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pre-release-database-cdb
Commits
b384e2e1
Commit
b384e2e1
authored
Dec 13, 2023
by
fallenstardust
Browse files
Options
Browse Files
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Email Patches
Plain Diff
add LEDE-JP035\036 scripts:
https://github.com/Fluorohydride/ygopro-pre-script/pull/1265
parent
06b067fc
Pipeline
#24342
passed with stages
in 2 minutes and 1 second
Changes
3
Pipelines
2
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Showing
3 changed files
with
186 additions
and
1 deletion
+186
-1
script/c101204035.lua
script/c101204035.lua
+67
-0
script/c101204036.lua
script/c101204036.lua
+118
-0
script/c101204040.lua
script/c101204040.lua
+1
-1
No files found.
script/c101204035.lua
0 → 100644
View file @
b384e2e1
--幻奏の音姫スペクタキュラー・バッハ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x9b
),
2
,
true
)
--spsummon_deck
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--inactivatable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_DISEFFECT
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
s
.
effectfilter
)
c
:
RegisterEffect
(
e2
)
--spsummon_grave
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetTarget
(
s
.
sptg1
)
e3
:
SetOperation
(
s
.
spop1
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x9b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
effectfilter
(
e
,
ct
)
local
te
=
Duel
.
GetChainInfo
(
ct
,
CHAININFO_TRIGGERING_EFFECT
)
return
te
:
IsActiveType
(
TYPE_FUSION
)
and
te
:
GetHandler
():
IsSetCard
(
0x9b
)
end
function
s
.
spfilter1
(
c
,
e
,
tp
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
spfilter1
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
spfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetTargetsRelateToChain
()
if
tc
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
\ No newline at end of file
script/c101204036.lua
0 → 100644
View file @
b384e2e1
--幻奏の華歌神フラワリング・エトワール
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x109b
),
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x9b
),
2
,
2
,
true
)
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetTarget
(
s
.
rmtg
)
e1
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
rmfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsAbleToRemove
()
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_MZONE
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
rmfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg
=
g
:
Select
(
tp
,
1
,
g
:
GetCount
(),
nil
)
if
#
sg
==
0
or
Duel
.
Remove
(
sg
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
==
0
or
not
sg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_REMOVED
)
then
return
end
local
og
=
Duel
.
GetOperatedGroup
():
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_REMOVED
)
for
tc
in
aux
.
Next
(
og
)
do
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
og
:
KeepAlive
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabelObject
(
og
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
s
.
retcon
)
e1
:
SetOperation
(
s
.
retop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
ct
=#
og
local
thg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
ct
*#
thg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
sg2
=
thg
:
Select
(
tp
,
1
,
math.min
(
ct
,
#
thg
),
nil
)
Duel
.
SendtoHand
(
sg2
,
nil
,
REASON_EFFECT
)
end
end
function
s
.
retfilter
(
c
,
tp
)
return
c
:
GetFlagEffect
(
id
)
~=
0
and
(
not
tp
or
c
:
IsControler
(
tp
))
end
function
s
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetLabelObject
():
IsExists
(
s
.
retfilter
,
1
,
nil
,
nil
)
then
e
:
GetLabelObject
():
DeleteGroup
()
e
:
Reset
()
return
false
end
return
true
end
function
s
.
returngroup
(
g
,
tp
)
if
#
g
==
0
then
return
end
local
c
while
#
g
>
1
and
Duel
.
GetMZoneCount
(
tp
)
>
0
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
c
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
ReturnToField
(
c
)
g
=
g
-
c
end
for
oc
in
aux
.
Next
(
g
)
do
Duel
.
ReturnToField
(
oc
)
end
end
function
s
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
turnp
=
Duel
.
GetTurnPlayer
()
local
g1
=
e
:
GetLabelObject
():
Filter
(
s
.
retfilter
,
nil
,
turnp
)
local
g2
=
e
:
GetLabelObject
():
Filter
(
s
.
retfilter
,
nil
,
1
-
turnp
)
if
#
g1
+#
g2
==
0
then
return
end
s
.
returngroup
(
g1
,
turnp
)
s
.
returngroup
(
g2
,
1
-
turnp
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
c
:
IsLocation
(
LOCATION_DECK
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
or
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c101204040.lua
View file @
b384e2e1
...
@@ -74,7 +74,7 @@ function c101204040.posop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,7 +74,7 @@ function c101204040.posop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c101204040
.
actcon
(
e
)
function
c101204040
.
actcon
(
e
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
end
function
c101204040
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101204040
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
101204040
)
>=
3
return
Duel
.
GetFlagEffect
(
tp
,
101204040
)
>=
3
...
...
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