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MyCard
pre-release-database-cdb
Commits
a575ce3b
Commit
a575ce3b
authored
Feb 10, 2026
by
wind2009
Browse files
Options
Browse Files
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Fix
parent
afbdb6df
Pipeline
#43023
canceled with stages
in 7 seconds
Changes
5
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1
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5 changed files
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48 deletions
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MZMU.cdb
MZMU.cdb
+0
-0
script/c100259001.lua
script/c100259001.lua
+14
-11
script/c100259002.lua
script/c100259002.lua
+9
-7
script/c100259003.lua
script/c100259003.lua
+25
-23
script/c100259004.lua
script/c100259004.lua
+7
-7
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MZMU.cdb
View file @
a575ce3b
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script/c100259001.lua
View file @
a575ce3b
--Pumpking the King of Grave Ghosts
--Pumpking the King of Grave Ghosts
CATEGORY_SSET
=
0x200000000
--包含盖放魔陷的效果
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
97077563
)
aux
.
AddCodeList
(
c
,
97077563
)
--set
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SSET
)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SSET
+
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
...
@@ -32,18 +33,20 @@ function s.setfilter(c)
...
@@ -32,18 +33,20 @@ function s.setfilter(c)
return
c
:
IsCode
(
97077563
)
and
c
:
IsSSetable
()
return
c
:
IsCode
(
97077563
)
and
c
:
IsSSetable
()
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
REASON_DISCARD
+
REASON_EFFECT
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
setfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SSet
(
tp
,
tc
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
then
if
tc
and
Duel
.
SSet
(
tp
,
tc
)
~=
0
then
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_EFFECT
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
REASON_DISCARD
+
REASON_EFFECT
)
if
dg
:
GetCount
()
>
0
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c100259002.lua
View file @
a575ce3b
--Army of the Haunted
--Army of the Haunted
CATEGORY_SSET
=
0x200000000
--包含盖放魔陷的效果
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
97077563
)
aux
.
AddCodeList
(
c
,
97077563
)
...
@@ -32,13 +33,14 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,13 +33,14 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
()
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
()
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateTo
Effect
(
e
)
then
if
c
:
IsRelateTo
Chain
()
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
...
@@ -54,7 +56,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -54,7 +56,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateTo
Effect
(
e
)
then
if
tc
:
IsRelateTo
Chain
()
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SSet
(
tp
,
tc
)
Duel
.
SSet
(
tp
,
tc
)
end
end
end
end
script/c100259003.lua
View file @
a575ce3b
...
@@ -4,6 +4,7 @@ function s.initial_effect(c)
...
@@ -4,6 +4,7 @@ function s.initial_effect(c)
aux
.
AddCodeList
(
c
,
97077563
)
aux
.
AddCodeList
(
c
,
97077563
)
--search
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
...
@@ -12,7 +13,7 @@ function s.initial_effect(c)
...
@@ -12,7 +13,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
--
disable
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetCategory
(
CATEGORY_DISABLE
)
...
@@ -30,7 +31,8 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -30,7 +31,8 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
c
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
c
,
REASON_COST
+
REASON_DISCARD
)
end
end
function
s
.
filter
(
c
)
function
s
.
filter
(
c
)
return
aux
.
IsCodeOrListed
(
c
,
97077563
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
(
c
:
IsCode
(
c
,
97077563
)
or
aux
.
IsCodeListed
(
c
,
97077563
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
))
and
c
:
IsAbleToHand
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
@@ -57,18 +59,19 @@ end
...
@@ -57,18 +59,19 @@ end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsAttackPos
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
if
tc
:
IsType
(
TYPE_EFFECT
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_EN
D
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDAR
D
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e3
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
...
@@ -79,7 +82,6 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,7 +82,6 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
e4
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e4
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
tc
:
RegisterEffect
(
e4
)
tc
:
RegisterEffect
(
e4
)
end
end
end
Duel
.
AdjustInstantly
()
Duel
.
AdjustInstantly
()
if
not
tc
:
IsImmuneToEffect
(
e
)
then
if
not
tc
:
IsImmuneToEffect
(
e
)
then
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
...
@@ -87,7 +89,7 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,7 +89,7 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e5
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e5
:
SetValue
(
1
)
e5
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e5
)
tc
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
local
e6
=
e5
:
Clone
()
...
...
script/c100259004.lua
View file @
a575ce3b
...
@@ -4,19 +4,19 @@ function s.initial_effect(c)
...
@@ -4,19 +4,19 @@ function s.initial_effect(c)
aux
.
AddCodeList
(
c
,
97077563
)
aux
.
AddCodeList
(
c
,
97077563
)
--destroy
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
36609518
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_ACTIVATE_CONDITION
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_ACTIVATE_CONDITION
)
e1
:
SetCountLimit
(
1
,
36609518
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
descon
)
e1
:
SetCondition
(
s
.
descon
)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetOperation
(
s
.
desop
)
e1
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--get effect
--get effect
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
29601381
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_XMATERIAL
)
e2
:
SetType
(
EFFECT_TYPE_XMATERIAL
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
(
c
:
IsRace
(
RACE_ZOMBIE
)
and
not
c
:
IsCode
(
id
)
)
or
c
:
IsCode
(
97077563
))
return
c
:
IsFaceup
()
and
(
c
:
IsRace
(
RACE_ZOMBIE
)
and
not
c
:
IsCode
(
id
)
or
c
:
IsCode
(
97077563
))
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
@@ -40,7 +40,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -40,7 +40,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateTo
Effect
(
e
)
then
if
tc
:
IsRelateTo
Chain
()
and
tc
:
IsOnField
(
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
...
...
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