Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
pre-release-database-cdb
Commits
c2b2d9ca
Commit
c2b2d9ca
authored
Oct 23, 2025
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix 影霊翼騎 ウェンディクルフ
parent
f6d11401
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
10 additions
and
9 deletions
+10
-9
script/c100250064.lua
script/c100250064.lua
+10
-9
No files found.
script/c100250064.lua
View file @
c2b2d9ca
...
...
@@ -3,7 +3,9 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcShaddoll
(
c
,
ATTRIBUTE_WIND
)
-- using new function
-- aux.AddFusionProcShaddoll(c,ATTRIBUTE_WIND)
aux
.
AddFusionProcFun2
(
c
,
function
(
mc
)
return
mc
:
IsFusionSetCard
(
0x9d
)
end
,
function
(
mc
)
return
aux
.
FShaddollFilter2
(
mc
,
ATTRIBUTE_WIND
)
end
,
true
)
--cannot spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -43,8 +45,7 @@ function s.poscon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsMainPhase
()
end
function
s
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
nil
,
0
,
PLAYER_ALL
,
0
)
end
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -56,12 +57,12 @@ function s.posop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
HintSelection
(
fg
)
Duel
.
ChangePosition
(
fg
,
POS_FACEUP_DEFENSE
)
end
local
fc
=
fg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_FLIP
)
if
fc
>
0
then
local
fc
t
=
fg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_FLIP
)
if
fc
t
>
0
then
local
tg
=
Duel
.
GetMatchingGroup
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCanTurnSet
),
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
fg
)
if
#
tg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
sg
=
tg
:
Select
(
tp
,
1
,
fc
,
nil
)
local
sg
=
tg
:
Select
(
tp
,
1
,
math.min
(
fct
,
#
tg
)
,
nil
)
if
#
sg
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
sg
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment