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pre-release-database-cdb
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pre-release-database-cdb
Commits
c3d00f00
Commit
c3d00f00
authored
Nov 17, 2025
by
wind2009
Browse files
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Fix
parent
1efd44c0
Pipeline
#41680
canceled with stages
in 4 seconds
Changes
4
Pipelines
1
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4 changed files
with
8 additions
and
5 deletions
+8
-5
26PP.cdb
26PP.cdb
+0
-0
script/c100255004.lua
script/c100255004.lua
+0
-1
script/c100255005.lua
script/c100255005.lua
+2
-2
script/c100255006.lua
script/c100255006.lua
+6
-2
No files found.
26PP.cdb
View file @
c3d00f00
No preview for this file type
script/c100255004.lua
View file @
c3d00f00
...
@@ -55,7 +55,6 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -55,7 +55,6 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
setfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
setfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
...
...
script/c100255005.lua
View file @
c3d00f00
...
@@ -45,7 +45,7 @@ end
...
@@ -45,7 +45,7 @@ end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
sp
=
tp
local
sp
=
tp
local
pos
=
POS_FACEUP
local
pos
=
POS_FACEUP
if
Duel
.
IsExistingMatchingCard
(
aux
.
TURE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
if
not
Duel
.
IsExistingMatchingCard
(
aux
.
TURE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
sp
=
1
-
tp
sp
=
1
-
tp
pos
=
POS_FACEUP_DEFENSE
pos
=
POS_FACEUP_DEFENSE
end
end
...
@@ -57,7 +57,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,7 +57,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
sp
=
tp
local
sp
=
tp
local
pos
=
POS_FACEUP
local
pos
=
POS_FACEUP
if
Duel
.
IsExistingMatchingCard
(
aux
.
TURE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
if
not
Duel
.
IsExistingMatchingCard
(
aux
.
TURE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
sp
=
1
-
tp
sp
=
1
-
tp
pos
=
POS_FACEUP_DEFENSE
pos
=
POS_FACEUP_DEFENSE
end
end
...
...
script/c100255006.lua
View file @
c3d00f00
...
@@ -8,6 +8,7 @@ function s.initial_effect(c)
...
@@ -8,6 +8,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
...
@@ -21,7 +22,10 @@ function s.spfilter(c,e,tp)
...
@@ -21,7 +22,10 @@ function s.spfilter(c,e,tp)
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0xef
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0xef
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
...
...
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