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srvpro
Commits
586e1c59
Commit
586e1c59
authored
Jan 30, 2016
by
神楽坂玲奈
Committed by
Ma
Jan 30, 2016
Browse files
Options
Browse Files
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Email Patches
Plain Diff
websocket room list
parent
a032e47f
Changes
6
Show whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
214 additions
and
72 deletions
+214
-72
room.coffee
room.coffee
+39
-34
room.js
room.js
+20
-7
roomlist.coffee
roomlist.coffee
+44
-0
roomlist.js
roomlist.js
+97
-0
ygopro-server.coffee
ygopro-server.coffee
+5
-9
ygopro-server.js
ygopro-server.js
+9
-22
No files found.
room.coffee
View file @
586e1c59
...
@@ -4,6 +4,7 @@ _.mixin(_.str.exports());
...
@@ -4,6 +4,7 @@ _.mixin(_.str.exports());
spawn
=
require
(
'child_process'
).
spawn
spawn
=
require
(
'child_process'
).
spawn
spawnSync
=
require
(
'child_process'
).
spawnSync
spawnSync
=
require
(
'child_process'
).
spawnSync
ygopro
=
require
'./ygopro.js'
ygopro
=
require
'./ygopro.js'
roomlist
=
require
'./roomlist'
bunyan
=
require
'bunyan'
bunyan
=
require
'bunyan'
moment
=
require
'moment'
moment
=
require
'moment'
#redis = require 'redis'
#redis = require 'redis'
...
@@ -134,7 +135,7 @@ class Room
...
@@ -134,7 +135,7 @@ class Room
room_pass
=
room_name_and_pass
[
1
]
room_pass
=
room_name_and_pass
[
1
]
client_name
==
room_name
and
client_pass
!=
room_pass
client_name
==
room_name
and
client_pass
!=
room_pass
constructor
:
(
name
)
->
constructor
:
(
name
,
@
hostinfo
)
->
@
name
=
name
@
name
=
name
@
alive
=
true
@
alive
=
true
@
players
=
[]
@
players
=
[]
...
@@ -148,7 +149,7 @@ class Room
...
@@ -148,7 +149,7 @@ class Room
@
welcome
=
''
@
welcome
=
''
Room
.
all
.
push
this
Room
.
all
.
push
this
@
hostinfo
=
@
hostinfo
||
=
lflist
:
0
lflist
:
0
rule
:
if
settings
.
modules
.
enable_TCG_as_default
then
2
else
0
rule
:
if
settings
.
modules
.
enable_TCG_as_default
then
2
else
0
mode
:
0
mode
:
0
...
@@ -308,6 +309,7 @@ class Room
...
@@ -308,6 +309,7 @@ class Room
@
process
.
stdout
.
setEncoding
(
'utf8'
)
@
process
.
stdout
.
setEncoding
(
'utf8'
)
@
process
.
stdout
.
once
'data'
,
(
data
)
=>
@
process
.
stdout
.
once
'data'
,
(
data
)
=>
@
established
=
true
@
established
=
true
roomlist
.
create
(
this
)
@
port
=
parseInt
data
@
port
=
parseInt
data
_
.
each
@
players
,
(
player
)
=>
_
.
each
@
players
,
(
player
)
=>
player
.
server
.
connect
@
port
,
'127.0.0.1'
,
=>
player
.
server
.
connect
@
port
,
'127.0.0.1'
,
=>
...
@@ -350,6 +352,7 @@ class Room
...
@@ -350,6 +352,7 @@ class Room
index
=
_
.
indexOf
(
Room
.
all
,
this
)
index
=
_
.
indexOf
(
Room
.
all
,
this
)
#Room.all[index] = null unless index == -1
#Room.all[index] = null unless index == -1
Room
.
all
.
splice
(
index
,
1
)
unless
index
==
-
1
Room
.
all
.
splice
(
index
,
1
)
unless
index
==
-
1
roomlist
.
delete
@
name
if
!
@
private
and
!
@
started
and
@
established
return
return
get_playing_player
:
->
get_playing_player
:
->
...
