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pre-release-database-cdb
Commits
ddd84ced
Commit
ddd84ced
authored
Dec 28, 2025
by
八宫一月
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#42204
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--神書の使いラハムゥ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
2
)
c
:
EnableReviveLimit
()
--decrease tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SUMMON_PROC
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e1
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
ntcon
)
e1
:
SetTarget
(
s
.
nttg
)
c
:
RegisterEffect
(
e1
)
--summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e1
:
SetCondition
(
s
.
sumcon
)
e2
:
SetTarget
(
s
.
sumtg
)
e2
:
SetOperation
(
s
.
sumop
)
c
:
RegisterEffect
(
e2
)
--darw
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetCondition
(
s
.
drcon
)
e3
:
SetTarget
(
s
.
drtg
)
e3
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
ntcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
==
0
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
s
.
nttg
(
e
,
c
)
return
c
:
IsLevelAbove
(
5
)
end
function
s
.
sumfilter
(
c
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSummonable
(
true
,
nil
)
end
function
s
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
function
s
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSummon
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
s
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
end
function
s
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
and
not
c
:
IsPublic
()
end
function
s
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
p
,
s
.
filter
,
p
,
LOCATION_HAND
,
0
,
1
,
63
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
p
,
g
)
aux
.
PlaceCardsOnDeckBottom
(
tp
,
g
)
Duel
.
BreakEffect
()
Duel
.
Draw
(
p
,
#
g
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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