dataManager.saveDuelLog(room.name, room.process_pid.toString(), room.cloud_replay_id, replay_filename, room.hostinfo.mode, room.duel_count, playerInfos); // no synchronize here because too slow
dataManager.saveDuelLog(room.name, room.process_pid, room.cloud_replay_id, replay_filename, room.hostinfo.mode, room.duel_count, playerInfos); // no synchronize here because too slow
}
if (settings.modules.cloud_replay.enabled && settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe) {