@@ -380,6 +383,7 @@ class Room
...
@@ -380,6 +383,7 @@ class Room
Room
.
players_oppentlist
[
client
.
remoteAddress
]
=
null
Room
.
players_oppentlist
[
client
.
remoteAddress
]
=
null
if
@
established
if
@
established
roomlist
.
update
(
this
)
unless
@
started
client
.
server
.
connect
@
port
,
'127.0.0.1'
,
->
client
.
server
.
connect
@
port
,
'127.0.0.1'
,
->
client
.
server
.
write
buffer
for
buffer
in
client
.
pre_establish_buffers
client
.
server
.
write
buffer
for
buffer
in
client
.
pre_establish_buffers
client
.
established
=
true
client
.
established
=
true
...
@@ -401,6 +405,7 @@ class Room
...
@@ -401,6 +405,7 @@ class Room
Room
.
ban_player
(
client
.
name
,
client
.
ip
,
"强退"
)
Room
.
ban_player
(
client
.
name
,
client
.
ip
,
"强退"
)
if
@
players
.
length
if
@
players
.
length
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
client
.
name
}
#{
'离开了游戏'
}#{
if
error
then
":
#{
error
}
"
else
''
}
"
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
client
.
name
}
#{
'离开了游戏'
}#{
if
error
then
":
#{
error
}
"
else
''
}
"
roomlist
.
update
(
this
)
unless
@
started
#client.room = null
#client.room = null
else
else
@
process
.
kill
()
@
process
.
kill
()
...
...
room.js
View file @
586e1c59
// Generated by CoffeeScript 1.
10.0
// Generated by CoffeeScript 1.
9.3
(
function
()
{
(
function
()
{
var
Room
,
_
,
bunyan
,
get_memory_usage
,
log
,
moment
,
settings
,
spawn
,
spawnSync
,
ygopro
;
var
Room
,
_
,
bunyan
,
get_memory_usage
,
log
,
moment
,
roomlist
,
settings
,
spawn
,
spawnSync
,
ygopro
;
_
=
require
(
'
underscore
'
);
_
=
require
(
'
underscore
'
);
...
@@ -14,6 +14,8 @@
...
@@ -14,6 +14,8 @@
ygopro
=
require
(
'
./ygopro.js
'
);
ygopro
=
require
(
'
./ygopro.js
'
);
roomlist
=
require
(
'
./roomlist
'
);
bunyan
=
require
(
'
bunyan
'
);
bunyan
=
require
(
'
bunyan
'
);
moment
=
require
(
'
moment
'
);
moment
=
require
(
'
moment
'
);
...
@@ -184,8 +186,9 @@
...
@@ -184,8 +186,9 @@
});
});
};
};
function
Room
(
name
)
{
function
Room
(
name
,
hostinfo
)
{
var
draw_count
,
error1
,
lflist
,
param
,
rule
,
start_hand
,
start_lp
,
time_limit
;
var
draw_count
,
lflist
,
param
,
rule
,
start_hand
,
start_lp
,
time_limit
;
this
.
hostinfo
=
hostinfo
;
this
.
name
=
name
;
this
.
name
=
name
;
this
.
alive
=
true
;
this
.
alive
=
true
;
this
.
players
=
[];
this
.
players
=
[];
...
@@ -198,7 +201,7 @@
...
@@ -198,7 +201,7 @@
this
.
random_type
=
''
;
this
.
random_type
=
''
;
this
.
welcome
=
''
;
this
.
welcome
=
''
;
Room
.
all
.
push
(
this
);
Room
.
all
.
push
(
this
);
this
.
hostinfo
=
{
this
.
hostinfo
||
(
this
.
hostinfo
=
{
lflist
:
0
,
lflist
:
0
,
rule
:
settings
.
modules
.
enable_TCG_as_default
?
2
:
0
,
rule
:
settings
.
modules
.
enable_TCG_as_default
?
2
:
0
,
mode
:
0
,
mode
:
0
,
...
@@ -209,7 +212,7 @@
...
