Commit 0d0f6f9f authored by handsomekiwi's avatar handsomekiwi Committed by mercury233

update AI.SelectCard, use array to store Selectors (#59)

parent 91b1f962
...@@ -91,9 +91,8 @@ namespace WindBot.Game ...@@ -91,9 +91,8 @@ namespace WindBot.Game
/// </summary> /// </summary>
public void OnNewPhase() public void OnNewPhase()
{ {
m_selector = null; m_selector.Clear();
m_nextSelector = null; m_selector_pointer = -1;
m_thirdSelector = null;
m_materialSelector = null; m_materialSelector = null;
m_option = -1; m_option = -1;
m_yesno = -1; m_yesno = -1;
...@@ -129,6 +128,8 @@ namespace WindBot.Game ...@@ -129,6 +128,8 @@ namespace WindBot.Game
/// </summary> /// </summary>
public void OnChainEnd() public void OnChainEnd()
{ {
m_selector.Clear();
m_selector_pointer = -1;
Executor.OnChainEnd(); Executor.OnChainEnd();
} }
...@@ -721,9 +722,7 @@ namespace WindBot.Game ...@@ -721,9 +722,7 @@ namespace WindBot.Game
// _ Others functions _ // _ Others functions _
// Those functions are used by the AI behavior. // Those functions are used by the AI behavior.
private CardSelector m_selector;
private CardSelector m_nextSelector;
private CardSelector m_thirdSelector;
private CardSelector m_materialSelector; private CardSelector m_materialSelector;
private CardPosition m_position = CardPosition.FaceUpAttack; private CardPosition m_position = CardPosition.FaceUpAttack;
private int m_place; private int m_place;
...@@ -732,81 +731,138 @@ namespace WindBot.Game ...@@ -732,81 +731,138 @@ namespace WindBot.Game
private int m_announce; private int m_announce;
private int m_yesno; private int m_yesno;
private IList<CardAttribute> m_attributes = new List<CardAttribute>(); private IList<CardAttribute> m_attributes = new List<CardAttribute>();
private IList<CardSelector> m_selector = new List<CardSelector>();
private int m_selector_pointer = -1;
private IList<CardRace> m_races = new List<CardRace>(); private IList<CardRace> m_races = new List<CardRace>();
public void SelectCard(ClientCard card) public void SelectCard(ClientCard card)
{ {
m_selector = new CardSelector(card); m_selector_pointer = m_selector.Count();
m_selector.Add(new CardSelector(card));
} }
public void SelectCard(IList<ClientCard> cards) public void SelectCard(IList<ClientCard> cards)
{ {
m_selector = new CardSelector(cards); m_selector_pointer = m_selector.Count();
m_selector.Add(new CardSelector(cards));
} }
public void SelectCard(int cardId) public void SelectCard(int cardId)
{ {
m_selector = new CardSelector(cardId); m_selector_pointer = m_selector.Count();
m_selector.Add(new CardSelector(cardId));
} }
public void SelectCard(IList<int> ids) public void SelectCard(IList<int> ids)
{ {
m_selector = new CardSelector(ids); m_selector_pointer = m_selector.Count();
m_selector.Add(new CardSelector(ids));
} }
public void SelectCard(CardLocation loc) public void SelectCard(CardLocation loc)
{ {
m_selector = new CardSelector(loc); m_selector_pointer = m_selector.Count();
m_selector.Add(new CardSelector(loc));
} }
public void SelectNextCard(ClientCard card) public void SelectNextCard(ClientCard card)
{ {
m_nextSelector = new CardSelector(card); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectNextCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(card));
} }
public void SelectNextCard(IList<ClientCard> cards) public void SelectNextCard(IList<ClientCard> cards)
{ {
m_nextSelector = new CardSelector(cards); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectNextCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(cards));
} }
public void SelectNextCard(int cardId) public void SelectNextCard(int cardId)
{ {
m_nextSelector = new CardSelector(cardId); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectNextCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(cardId));
} }
public void SelectNextCard(IList<int> ids) public void SelectNextCard(IList<int> ids)
{ {
m_nextSelector = new CardSelector(ids); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectNextCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(ids));
} }
public void SelectNextCard(CardLocation loc) public void SelectNextCard(CardLocation loc)
{ {
m_nextSelector = new CardSelector(loc); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectNextCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(loc));
} }
public void SelectThirdCard(ClientCard card) public void SelectThirdCard(ClientCard card)
{ {
m_thirdSelector = new CardSelector(card); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectThirdCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(card));
} }
public void SelectThirdCard(IList<ClientCard> cards) public void SelectThirdCard(IList<ClientCard> cards)
{ {
m_thirdSelector = new CardSelector(cards); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectThirdCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(cards));
} }
public void SelectThirdCard(int cardId) public void SelectThirdCard(int cardId)
{ {
m_thirdSelector = new CardSelector(cardId); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectThirdCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(cardId));
} }
public void SelectThirdCard(IList<int> ids) public void SelectThirdCard(IList<int> ids)
{ {
m_thirdSelector = new CardSelector(ids); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectThirdCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(ids));
} }
public void SelectThirdCard(CardLocation loc) public void SelectThirdCard(CardLocation loc)
{ {
m_thirdSelector = new CardSelector(loc); if (m_selector_pointer == -1)
{
Logger.WriteErrorLine("Error: Call SelectThirdCard() before SelectCard()");
m_selector_pointer = 0;
}
m_selector.Insert(m_selector_pointer, new CardSelector(loc));
} }
public void SelectMaterials(ClientCard card) public void SelectMaterials(ClientCard card)
...@@ -841,17 +897,11 @@ namespace WindBot.Game ...@@ -841,17 +897,11 @@ namespace WindBot.Game
public CardSelector GetSelectedCards() public CardSelector GetSelectedCards()
{ {
CardSelector selected = m_selector; CardSelector selected = null;
m_selector = null; if (m_selector.Count > 0)
if (m_nextSelector != null)
{ {
m_selector = m_nextSelector; selected = m_selector[m_selector.Count - 1];
m_nextSelector = null; m_selector.RemoveAt(m_selector.Count - 1);
if (m_thirdSelector != null)
{
m_nextSelector = m_thirdSelector;
m_thirdSelector = null;
}
} }
return selected; return selected;
} }
......
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