
CardId.Spinny
});
return true;
}
private bool Stallio_activate()
{
if (Card.Location == CardLocation.MonsterZone)
{
wasStallioActivated = true;
if (!wasGazelleSummonedThisTurn)
{
AI.SelectCard(CardId.Gazelle, CardId.Spinny);
AI.SelectNextCard(CardId.Gazelle);
return true;
}
if (!Bot.HasInHandOrInMonstersZoneOrInGraveyard(CardId.JackJaguar))
{
AI.SelectCard(CardId.Gazelle);
AI.SelectNextCard(CardId.JackJaguar);
return true;
}
if (!Bot.HasInHandOrInMonstersZoneOrInGraveyard(CardId.Falco) && FalcoToGY(true))
{
AI.SelectCard(CardId.Gazelle);
AI.SelectNextCard(CardId.Falco);
return true;
}
AI.SelectCard(CardId.Gazelle);
return true;
}
else
{
if (Util.GetBestEnemyMonster(canBeTarget: true) != null)
{
AI.SelectCard(Util.GetBestEnemyMonster(canBeTarget: true));
return true;
}
}
return false;
}
private bool Veilynx_summon()
{
if (wasStallioActivated && wasWolfActivatedThisTurn)
{
return false;
}
if ((wasStallioActivated
&& !wasWolfActivatedThisTurn)
||
(!wasStallioActivated
&& wasWolfActivatedThisTurn))
{
return false;
}
if (Bot.HasInHand(CardId.Gazelle)
&& !wasGazelleSummonedThisTurn
&& !Bot.HasInGraveyard(CardId.JackJaguar)
&& Bot.GetMonstersInMainZone().Where(x => x.Level == 3).Count() <= 1
|| (Bot.HasInMonstersZone(CardId.SunlightWolf)
&& !Bot.HasInSpellZoneOrInGraveyard(CardId.Sanctuary)
&& !wasWolfSummonedUsingItself))
{
var monsters = Bot.GetMonstersInMainZone();
if (Bot.HasInMonstersZone(CardId.Veilynx) && monsters.Count == 2)
{
return false;
}
monsters.Sort(CardContainer.CompareCardLevel);
monsters.Reverse();
AI.SelectMaterials(monsters);
return true;
}
if (!Bot.HasInMonstersZone(CardId.Veilynx)
&&
Bot.GetMonstersInMainZone().Count >= 3
&&
(Bot.GetMonstersInExtraZone().Where(x => x.Owner == 0).Count() == 0))
{
var monsters = Bot.GetMonstersInMainZone();
monsters.Sort(CardContainer.CompareCardLevel);
monsters.Reverse();
AI.SelectMaterials(monsters);
return true;
}
if (CombosInHand.Where(x => x != CardId.Foxy).Where(x => x != CardId.Spinny).Count() == 0
&& Bot.HasInHand(CardId.Spinny))
{
if (Bot.HasInMonstersZone(CardId.Gazelle) && Bot.HasInMonstersZone(CardId.SunlightWolf))
{
AI.SelectMaterials(CardId.Gazelle);
return true;
}
if (!wasVeilynxSummonedThisTurn)
{
wasVeilynxSummonedThisTurn = true;
return true;
}
}
return false;
}
private bool JackJaguar_activate()
{
if (Card.Location == CardLocation.Grave)
{
if (Bot.HasInGraveyard(JackJaguarTargets)
|| Bot.Graveyard.Where(x => x.Id == CardId.Veilynx).Count() >= 2
|| (!Bot.HasInGraveyard(salamangreat_spellTrap)
&& Bot.HasInMonstersZone(CardId.SunlightWolf)
&& Bot.HasInGraveyard(CardId.Gazelle)
&& !Bot.HasInHand(CardId.Gazelle)))
{
JackJaguarActivatedThisTurn = true;
if (Bot.Graveyard.Where(x => x.Id == CardId.Veilynx).Count() >= 2
&& Bot.Graveyard.Select(x => x.Id).Intersect(JackJaguarTargets).Count() == 0)
{
AI.SelectCard(CardId.Veilynx);
return true;
}
AI.SelectCard(JackJaguarTargets);
return true;
}
}
return false;
}
private bool Fowl_activate()
{
if (Card.Location == CardLocation.Hand)
{
return Bot.HasInMonstersZone(CardId.JackJaguar) && JackJaguarActivatedThisTurn;