@@ -209,7 +212,7 @@
start_hand
:
5
,
start_hand
:
5
,
draw_count
:
1
,
draw_count
:
1
,
time_limit
:
180
time_limit
:
180
};
}
)
;
if
(
name
.
slice
(
0
,
2
)
===
'
M#
'
)
{
if
(
name
.
slice
(
0
,
2
)
===
'
M#
'
)
{
this
.
hostinfo
.
mode
=
1
;
this
.
hostinfo
.
mode
=
1
;
}
else
if
(
name
.
slice
(
0
,
2
)
===
'
T#
'
)
{
}
else
if
(
name
.
slice
(
0
,
2
)
===
'
T#
'
)
{
...
@@ -391,6 +394,7 @@
...
@@ -391,6 +394,7 @@
this
.
process
.
stdout
.
once
(
'
data
'
,
(
function
(
_this
)
{
this
.
process
.
stdout
.
once
(
'
data
'
,
(
function
(
_this
)
{
return
function
(
data
)
{
return
function
(
data
)
{
_this
.
established
=
true
;
_this
.
established
=
true
;
roomlist
.
create
(
_this
);
_this
.
port
=
parseInt
(
data
);
_this
.
port
=
parseInt
(
data
);
_
.
each
(
_this
.
players
,
function
(
player
)
{
_
.
each
(
_this
.
players
,
function
(
player
)
{
player
.
server
.
connect
(
_this
.
port
,
'
127.0.0.1
'
,
function
()
{
player
.
server
.
connect
(
_this
.
port
,
'
127.0.0.1
'
,
function
()
{
...
@@ -406,7 +410,7 @@
...
@@ -406,7 +410,7 @@
});
});
};
};
})(
this
));
})(
this
));
}
catch
(
error1
)
{
}
catch
(
_error
)
{
this
.
error
=
"
建立房间失败,请重试
"
;
this
.
error
=
"
建立房间失败,请重试
"
;
}
}
}
}
...
@@ -447,6 +451,9 @@
...
@@ -447,6 +451,9 @@
if
(
index
!==
-
1
)
{
if
(
index
!==
-
1
)
{
Room
.
all
.
splice
(
index
,
1
);
Room
.
all
.
splice
(
index
,
1
);
}
}
if
(
!
this
[
"
private
"
]
&&
!
this
.
started
&&
this
.
established
)
{
roomlist
[
"
delete
"
](
this
.
name
);
}
};
};
Room
.
prototype
.
get_playing_player
=
function
()
{
Room
.
prototype
.
get_playing_player
=
function
()
{
...
@@ -489,6 +496,9 @@
...
@@ -489,6 +496,9 @@
}
}
}
}
if
(
this
.
established
)
{
if
(
this
.
established
)
{
if
(
!
this
.
started
)
{
roomlist
.
update
(
this
);
}
client
.
server
.
connect
(
this
.
port
,
'
127.0.0.1
'
,
function
()
{
client
.
server
.
connect
(
this
.
port
,
'
127.0.0.1
'
,
function
()
{
var
buffer
,
i
,
len
,
ref
;
var
buffer
,
i
,
len
,
ref
;
ref
=
client
.
pre_establish_buffers
;
ref
=
client
.
pre_establish_buffers
;
...
@@ -520,6 +530,9 @@
...
@@ -520,6 +530,9 @@
}
}
if
(
this
.
players
.
length
)
{
if
(
this
.
players
.
length
)
{
ygopro
.
stoc_send_chat_to_room
(
this
,
client
.
name
+
"
"
+
'
离开了游戏
'
+
(
error
?
"
:
"
+
error
:
''
));
ygopro
.
stoc_send_chat_to_room
(
this
,
client
.
name
+
"
"
+
'
离开了游戏
'
+
(
error
?
"
:
"
+
error
:
''
));
if
(
!
this
.
started
)
{
roomlist
.
update
(
this
);
}
}
else
{
}
else
{
this
.
process
.
kill
();
this
.
process
.
kill
();
this
[
"
delete
"
]();
this
[
"
delete
"
]();
...
