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pre-release-database-cdb
Commits
db0e32ac
Commit
db0e32ac
authored
Jun 12, 2024
by
Amiya
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修复
parent
f37986ca
Pipeline
#27717
passed with stages
in 50 seconds
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2
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4 deletions
+6
-4
ROTA.cdb
ROTA.cdb
+0
-0
script/c101206040.lua
script/c101206040.lua
+6
-4
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script/c101206040.lua
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db0e32ac
...
@@ -19,6 +19,7 @@ function s.initial_effect(c)
...
@@ -19,6 +19,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
))
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
500
)
e2
:
SetValue
(
500
)
e2
:
SetCondition
(
s
.
adcon
)
e2
:
SetCondition
(
s
.
adcon
)
...
@@ -27,6 +28,7 @@ function s.initial_effect(c)
...
@@ -27,6 +28,7 @@ function s.initial_effect(c)
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
...
@@ -50,15 +52,15 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -50,15 +52,15 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsAbleToHand
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsAbleToHand
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chk
==
0
then
if
chk
==
0
then
if
e
:
GetLabel
()
==
100
then
if
e
:
GetLabel
()
==
100
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_
ONFIELD
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_
MZONE
,
1
,
nil
)
else
return
false
end
else
return
false
end
end
end
local
rt
=
Duel
.
GetTargetCount
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_
ONFIELD
,
nil
)
local
rt
=
Duel
.
GetTargetCount
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_
MZONE
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
rt
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
rt
,
nil
)
local
cg
=
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
local
cg
=
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_
ONFIELD
,
cg
,
cg
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_
MZONE
,
cg
,
cg
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
cg
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
cg
,
0
,
0
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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