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pre-release-database-cdb
Commits
d4831e03
Commit
d4831e03
authored
Jan 26, 2024
by
wind2009
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Fix 怒小児様
①效果应为1回合1次 ①效果应可以从双方墓地选各最多1张
parent
d5dff83b
Pipeline
#25114
passed with stages
in 46 seconds
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script/c101204046.lua
script/c101204046.lua
+19
-13
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script/c101204046.lua
View file @
d4831e03
...
...
@@ -7,8 +7,9 @@ function s.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_CHAIN_NEGATED
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e1
:
SetTarget
(
s
.
ovtg
)
e1
:
SetOperation
(
s
.
ovop
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -59,7 +60,7 @@ end
function
s
.
negcheck
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
de
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_DISABLE_REASON
)
if
de
then
Duel
.
RaiseEvent
(
re
,
EVENT_CUSTOM
+
id
,
te
,
0
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
e
:
GetHandler
()
,
EVENT_CUSTOM
+
id
,
te
,
0
,
tp
,
tp
,
0
)
end
end
function
s
.
ofilter
(
c
,
e
)
...
...
@@ -68,21 +69,26 @@ end
function
s
.
ovtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsType
(
TYPE_XYZ
)
and
Duel
.
IsExistingMatchingCard
(
s
.
ofilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
ofilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
s
.
ofilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
end
function
s
.
gchecktp
(
c
,
tp
)
return
c
:
GetOwner
()
==
tp
end
function
s
.
gcheck
(
g
,
tp
)
return
g
:
FilterCount
(
s
.
gchecktp
,
nil
,
tp
)
<=
1
and
g
:
FilterCount
(
s
.
gchecktp
,
nil
,
1
-
tp
)
<=
1
end
function
s
.
ovop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
ofilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
ofilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
then
if
c
:
IsRelateToEffect
(
e
)
then
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
ofilter
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
,
e
)
if
#
g
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
ofilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
ofilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
e
):
GetFirst
()
g
:
AddCard
(
tc
)
if
g
:
GetCount
()
==
2
then
Duel
.
Overlay
(
c
,
g
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
1
,
2
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
Duel
.
Overlay
(
c
,
sg
)
end
end
end
end
...
...
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