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pre-release-database-cdb
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pre-release-database-cdb
Commits
f3fd8a64
Commit
f3fd8a64
authored
Mar 14, 2026
by
wind2009
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Fix 銀河眼の辉光子竜
parent
c54405a2
Changes
4
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4 changed files
with
5 additions
and
3 deletions
+5
-3
LOCR.cdb
LOCR.cdb
+0
-0
pack/2026-03-20 LOCR.ydk
pack/2026-03-20 LOCR.ydk
+1
-0
pics/100257011.jpg
pics/100257011.jpg
+0
-0
script/c100257011.lua
script/c100257011.lua
+4
-3
No files found.
LOCR.cdb
View file @
f3fd8a64
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pack/2026-03-20 LOCR.ydk
View file @
f3fd8a64
...
@@ -6,6 +6,7 @@
...
@@ -6,6 +6,7 @@
100257007
100257007
100257009
100257009
100257010
100257010
100257011
100257012
100257012
100257013
100257013
100257014
100257014
...
...
pics/100257011.jpg
0 → 100644
View file @
f3fd8a64
119 KB
script/c100257011.lua
View file @
f3fd8a64
...
@@ -58,7 +58,7 @@ function s.hspop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -58,7 +58,7 @@ function s.hspop(e,tp,eg,ep,ev,re,r,rp,c)
Duel
.
Release
(
g
,
REASON_SPSUMMON
)
Duel
.
Release
(
g
,
REASON_SPSUMMON
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
IsMainPhase
()
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
...
@@ -87,8 +87,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,8 +87,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
local
rc
=
tg
:
GetFirst
()
local
rc
=
tg
:
GetFirst
()
Duel
.
HintSelection
(
tg
)
if
Duel
.
Remove
(
rc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
if
Duel
.
Remove
(
rc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
rc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
rc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
)
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
...
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