...
roomlist.coffee
0 → 100644
View file @
586e1c59
WebSocketServer
=
require
(
'ws'
).
Server
;
server
=
null
room_data
=
(
room
)
->
id
:
room
.
name
,
title
:
room
.
title
,
user
:
{
username
:
room
.
username
}
users
:
({
username
:
client
.
name
,
position
:
client
.
pos
}
for
client
in
room
.
players
),
options
:
room
.
hostinfo
init
=
(
http_server
,
Room
)
->
server
=
new
WebSocketServer
server
:
http_server
server
.
on
'connection'
,
(
connection
)
->
connection
.
send
JSON
.
stringify
event
:
'init'
data
:
room_data
(
room
)
for
room
in
Room
.
all
when
room
.
established
and
!
room
.
private
and
!
room
.
started
create
=
(
room
)
->
broadcast
(
'create'
,
room_data
(
room
))
update
=
(
room
)
->
broadcast
(
'update'
,
room_data
(
room
))
_delete
=
(
room_id
)
->
broadcast
(
'delete'
,
room_id
)
broadcast
=
(
event
,
data
)
->
return
if
!
server
message
=
JSON
.
stringify
event
:
event
data
:
data
for
connection
in
server
.
clients
try
connection
.
send
message
module
.
exports
=
init
:
init
create
:
create
update
:
update
delete
:
_delete
\ No newline at end of file
roomlist.js
0 → 100644
View file @
586e1c59
// Generated by CoffeeScript 1.9.3
(
function
()
{
var
WebSocketServer
,
_delete
,
broadcast
,
create
,
init
,
room_data
,
server
,
update
;
WebSocketServer
=
require
(
'
ws
'
).
Server
;
server
=
null
;
room_data
=
function
(
room
)
{
var
client
;
return
{
id
:
room
.
name
,
title
:
room
.
title
,
user
:
{
username
:
room
.
username
},
users
:
(
function
()
{
var
i
,
len
,
ref
,
results
;
ref
=
room
.
players
;
results
=
[];
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
client
=
ref
[
i
];
results
.
push
({
username
:
client
.
name
,
position
:
client
.
pos
});
}
return
results
;
})(),
options
:
room
.
hostinfo
};
};
init
=
function
(
http_server
,
Room
)
{
server
=
new
WebSocketServer
({
server
:
http_server
});
return
server
.
on
(
'
connection
'
,
function
(
connection
)
{
var
room
;
return
connection
.
send
(
JSON
.
stringify
({
event
:
'
init
'
,
data
:
(
function
()
{
var
i
,
len
,
ref
,
results
;
ref
=
Room
.
all
;
results
=
[];
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
room
=
ref
[
i
];
if
(
room
.
established
&&
!
room
[
"
private
"
]
&&
!
room
.
started
)
{
results
.
push
(
room_data
(
room
));
}
}
return
results
;
})()
}));
});
};
create
=
function
(
room
)
{
return
broadcast
(
'
create
'
,
room_data
(
room
));
};
update
=
function
(
room
)
{
return
broadcast
(
'
update
'
,
room_data
(
room
));
};
_delete
=
function
(
room_id
)
{
return
broadcast
(
'
delete
'
,
room_id
);
};
broadcast
=
function
(
event
,
data
)
{
var
connection
,
i
,
len
,
message
,
ref
,
results
;
if
(
!
server
)
{
return
;
}
message
=
JSON
.
stringify
({
event
:
event
,
data
:
data
});
ref
=
server
.
clients
;
results
=
[];
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
connection
=
ref
[
i
];
try
{
results
.
push
(
connection
.
send
(
message
));
}
catch
(
_error
)
{}
}
return
results
;
};
module
.
exports
=
{
init
:
init
,
create
:
create
,
update
:
update
,
"
delete
"
:
_delete
};
}).
call
(
this
);
ygopro-server.coffee
View file @
586e1c59
...
@@ -34,7 +34,7 @@ settings.version = parseInt(fs.readFileSync('ygopro/gframe/game.cpp', 'utf8').ma
...
