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pre-release-database-cdb
Commits
ffba7f14
Commit
ffba7f14
authored
Jun 29, 2025
by
Amiya
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修复
parent
873060b7
Pipeline
#38244
failed with stages
in 1 minute and 35 seconds
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1
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1
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script/c101302069.lua
script/c101302069.lua
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script/c101302069.lua
View file @
ffba7f14
...
@@ -23,9 +23,9 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -23,9 +23,9 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
check
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
check
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
check
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
check
)
and
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
local
b2
=
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
local
b2
=
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
local
op
=
0
if
b1
or
b2
then
if
b1
or
b2
then
...
@@ -63,11 +63,11 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -63,11 +63,11 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
e
:
GetLabel
()
==
1
then
if
e
:
GetLabel
()
==
1
then
if
e
:
IsCostChecked
()
then
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_HAND
)
elseif
e
:
IsCostChecked
()
then
elseif
e
:
IsCostChecked
()
then
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DECKDES
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DECKDES
)
end
end
end
end
...
...
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