}
return false;
}
private bool Spinny_activate()
{
if (Card.Location == CardLocation.Hand)
{
if (Bot.HasInGraveyard(CardId.Foxy) && !FoxyActivatedThisTurn) return false;
if (CombosInHand.Where(x => x != CardId.Foxy).Where(x => x != CardId.Spinny).Count() == 0)
{
return false;
}
if (!Bot.HasInMonstersZoneOrInGraveyard(CardId.Spinny)
&& Util.GetBestBotMonster(true) != null
&& !(Bot.GetMonsters().Count == 1
&& Bot.HasInMonstersZone(CardId.Spinny)))
{
AI.SelectCard(Util.GetBestBotMonster(true));
return true;
}
}
return true;
}
private bool Falco_activate()
{
if (!falcoUsedReturnST && falcoHitGY)
{
if (Bot.HasInGraveyard(salamangreat_spellTrap))
{
falcoUsedReturnST = true;
AI.SelectCard(salamangreat_spellTrap);
return true;
}
}
return false;
}
private bool Gazelle_activate()
{
wasGazelleSummonedThisTurn = true;
if (!Bot.HasInHandOrInMonstersZoneOrInGraveyard(CardId.Spinny))
{
AI.SelectCard(CardId.Spinny);
return true;
}
if (!Bot.HasInSpellZoneOrInGraveyard(CardId.SalamangreatRoar))
{
AI.SelectCard(CardId.SalamangreatRoar);
return true;
}
if (!Bot.HasInSpellZoneOrInGraveyard(CardId.SalamangreatRage))
{
AI.SelectCard(CardId.SalamangreatRage);
return true;
}
if (!Bot.HasInHandOrInMonstersZoneOrInGraveyard(CardId.JackJaguar))
{
AI.SelectCard(CardId.JackJaguar);
return true;
}
if (!Bot.HasInHandOrInMonstersZoneOrInGraveyard(CardId.Foxy))
{
AI.SelectCard(CardId.Foxy);
return true;
}
if (!Bot.HasInHandOrInMonstersZoneOrInGraveyard(CardId.Falco))
{
AI.SelectCard(CardId.Falco);
return true;
}
return true;
}
private bool Foxy_activate()
{
if (Card.Location == CardLocation.MonsterZone)
{
if (CombosInHand.Where(x => x != CardId.Foxy).Where(x => x != CardId.Spinny).Count() == 0 && Bot.HasInHand(CardId.Spinny))
{
return false;
}
AI.SelectCard(salamangreat_combopieces);
FoxyActivatedThisTurn = true;
return true;
}
else
{
if (Bot.HasInHand(CardId.Spinny) || FalcoToGY(false))
{
if (Bot.HasInHand(CardId.Spinny) && !Bot.HasInGraveyard(CardId.Spinny))
{
AI.SelectCard(CardId.Spinny);
}
else
{
if (FalcoToGY(false))
{
AI.SelectCard(CardId.Falco);
}
else
{
return false;
}
}
if (Util.GetBestEnemySpell(true) != null)
{
AI.SelectNextCard(Util.GetBestEnemySpell(true));
foxyPopEnemySpell = true;
}
FoxyActivatedThisTurn = true;
return true;
}
return false;
}
}
private bool FalcoToGY(bool FromDeck)
{
if (FromDeck && Bot.Deck.ContainsCardWithId(CardId.Falco))
{
if (Bot.HasInGraveyard(salamangreat_spellTrap))
{
return true;
}
return false;
}
else
{
if (Bot.HasInHand(CardId.Falco) && Bot.HasInGraveyard(salamangreat_spellTrap))
{
return true;
}
return false;
}
}
private bool Fadydebug_activate()
{
if (!Bot.HasInHand(CardId.Gazelle))
{
AI.SelectCard(CardId.Gazelle);
return true;
}
if (!Bot.HasInHandOrInGraveyard(CardId.Spinny))
{
AI.SelectCard(CardId.Spinny);
return true;
}
if (!Bot.HasInHand(CardId.Foxy))
{
AI.SelectCard(CardId.Foxy);
return true;
}
return true;
}
private bool Circle_activate()
{
var x = ActivateDescription;
if (ActivateDescription == Util.GetStringId(CardId.Circle, 0) || ActivateDescription == 0)
{
AI.SelectOption(0);
