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pre-release-database-cdb
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pre-release-database-cdb
Commits
b36084a6
Commit
b36084a6
authored
Jan 31, 2026
by
wind2009
Browse files
Options
Browse Files
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Email Patches
Plain Diff
Fix
parent
b51cb932
Pipeline
#42775
passed with stages
in 3 minutes and 48 seconds
Changes
7
Pipelines
1
Show whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
22 additions
and
11 deletions
+22
-11
script/c101304062.lua
script/c101304062.lua
+1
-1
script/c101304065.lua
script/c101304065.lua
+1
-1
script/c101304068.lua
script/c101304068.lua
+2
-0
script/c101304070.lua
script/c101304070.lua
+1
-0
script/c101304073.lua
script/c101304073.lua
+1
-2
script/c101304074.lua
script/c101304074.lua
+10
-5
script/c101304208.lua
script/c101304208.lua
+6
-2
No files found.
script/c101304062.lua
View file @
b36084a6
...
@@ -78,7 +78,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -78,7 +78,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
and
Duel
.
SSet
(
tp
,
c
)
~=
0
then
if
c
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
c
)
and
Duel
.
SSet
(
tp
,
c
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101304065.lua
View file @
b36084a6
...
@@ -100,7 +100,7 @@ function s.postg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -100,7 +100,7 @@ function s.postg(e,tp,eg,ep,ev,re,r,rp,chk)
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
0x100000000
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_MSET
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
s
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
nil
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
s
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
nil
)
...
...
script/c101304068.lua
View file @
b36084a6
...
@@ -49,6 +49,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -49,6 +49,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
e
:
IsCostChecked
()
then
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_GRAVE_ACTION
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_GRAVE_ACTION
)
end
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
end
end
end
end
function
s
.
atkfilter
(
e
,
c
)
function
s
.
atkfilter
(
e
,
c
)
...
...
script/c101304070.lua
View file @
b36084a6
...
@@ -38,6 +38,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,6 +38,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
fg
=
tg
-
tc2
local
fg
=
tg
-
tc2
local
tc3
=
fg
:
GetFirst
()
local
tc3
=
fg
:
GetFirst
()
if
Duel
.
Remove
(
tc2
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
Remove
(
tc2
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
local
op
=
aux
.
SelectFromOptions
(
1
-
tp
,
local
op
=
aux
.
SelectFromOptions
(
1
-
tp
,
{
true
,
aux
.
Stringid
(
id
,
1
),
1
},
{
true
,
aux
.
Stringid
(
id
,
1
),
1
},
{
true
,
aux
.
Stringid
(
id
,
2
),
2
})
{
true
,
aux
.
Stringid
(
id
,
2
),
2
})
...
...
script/c101304073.lua
View file @
b36084a6
...
@@ -35,7 +35,6 @@ function s.thfilter(c)
...
@@ -35,7 +35,6 @@ function s.thfilter(c)
return
c
:
IsSetCard
(
0x2dc
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x2dc
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ch
=
Duel
.
GetCurrentChain
()
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
...
@@ -56,8 +55,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -56,8 +55,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
elseif
op
==
2
then
elseif
op
==
2
then
if
e
:
IsCostChecked
()
then
if
e
:
IsCostChecked
()
then
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
...
...
script/c101304074.lua
View file @
b36084a6
...
@@ -53,13 +53,18 @@ function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -53,13 +53,18 @@ function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
tdfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
if
sg
:
GetCount
()
<
3
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
tdfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
3
,
nil
)
local
g
=
sg
:
Select
(
tp
,
3
,
3
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
return
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
...
...
script/c101304208.lua
View file @
b36084a6
...
@@ -53,16 +53,19 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -53,16 +53,19 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetFlagEffect
(
1
-
tp
,
id
)
local
ct
=
Duel
.
GetFlagEffect
(
1
-
tp
,
id
)
local
flag
=
false
if
ct
>=
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
ct
>=
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
then
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
flag
=
true
end
end
end
end
if
ct
>=
3
and
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
then
if
ct
>=
3
and
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
then
Duel
.
BreakEffect
()
if
flag
then
Duel
.
BreakEffect
()
end
flag
=
true
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -76,6 +79,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -76,6 +79,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
0
,
1
)
end
end
if
ct
>=
5
then
if
ct
>=
5
then
if
flag
then
Duel
.
BreakEffect
()
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
@@ -84,5 +88,5 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -84,5 +88,5 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
efilter
(
e
,
re
)
function
s
.
efilter
(
e
,
re
)
return
e
:
Get
Own
erPlayer
()
~=
re
:
GetOwnerPlayer
()
and
re
:
IsActivated
()
return
e
:
Get
Handl
erPlayer
()
~=
re
:
GetOwnerPlayer
()
and
re
:
IsActivated
()
end
end
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