@@ -34,7 +34,7 @@ settings.version = parseInt(fs.readFileSync('ygopro/gframe/game.cpp', 'utf8').ma
#组件
#组件
ygopro
=
require
'./ygopro.js'
ygopro
=
require
'./ygopro.js'
Room
=
require
'./room.js'
Room
=
require
'./room.js'
roomlist
=
require
'./roomlist.js'
#debug模式 端口号+1
#debug模式 端口号+1
debug
=
false
debug
=
false
...
@@ -398,8 +398,6 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
...
@@ -398,8 +398,6 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
options
=
{
options
=
{
lflist
:
0
lflist
:
0
time_limit
:
180
time_limit
:
180
title
:
info
.
pass
.
slice
(
8
)
private
:
action
==
2
rule
:
(
opt1
>>
5
)
&
3
rule
:
(
opt1
>>
5
)
&
3
mode
:
(
opt1
>>
3
)
&
3
mode
:
(
opt1
>>
3
)
&
3
enable_priority
:
!!
((
opt1
>>
2
)
&
1
)
enable_priority
:
!!
((
opt1
>>
2
)
&
1
)
...
@@ -410,6 +408,8 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
...
@@ -410,6 +408,8 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
draw_count
:
opt3
&
0xF
draw_count
:
opt3
&
0xF
}
}
room
=
new
Room
(
name
,
options
)
room
=
new
Room
(
name
,
options
)
room
.
title
=
info
.
pass
.
slice
(
8
)
room
.
private
=
action
==
2
when
3
when
3
name
=
info
.
pass
.
slice
(
8
)
name
=
info
.
pass
.
slice
(
8
)
room
=
Room
.
find_by_name
(
name
)
room
=
Room
.
find_by_name
(
name
)
...
@@ -697,6 +697,7 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server)->
...
@@ -697,6 +697,7 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server)->
return
unless
client
.
room
return
unless
client
.
room
unless
client
.
room
.
started
#first start
unless
client
.
room
.
started
#first start
client
.
room
.
started
=
true
client
.
room
.
started
=
true
roomlist
.
delete
room
.
name
unless
room
.
private
#client.room.duels = []
#client.room.duels = []
client
.
room
.
dueling_players
=
[]
client
.
room
.
dueling_players
=
[]
for
player
in
client
.
room
.
players
when
player
.
pos
!=
7
for
player
in
client
.
room
.
players
when
player
.
pos
!=
7
...
@@ -869,10 +870,5 @@ if settings.modules.http
...
@@ -869,10 +870,5 @@ if settings.modules.http
cert
:
fs
.
readFileSync
(
settings
.
modules
.
http
.
ssl
.
cert
)
cert
:
fs
.
readFileSync
(
settings
.
modules
.
http
.
ssl
.
cert
)
key
:
fs
.
readFileSync
(
settings
.
modules
.
http
.
ssl
.
key
)
key
:
fs
.
readFileSync
(
settings
.
modules
.
http
.
ssl
.
key
)
https_server
=
https
.
createServer
(
options
,
requestListener
)
https_server
=
https
.
createServer
(
options
,
requestListener
)
WebSocketServer
=
require
(
'ws'
).
Server
roomlist
.
init
https_server
,
Room
websocket_server
=
new
WebSocketServer
server
:
https_server
websocket_server
.
on
'connection'
,
(
connection
)
->
console
.
log
(
room
for
room
in
Room
.
all
when
room
.
established
)
https_server
.
listen
settings
.
modules
.
http
.
ssl
.
port
https_server
.
listen
settings
.
modules
.
http
.
ssl
.
port
\ No newline at end of file
ygopro-server.js
View file @
586e1c59
// Generated by CoffeeScript 1.9.3
// Generated by CoffeeScript 1.9.3
(
function
()
{
(
function
()
{
var
Graveyard
,
Room
,
WebSocketServer
,
_
,
bunyan
,
crypto
,
debug
,
dialogues
,
execFile
,
fs
,
http
,
http_server
,
https
,
https_server
,
log
,
moment
,
net
,
options
,
os
,
path
,
request
,
requestListener
,
settings
,
tips
,
tribute
,
url
,
wait_room_start
,
websocket_server
,
ygopro
;
var
Graveyard
,
Room
,
_
,
bunyan
,
crypto
,
debug
,
dialogues
,
execFile
,
fs
,
http
,
http_server
,
https
,
https_server
,
log
,
moment
,
net
,
options
,
os
,
path
,
request
,
requestListener
,
roomlist
,
settings
,
tips
,
tribute
,
url
,
wait_room_start
,
ygopro
;
net
=
require
(
'
net
'
);
net
=
require
(
'
net
'
);
...
@@ -44,6 +44,8 @@
...
@@ -44,6 +44,8 @@
Room
=
require
(
'
./room.js
'
);
Room
=
require
(
'
./room.js
'
);
roomlist
=
require
(
'
./roomlist.js
'
);
debug
=
false
;
debug
=
false
;
log
=
null
;
log
=
null
;
...
@@ -425,8 +427,6 @@
...
@@ -425,8 +427,6 @@
options
=
{
options
=
{
lflist
:
0
,
lflist
:
0
,
time_limit
:
180
,
time_limit
:
180
,
title
:
info
.
pass
.
slice
(
8
),
"
private
"
:
action
===
2
,
rule
:
(
opt1
>>
5
)
&
3
,
rule
:
(
opt1
>>
5
)
&
3
,
mode
:
(
opt1
>>
3
)
&
3
,
mode
:
(
opt1
>>
3
)
&
3
,
enable_priority
:
!!
((
opt1
>>
2
)
&
1
),
enable_priority
:
!!
((
opt1
>>
2
)
&
1
),
...
@@ -437,6 +437,8 @@
...
@@ -437,6 +437,8 @@
draw_count
:
opt3
&
0xF
draw_count
:
opt3
&
0xF
};
};
room
=
new
Room
(
name
,
options
);
room
=
new
Room
(
name
,
options
);
room
.
title
=
info
.
pass
.
slice
(
8
);
room
[
"
private
"
]
=
action
===
2
;
break
;
break
;
case
3
:
case
3
:
name
=
info
.
pass
.
slice
(
8
);
name
=
info
.
pass
.
slice
(
8
);
...
@@ -786,6 +788,9 @@
...
@@ -786,6 +788,9 @@
}
}
if
(
!
client
.
room
.
started
)
{
if
(
!
client
.
room
.
started
)
{
client
.
room
.
started
=
true
;
client
.
room
.
started
=
true
;
if
(
!
room
[
"
private
"
])
{
roomlist
[
"
delete
"
](
room
.
name
);
}
client
.
room
.
dueling_players
=
[];
client
.
room
.
dueling_players
=
[];
ref
=
client
.
room
.
players
;
ref
=
client
.
room
.
players
;
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
...
@@ -1034,25 +1039,7 @@
...
@@ -1034,25 +1039,7 @@
key
:
fs
.
readFileSync
(
settings
.
modules
.
http
.
ssl
.
key
)
key
:
fs
.
readFileSync
(
settings
.
modules
.
http
.
ssl
.
key
)
};
};
https_server
=
https
.
createServer
(
options
,
requestListener
);
https_server
=
https
.
createServer
(
options
,
requestListener
);
WebSocketServer
=
require
(
'
ws
'
).
Server
;
roomlist
.
init
(
https_server
,
Room
);
websocket_server
=
new
WebSocketServer
({
server
:
https_server
});
websocket_server
.
on
(
'
connection
'
,
function
(
connection
)
{
var
room
;
return
console
.
log
((
function
()
{
var
k
,
len
,
ref
,
results
;
ref
=
Room
.
all
;
results
=
[];
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
room
=
ref
[
k
];
if
(
room
.
established
)
{
results
.
push
(
room
);
}
}
return
results
;
})());
});
https_server
.
listen
(
settings
.
modules
.
http
.
ssl
.
port
);
https_server
.
listen
(
settings
.
modules
.
http
.
ssl
.
port
);
}
}
}
}
...
...
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