if (!Bot.HasInHand(CardId.Gazelle))
{
AI.SelectCard(CardId.Gazelle);
return true;
}
if (!Bot.HasInHandOrInGraveyard(CardId.Spinny))
{
AI.SelectCard(CardId.Spinny);
return true;
}
if (!Bot.HasInHand(CardId.Foxy))
{
AI.SelectCard(CardId.Foxy);
return true;
}
if (!Bot.HasInHand(CardId.Fowl))
{
AI.SelectCard(CardId.Fowl);
return true;
}
if (!Bot.HasInHand(CardId.JackJaguar))
{
AI.SelectCard(CardId.JackJaguar);
return true;
}
if (!Bot.HasInHand(CardId.Falco))
{
AI.SelectCard(CardId.Falco);
return true;
}
return false;
}
return false;
}
private bool FoolishBurial_activate()
{
if (FalcoToGY(true) && Bot.HasInHandOrInGraveyard(CardId.Spinny))
{
AI.SelectCard(CardId.Falco);
return true;
}
AI.SelectCard(CardId.Spinny, CardId.JackJaguar, CardId.Foxy);
return true;
}
private bool Sanctuary_activate()
{
if (Card.Location == CardLocation.Hand)
{
return true;
}
return false;
}
private bool Rage_activate()
{
if (ActivateDescription == Util.GetStringId(CardId.SalamangreatRage, 1))
{
AI.SelectCard(salamangreat_links);
AI.SelectOption(1);
IList<ClientCard> targets = new List<ClientCard>();
ClientCard target1 = Util.GetBestEnemyMonster(canBeTarget: true);
if (target1 != null)
targets.Add(target1);
ClientCard target2 = Util.GetBestEnemySpell();
if (target2 != null)
targets.Add(target2);
foreach (ClientCard target in Enemy.GetMonsters())
{
if (targets.Count >= 2)
break;
if (!targets.Contains(target))
targets.Add(target);
}
foreach (ClientCard target in Enemy.GetSpells())
{
if (targets.Count >= 2)
break;
if (!targets.Contains(target))
targets.Add(target);
}
if (targets.Count == 0)
return false;
AI.SelectNextCard(targets);
return true;
}
else
{
if (Util.GetProblematicEnemyCard(canBeTarget: true) != null)
{
if (Util.GetBestBotMonster(true) != null)
{
AI.SelectCard(Util.GetProblematicEnemyCard(Util.GetBestBotMonster(true).Attack, canBeTarget: true));
}
else
{
AI.SelectCard(Util.GetProblematicEnemyCard(canBeTarget: true));
}
return true;
}
}
return false;
}
public bool G_activate()
{
return (Duel.Player == 1);
}
public bool Hand_act_eff()
{
return (Duel.LastChainPlayer == 1);
}
public bool Impermanence_activate()
{
if (!Should_counter()) return false;
if (!spell_trap_activate()) return false;
// negate before effect used
foreach (ClientCard m in Enemy.GetMonsters())
{
if (m.IsMonsterShouldBeDisabledBeforeItUseEffect() && !m.IsDisabled() && Duel.LastChainPlayer != 0)
{
if (Card.Location == CardLocation.SpellZone)
{
for (int i = 0; i < 5; ++i)
{
if (Bot.SpellZone[i] == Card)
{
Impermanence_list.Add(i);
break;
}
}
}
if (Card.Location == CardLocation.Hand)
{
AI.SelectPlace(SelectSTPlace(Card, true));
}
AI.SelectCard(m);
return true;
}
}
ClientCard LastChainCard = Util.GetLastChainCard();
// negate spells
if (Card.Location == CardLocation.SpellZone)
{
int this_seq = -1;
int that_seq = -1;
for (int i = 0; i < 5; ++i)
{
if (Bot.SpellZone[i] == Card) this_seq = i;
if (LastChainCard != null
&& LastChainCard.Controller == 1 && LastChainCard.Location == CardLocation.SpellZone && Enemy.SpellZone[i] == LastChainCard) that_seq = i;
else if (Duel.Player == 0 && Util.GetProblematicEnemySpell() != null
&& Enemy.SpellZone[i] != null && Enemy.SpellZone[i].IsFloodgate()) that_seq = i;
}
if ((this_seq * that_seq >= 0 && this_seq + that_seq == 4)
|| (Util.IsChainTarget(Card))
|| (LastChainCard != null && LastChainCard.Controller == 1 && LastChainCard.IsCode(_CardId.HarpiesFeatherDuster)))
{
List<ClientCard> enemy_monsters = Enemy.GetMonsters();
enemy_monsters.Sort(CardContainer.CompareCardAttack);
enemy_monsters.Reverse();
foreach (ClientCard card in enemy_monsters)
{
if (card.IsFaceup() && !card.IsShouldNotBeTarget() && !card.IsShouldNotBeSpellTrapTarget())
{
AI.SelectCard(card);
Impermanence_list.Add(this_seq);
return true;
}
}
}
}
if ((LastChainCard == null || LastChainCard.Controller != 1 || LastChainCard.Location != CardLocation.MonsterZone
|| LastChainCard.IsDisabled() || LastChainCard.IsShouldNotBeTarget() || LastChainCard.IsShouldNotBeSpellTrapTarget()))
return false;
// negate monsters
if (is_should_not_negate() && LastChainCard.Location == CardLocation.MonsterZone) return false;
if (Card.Location == CardLocation.SpellZone)
{
for (int i = 0; i < 5; ++i)
{
if (Bot.SpellZone[i] == Card)
{
Impermanence_list.Add(i);
break;
}
}
}
if (Card.Location == CardLocation.Hand)
{
AI.SelectPlace(SelectSTPlace(Card, true));
}
if (LastChainCard != null) AI.SelectCard(LastChainCard);
else
{
List<ClientCard> enemy_monsters = Enemy.GetMonsters();
enemy_monsters.Sort(CardContainer.CompareCardAttack);
enemy_monsters.Reverse();
foreach (ClientCard card in enemy_monsters)
{
if (card.IsFaceup() && !card.IsShouldNotBeTarget() && !card.IsShouldNotBeSpellTrapTarget())
{
AI.SelectCard(card);
return true;
}
}
}
return true;
}
public bool is_should_not_negate()
{
ClientCard last_card = Util.GetLastChainCard();
if (last_card != null
&& last_card.Controller == 1 && last_card.IsCode(should_not_negate))
return true;
return false;
}
public bool SolemnStrike_activate()
{
if (!Should_counter()) return false;
return (DefaultSolemnStrike() && spell_trap_activate(true));
}
public bool SolemnJudgment_activate()
{
return !Util.IsChainTargetOnly(Card)
&&
!(Duel.Player == 0
&& Duel.LastChainPlayer == -1)
&& DefaultTrap() && spell_trap_activate(true);
}
public bool spell_trap_activate(bool isCounter = false, ClientCard target = null)
{
if (target == null) target = Card;
if (target.Location != CardLocation.SpellZone && target.Location != CardLocation.Hand) return true;
if (target.IsSpell())
{
if (Enemy.HasInMonstersZone(CardId.NaturalBeast, true) && !Bot.HasInHandOrHasInMonstersZone(CardId.GO_SR) && !isCounter && !Bot.HasInSpellZone(CardId.SolemnStrike)) return false;
if (Enemy.HasInSpellZone(CardId.ImperialOrder, true) || Bot.HasInSpellZone(CardId.ImperialOrder, true)) return false;
if (Enemy.HasInMonstersZone(CardId.SwordsmanLV7, true) || Bot.HasInMonstersZone(CardId.SwordsmanLV7, true)) return false;
return true;
}
if (target.IsTrap())
{
if (Enemy.HasInSpellZone(CardId.RoyalDecreel, true) || Bot.HasInSpellZone(CardId.RoyalDecreel, true)) return false;
return true;
}
// how to get here?
return false;
}
public bool Should_counter()
{
if (Duel.CurrentChain.Count < 2) return true;
ClientCard self_card = Duel.CurrentChain[Duel.CurrentChain.Count - 2];
if (self_card?.Controller != 0
|| !(self_card.Location == CardLocation.MonsterZone || self_card.Location == CardLocation.SpellZone)) return true;
ClientCard enemy_card = Duel.CurrentChain[Duel.CurrentChain.Count - 1];
if (enemy_card?.Controller != 1
|| !enemy_card.IsCode(normal_counter)) return true;
return false;
}
public int SelectSTPlace(ClientCard card = null, bool avoid_Impermanence = false)
{
List<int> list = new List<int>();
list.Add(0);
list.Add(1);
list.Add(2);
list.Add(3);
list.Add(4);
int n = list.Count;
while (n-- > 1)
{
int index = Program.Rand.Next(n + 1);
int temp = list[index];
list[index] = list[n];
list[n] = temp;
}
foreach (int seq in list)
{
int zone = (int)System.Math.Pow(2, seq);
if (Bot.SpellZone[seq] == null)
{
if (card != null && card.Location == CardLocation.Hand && avoid_Impermanence && Impermanence_list.Contains(seq)) continue;
return zone;
};
}
return 0;
}
public override bool OnSelectYesNo(int desc)
{
if (desc == Util.GetStringId(CardId.Sanctuary, 0))
{
wasFieldspellUsedThisTurn = true;
}
if (desc == Util.GetStringId(CardId.Foxy, 3))
{
return foxyPopEnemySpell;
}
return base.OnSelectYesNo(desc);
}
public override void OnNewTurn()
{
FoxyActivatedThisTurn = false;
JackJaguarActivatedThisTurn = false;
wasWolfActivatedThisTurn = false;
wasStallioActivated = false;
falcoUsedReturnST = false;
CombosInHand = Bot.Hand.Select(h => h.Id).Intersect(Combo_cards).ToList();
wasFieldspellUsedThisTurn = false;
wasGazelleSummonedThisTurn = false;
base.OnNewTurn();
}
public override bool OnSelectHand()
{
return true;
}
public bool SpellSet()
{
if (Card.Id == CardId.Circle)
{
return false;
}
if (Duel.Phase == DuelPhase.Main1 && Bot.HasAttackingMonster() && Duel.Turn > 1) return false;
if (Card.IsCode(CardId.SolemnStrike) && Bot.LifePoints <= 1500) return false;
if ((Card.IsTrap() || Card.HasType(CardType.QuickPlay)))
{
List<int> avoid_list = new List<int>();
int Impermanence_set = 0;
for (int i = 0; i < 5; ++i)
{
if (Enemy.SpellZone[i] != null && Enemy.SpellZone[i].IsFaceup() && Bot.SpellZone[4 - i] == null)
{
avoid_list.Add(4 - i);
Impermanence_set += (int)System.Math.Pow(2, 4 - i);
}
}
if (Bot.HasInHand(CardId.Impermanence))
{
if (Card.IsCode(CardId.Impermanence))
{
AI.SelectPlace(Impermanence_set);
return true;
}
else
{
AI.SelectPlace(SelectSetPlace(avoid_list));
return true;
}
}
else
{
AI.SelectPlace(SelectSTPlace());
}
return true;
}
return false;
}
public bool Called_activate()
{
if (!DefaultUniqueTrap())
return false;
if (Duel.Player == 1)
{
ClientCard target = Enemy.MonsterZone.GetShouldBeDisabledBeforeItUseEffectMonster();
if (target != null && Enemy.HasInGraveyard(target.Id))
{
AI.SelectCard(target.Id);
return true;
}
}
ClientCard LastChainCard = Util.GetLastChainCard();
if (LastChainCard != null
&& LastChainCard.Controller == 1
&& (LastChainCard.Location == CardLocation.Grave
|| LastChainCard.Location == CardLocation.Hand
|| LastChainCard.Location == CardLocation.MonsterZone
|| LastChainCard.Location == CardLocation.Removed)
&& !LastChainCard.IsDisabled() && !LastChainCard.IsShouldNotBeTarget()
&& !LastChainCard.IsShouldNotBeSpellTrapTarget()
&& Enemy.HasInGraveyard(LastChainCard.Id))
{
AI.SelectCard(LastChainCard.Id);
return true;
}
if (Bot.BattlingMonster != null && Enemy.BattlingMonster != null)
{
if (!Enemy.BattlingMonster.IsDisabled() && Enemy.BattlingMonster.IsCode(_CardId.EaterOfMillions) && Enemy.HasInGraveyard(_CardId.EaterOfMillions))
{
AI.SelectCard(Enemy.BattlingMonster.Id);
return true;
}
}
if (Duel.Phase == DuelPhase.BattleStart && Duel.Player == 1 &&
Enemy.HasInMonstersZone(_CardId.NumberS39UtopiaTheLightning, true) && Enemy.HasInGraveyard(_CardId.NumberS39UtopiaTheLightning))
{
AI.SelectCard(_CardId.NumberS39UtopiaTheLightning);
return true;
}
return false;
}
public bool Borrelsword_ss()
{
if (Duel.Phase != DuelPhase.Main1) return false;
if (Duel.Turn == 1) return false;
List<ClientCard> material_list = new List<ClientCard>();
List<ClientCard> bot_monster = Bot.GetMonsters();
bot_monster.Sort(CardContainer.CompareCardAttack);
//bot_monster.Reverse();
int link_count = 0;
foreach (ClientCard card in bot_monster)
{
if (card.IsFacedown()) continue;
if (!material_list.Contains(card) && card.LinkCount < 3)
{
material_list.Add(card);
link_count += (card.HasType(CardType.Link)) ? card.LinkCount : 1;
}
}
if (link_count >= 4)
{
if (link_count > 4 && material_list.Where(x => x.Id == CardId.MirageStallio).Count() > 0)
{
material_list.Remove(material_list.First(x => x.Id == CardId.MirageStallio));
}
AI.SelectMaterials(material_list);
return true;
}
return false;
}
public bool Borrelsword_eff()
{
if (ActivateDescription == -1) return true;
else if ((Duel.Phase > DuelPhase.Main1 && Duel.Phase < DuelPhase.Main2) || Util.IsChainTarget(Card))
{
List<ClientCard> enemy_list = Enemy.GetMonsters();
enemy_list.Sort(CardContainer.CompareCardAttack);
enemy_list.Reverse();
foreach (ClientCard card in enemy_list)
{
if (card.HasPosition(CardPosition.Attack) && !card.HasType(CardType.Link))
{
AI.SelectCard(card);
return true;
}
}
List<ClientCard> bot_list = Bot.GetMonsters();
bot_list.Sort(CardContainer.CompareCardAttack);
//bot_list.Reverse();
foreach (ClientCard card in bot_list)
{
if (card.HasPosition(CardPosition.Attack) && !card.HasType(CardType.Link))
{
AI.SelectCard(card);
return true;
}
}
}
return false;
}
public override void OnChainEnd()
{
if (!falcoHitGY && !falcoUsedReturnST && Bot.HasInGraveyard(CardId.Falco))
{
falcoHitGY = true;
}
else if (!Bot.HasInGraveyard(CardId.Falco))
{
falcoHitGY = false;
}
base.OnChainEnd();
}
public override int OnSelectPlace(int cardId, int player, CardLocation location, int available)
{
if (player == 0)
{
if (location == CardLocation.MonsterZone)
{
if (Bot.GetMonstersInExtraZone().Where(x => x.Id == CardId.SunlightWolf).Count() > 1)
{
for (int i = 0; i < 7; ++i)
{
if (Bot.MonsterZone[i] != null && Bot.MonsterZone[i].IsCode(CardId.SunlightWolf))
{
int next_index = get_Wolf_linkzone();
if (next_index != -1 && (available & (int)(System.Math.Pow(2, next_index))) > 0)
{
return (int)(System.Math.Pow(2, next_index));
}
}
}
}
}
}
