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windbot
Commits
684ac7e1
Commit
684ac7e1
authored
Apr 27, 2019
by
mercury233
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Plain Diff
fix OnSelectEffectYn missing desc
parent
046c0bec
Changes
2
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2 changed files
with
9 additions
and
1 deletion
+9
-1
Game/GameAI.cs
Game/GameAI.cs
+1
-1
Game/GameBehavior.cs
Game/GameBehavior.cs
+8
-0
No files found.
Game/GameAI.cs
View file @
684ac7e1
...
@@ -371,7 +371,7 @@ namespace WindBot.Game
...
@@ -371,7 +371,7 @@ namespace WindBot.Game
{
{
foreach
(
CardExecutor
exec
in
Executor
.
Executors
)
foreach
(
CardExecutor
exec
in
Executor
.
Executors
)
{
{
if
(
ShouldExecute
(
exec
,
card
,
ExecutorType
.
Activate
))
if
(
ShouldExecute
(
exec
,
card
,
ExecutorType
.
Activate
,
desc
))
return
true
;
return
true
;
}
}
return
false
;
return
false
;
...
...
Game/GameBehavior.cs
View file @
684ac7e1
...
@@ -1115,6 +1115,14 @@ namespace WindBot.Game
...
@@ -1115,6 +1115,14 @@ namespace WindBot.Game
packet
.
ReadByte
();
packet
.
ReadByte
();
int
desc
=
packet
.
ReadInt32
();
int
desc
=
packet
.
ReadInt32
();
if
(
desc
==
0
||
desc
==
221
)
{
// 0: phase trigger effect
// 221: trigger effect
// for compatibility
desc
=
-
1
;
}
ClientCard
card
=
_duel
.
GetCard
(
player
,
loc
,
seq
);
ClientCard
card
=
_duel
.
GetCard
(
player
,
loc
,
seq
);
if
(
card
==
null
)
if
(
card
==
null
)
{
{
...
...
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