Commit 9dbcb1b7 authored by Amiya's avatar Amiya

Merge branch 'master' of git.moenext.com:mycard/pre-release-database-cdb

parents 71cdbdaa 7825a971
Pipeline #42547 passed with stages
in 2 minutes and 42 seconds
No preview for this file type
#created by ygomobile #created by ygomobile
100256001 100256001
100256002
100256004 100256004
100256006
100256007 100256007
100256008
100256010 100256010
100256011
100256013 100256013
100256014
100256016 100256016
100256017
100256019 100256019
100256025 100256025
\ No newline at end of file
--増殖するクリボー! --増殖するクリボー
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,46986414) aux.AddCodeList(c,46986414)
...@@ -81,18 +81,19 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -81,18 +81,19 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tc=g:GetFirst() local oc=g:GetFirst()
if tc then if oc then
local res=true local res=true
if tc:IsAbleToHand() and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then if oc:IsAbleToHand() and (not oc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(oc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,oc)
res=tc:IsLocation(LOCATION_HAND) res=oc:IsLocation(LOCATION_HAND)
else else
res=Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 res=Duel.SpecialSummon(oc,0,tp,tp,false,false,POS_FACEUP)>0
end end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and res and tc:IsRelateToChain() and tc:IsControler(1-tp) and tc:IsFaceup() and not tc:IsImmuneToEffect(e) then if tc and res and tc:IsRelateToChain() and tc:IsControler(1-tp) and tc:IsFaceup() and Duel.SelectYesNo(tp,aux.Stringid(id,2))
and not tc:IsImmuneToEffect(e) then
Duel.BreakEffect() Duel.BreakEffect()
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
--ハネクリボー•サバティエルLV10 --ハネクリボー・サバティエル LV10
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--search --search
...@@ -18,7 +18,7 @@ function s.initial_effect(c) ...@@ -18,7 +18,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_DRAW_PHASE+TIMING_STANDBY_PHASE+TIMING_MAIN_END+TIMING_BATTLE_START+TIMING_ATTACK+TIMING_BATTLE_END+TIMING_END_PHASE) e2:SetHintTiming(0,TIMING_DRAW_PHASE+TIMING_MAIN_END+TIMING_BATTLE_START+TIMING_ATTACK+TIMING_BATTLE_END+TIMING_END_PHASE)
e2:SetRange(LOCATION_HAND) e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetCondition(s.spcon) e2:SetCondition(s.spcon)
......
--スタージャンクシンクロン --スタージャンクシンクロン
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,60800381) aux.AddCodeList(c,60800381)
...@@ -75,8 +75,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -75,8 +75,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
end end
end end
Duel.SpecialSummonComplete()
end end
Duel.SpecialSummonComplete()
end end
function s.splimit(e,c) function s.splimit(e,c)
return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA) return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment