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windbot
Commits
698d8a65
Commit
698d8a65
authored
May 28, 2019
by
mercury233
Browse files
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Merge branch 'master' of
https://github.com/IceYGO/windbot
parents
50813d1d
2073e2c1
Changes
2
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Inline
Side-by-side
Showing
2 changed files
with
17 additions
and
5 deletions
+17
-5
Game/AI/Decks/Level8Executor.cs
Game/AI/Decks/Level8Executor.cs
+15
-4
Game/AI/Decks/SkyStrikerExecutor.cs
Game/AI/Decks/SkyStrikerExecutor.cs
+2
-1
No files found.
Game/AI/Decks/Level8Executor.cs
View file @
698d8a65
...
@@ -62,8 +62,11 @@ namespace WindBot.Game.AI.Decks
...
@@ -62,8 +62,11 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
Raigeki
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
Raigeki
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
HarpiesFeatherDuster
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
HarpiesFeatherDuster
);
AddExecutor
(
ExecutorType
.
Repos
,
CardId
.
Number41BagooskaTheTerriblyTiredTapir
,
MonsterRepos
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CrystalWingSynchroDragon
,
CrystalWingSynchroDragonEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CrystalWingSynchroDragon
,
CrystalWingSynchroDragonEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
BorreloadSavageDragon
,
BorreloadSavageDragonEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
BorreloadSavageDragon
,
BorreloadSavageDragonEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ScrapGolem
,
ScrapGolemEffect
);
// empty field
// empty field
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
UnexpectedDai
,
UnexpectedDaiFirst
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
UnexpectedDai
,
UnexpectedDaiFirst
);
...
@@ -83,7 +86,6 @@ namespace WindBot.Game.AI.Decks
...
@@ -83,7 +86,6 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
ScrapWyvern
,
ScrapWyvernSummon
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
ScrapWyvern
,
ScrapWyvernSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ScrapWyvern
,
ScrapWyvernEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ScrapWyvern
,
ScrapWyvernEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ScrapGolem
,
ScrapGolemEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
JetSynchron
,
JetSynchronEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
JetSynchron
,
JetSynchronEffect
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
CrystronNeedlefiber
,
CrystronNeedlefiberSummon
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
CrystronNeedlefiber
,
CrystronNeedlefiberSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CrystronNeedlefiber
,
CrystronNeedlefiberEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CrystronNeedlefiber
,
CrystronNeedlefiberEffect
);
...
@@ -170,6 +172,8 @@ namespace WindBot.Game.AI.Decks
...
@@ -170,6 +172,8 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
Number41BagooskaTheTerriblyTiredTapir
,
Number41BagooskaTheTerriblyTiredTapirSummon
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
Number41BagooskaTheTerriblyTiredTapir
,
Number41BagooskaTheTerriblyTiredTapirSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
ScrapGolem
,
ScrapGolemSummon
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
CalledbyTheGrave
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
CalledbyTheGrave
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
SolemnStrike
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
SolemnStrike
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
SolemnStrike
,
DefaultSolemnStrike
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
SolemnStrike
,
DefaultSolemnStrike
);
...
@@ -322,9 +326,9 @@ namespace WindBot.Game.AI.Decks
...
@@ -322,9 +326,9 @@ namespace WindBot.Game.AI.Decks
return
true
;
return
true
;
}
}
AI
.
SelectCard
(
new
[]
{
AI
.
SelectCard
(
new
[]
{
CardId
.
PhotonThrasher
,
CardId
.
Goblindbergh
,
CardId
.
Goblindbergh
,
CardId
.
RaidenHandofTheLightsworn
CardId
.
RaidenHandofTheLightsworn
,
CardId
.
PhotonThrasher
});
});
return
true
;
return
true
;
}
}
...
@@ -450,6 +454,8 @@ namespace WindBot.Game.AI.Decks
...
@@ -450,6 +454,8 @@ namespace WindBot.Game.AI.Decks
private
bool
ScrapGolemEffect
()
private
bool
ScrapGolemEffect
()
{
{
if
(
Bot
.
GetMonstersInMainZone
().
Count
==
5
)
return
false
;
AI
.
SelectCard
(
CardId
.
ScrapRecycler
);
AI
.
SelectCard
(
CardId
.
ScrapRecycler
);
AI
.
SelectOption
(
0
);
AI
.
SelectOption
(
0
);
return
true
;
return
true
;
...
@@ -558,7 +564,7 @@ namespace WindBot.Game.AI.Decks
...
@@ -558,7 +564,7 @@ namespace WindBot.Game.AI.Decks
ClientCard
target
=
Util
.
GetBestEnemyCard
();
ClientCard
target
=
Util
.
GetBestEnemyCard
();
if
(
target
==
null
)
if
(
target
==
null
)
return
false
;
return
false
;
AI
.
Select
Next
Card
(
target
);
AI
.
SelectCard
(
target
);
return
true
;
return
true
;
}
}
}
}
...
@@ -649,6 +655,11 @@ namespace WindBot.Game.AI.Decks
...
@@ -649,6 +655,11 @@ namespace WindBot.Game.AI.Decks
return
!
Bot
.
HasInMonstersZone
(
L4NonTuners
);
return
!
Bot
.
HasInMonstersZone
(
L4NonTuners
);
}
}
private
bool
ScrapGolemSummon
()
{
return
Bot
.
GetMonsterCount
()
<=
2
&&
Bot
.
HasInMonstersZoneOrInGraveyard
(
CardId
.
ScrapRecycler
);
}
private
bool
BorreloadSavageDragonSummon
()
private
bool
BorreloadSavageDragonSummon
()
{
{
if
(!
Bot
.
HasInGraveyard
(
new
[]
{
if
(!
Bot
.
HasInGraveyard
(
new
[]
{
...
...
Game/AI/Decks/SkyStrikerExecutor.cs
View file @
698d8a65
...
@@ -213,6 +213,7 @@ namespace WindBot.Game.AI.Decks
...
@@ -213,6 +213,7 @@ namespace WindBot.Game.AI.Decks
{
{
foreach
(
ClientCard
target
in
Enemy
.
GetSpells
())
foreach
(
ClientCard
target
in
Enemy
.
GetSpells
())
{
{
if
(
target
.
IsFacedown
()
||
target
.
HasType
(
CardType
.
Continuous
)
||
target
.
HasType
(
CardType
.
Pendulum
))
targets
.
Add
(
target
);
targets
.
Add
(
target
);
if
(
targets
.
Count
>=
2
)
if
(
targets
.
Count
>=
2
)
break
;
break
;
...
...
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