Commit dc534968 authored by wind2009's avatar wind2009

Fix

parent ff1f593f
Pipeline #35772 passed with stages
in 2 minutes and 1 second
......@@ -54,8 +54,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 and g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then
Duel.ConfirmCards(1-tp,g)
if c:IsRelateToChain() then
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
......
......@@ -55,7 +55,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function s.bfilter(c)
return c:IsSetCard(0xdf) and (c:IsAbleToHand() or c:IsAbleToExtra())
return c:IsFaceup() and c:IsSetCard(0xdf) and (c:IsAbleToHand() or c:IsAbleToExtra())
end
function s.bstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and s.bfilter(chkc) and chkc~=e:GetHandler() end
......
......@@ -66,7 +66,7 @@ end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToChain(re) then
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToChain(ev) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
......
......@@ -31,7 +31,7 @@ function s.initial_effect(c)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetValue(1)
c:RegisterEffect(e2)
--draw
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
......
......@@ -72,7 +72,8 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0 then
if tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0
and tc:IsLocation(LOCATION_REMOVED) then
local atk=tc:GetTextAttack()
if atk>0 then
Duel.BreakEffect()
......
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