return base.OnSelectPlace(cardId, player, location, available);
}
public override CardPosition OnSelectPosition(int cardId, IList<CardPosition> positions)
{
if (Util.IsTurn1OrMain2()
&&
(cardId == CardId.Gazelle
|| cardId == CardId.Spinny
|| cardId == CardId.Foxy))
{
return CardPosition.FaceUpDefence;
}
return 0;
}
public int SelectSetPlace(List<int> avoid_list = null, bool avoid = true)
{
List<int> list = new List<int>();
list.Add(5);
list.Add(6);
int n = list.Count;
while (n-- > 1)
{
int index = Program.Rand.Next(n + 1);
int temp = list[index];
list[index] = list[n];
list[n] = temp;
}
foreach (int seq in list)
{
int zone = (int)System.Math.Pow(2, seq);
if (Bot.MonsterZone[seq] == null || !avoid)
{
if (avoid)
{
if (avoid_list != null && avoid_list.Contains(seq)) continue;
return zone;
}
else
{
if (avoid_list != null && avoid_list.Contains(seq))
{
return list.First(x => x == seq);
}
continue;
}
};
}
return 0;
}
public override BattlePhaseAction OnSelectAttackTarget(ClientCard attacker, IList<ClientCard> defenders)
{
foreach (ClientCard defender in defenders)
{
attacker.RealPower = attacker.Attack;
defender.RealPower = defender.GetDefensePower();
if (attacker.IsCode(CardId.Borrelsword) && !attacker.IsDisabled())
return AI.Attack(attacker, defender);
if (!OnPreBattleBetween(attacker, defender))
continue;
if (attacker.RealPower > defender.RealPower || (attacker.RealPower > defender.RealPower && attacker.IsLastAttacker && defender.IsAttack()))
return AI.Attack(attacker, defender);
}
if (attacker.CanDirectAttack)
return AI.Attack(attacker, null);
return null;
}
}
}
......@@ -261,7 +261,7 @@ namespace WindBot.Game.AI
if (Duel.Player == 0)
selected = spells.FirstOrDefault(card => card.IsFacedown());
if (Duel.Player == 1)
selected = spells.FirstOrDefault(card => card.HasType(CardType.Continuous) || card.HasType(CardType.Equip));
selected = spells.FirstOrDefault(card => card.HasType(CardType.Continuous) || card.HasType(CardType.Equip) || card.HasType(CardType.Field));
}
if (selected == null)
......
......@@ -80,6 +80,7 @@
CyberDragonInfinity = 10443957,
ImperialCustom = 9995766,
InspectorBoarder = 15397015,
Mashoudou = 76375976
Mashoudou = 76375976,
EternalSoul = 48680970
}
}
......@@ -150,12 +150,12 @@ namespace WindBot.Game
public List<ClientCard> GetMonstersInExtraZone()
{
return GetMonsters().Where((card, i) => i >= 5).ToList();
return GetMonsters().Where(card => card.Sequence >= 5).ToList();
}
public List<ClientCard> GetMonstersInMainZone()
{
return GetMonsters().Where((card, i) => i < 5).ToList();
return GetMonsters().Where(card => card.Sequence < 5).ToList();
}
public ClientCard GetFieldSpellCard()
......
......@@ -68,6 +68,7 @@
<Compile Include="Game\AI\DecksManager.cs" />
<Compile Include="Game\AI\Decks\AltergeistExecutor.cs" />
<Compile Include="Game\AI\Decks\BlackwingExecutor.cs" />
<Compile Include="Game\AI\Decks\SalamangreatExecutor.cs" />
<Compile Include="Game\AI\Decks\CyberDragonExecutor.cs" />
<Compile Include="Game\AI\Decks\DarkMagicianExecutor.cs" />
<Compile Include="Game\AI\Decks\OrcustExecutor.cs" />
......
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