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pre-release-database-cdb
Commits
7c731d61
Commit
7c731d61
authored
Sep 18, 2025
by
wind2009
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'fix-new-cards' into 'master'
fix new cards See merge request
!233
parents
8374ec2a
080d37f4
Pipeline
#40660
passed with stages
in 3 minutes and 39 seconds
Changes
5
Pipelines
2
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Showing
5 changed files
with
16 additions
and
16 deletions
+16
-16
DOOD-EN.cdb
DOOD-EN.cdb
+0
-0
script/c100250206.lua
script/c100250206.lua
+1
-0
script/c100250208.lua
script/c100250208.lua
+5
-1
script/c101302089.lua
script/c101302089.lua
+4
-2
script/c101302092.lua
script/c101302092.lua
+6
-13
No files found.
DOOD-EN.cdb
View file @
7c731d61
No preview for this file type
script/c100250206.lua
View file @
7c731d61
...
@@ -81,6 +81,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -81,6 +81,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
local
tg
=
g
:
Filter
(
s
.
desfilter
,
nil
,
e
:
GetLabel
())
local
tg
=
g
:
Filter
(
s
.
desfilter
,
nil
,
e
:
GetLabel
())
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
...
...
script/c100250208.lua
View file @
7c731d61
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetCondition
(
aux
.
bdo
con
)
e2
:
SetCondition
(
s
.
dr
con
)
e2
:
SetTarget
(
s
.
drtg
)
e2
:
SetTarget
(
s
.
drtg
)
e2
:
SetOperation
(
s
.
drop
)
e2
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
@@ -68,6 +68,10 @@ end
...
@@ -68,6 +68,10 @@ end
function
s
.
value
(
e
,
c
)
function
s
.
value
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_REMOVED
,
LOCATION_REMOVED
,
nil
)
*
200
return
Duel
.
GetMatchingGroupCount
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_REMOVED
,
LOCATION_REMOVED
,
nil
)
*
200
end
end
function
s
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsRelateToBattle
()
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
...
...
script/c101302089.lua
View file @
7c731d61
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMING_EQUIP
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMING_EQUIP
)
...
@@ -25,8 +25,10 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -25,8 +25,10 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
c
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
c
,
tp
)
if
g
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
if
g
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
e
:
SetCategory
(
CATEGORY_DESTROY
|
CATEGORY_TOHAND
|
CATEGORY_GRAVE_ACTION
)
e
:
SetLabel
(
1
)
e
:
SetLabel
(
1
)
else
else
e
:
SetCategory
(
CATEGORY_DESTROY
)
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
...
@@ -40,7 +42,7 @@ end
...
@@ -40,7 +42,7 @@ end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
e
:
GetLabel
()
==
1
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsOnField
()
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
e
:
GetLabel
()
==
1
then
local
b1
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
stfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
stfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
...
...
script/c101302092.lua
View file @
7c731d61
--R.B. Ga10 Pile Bunker
--R.B. Ga10 Pile Bunker
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
32216688
)
aux
.
AddCodeList
(
c
,
32216688
)
--"R.B. The Brute Blues"
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCondition
(
s
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
destroy
--
Destroy all cards your opponent controls and this card
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
...
@@ -33,16 +33,9 @@ function s.spcon(e,c)
...
@@ -33,16 +33,9 @@ function s.spcon(e,c)
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
s
.
ecfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
32216688
)
and
c
:
IsType
(
TYPE_LINK
)
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
lg
=
Duel
.
GetMatchingGroup
(
s
.
ecfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
bc
,
oc
=
Duel
.
GetBattleMonster
(
tp
)
local
lg2
=
Group
.
CreateGroup
()
return
bc
and
oc
and
bc
:
IsCode
(
32216688
)
and
bc
:
GetLinkedGroup
():
IsContains
(
e
:
GetHandler
())
for
lc
in
aux
.
Next
(
lg
)
do
lg2
:
Merge
(
lc
:
GetLinkedGroup
())
end
return
lg2
and
lg2
:
IsContains
(
e
:
GetHandler
())
and
Duel
.
GetAttacker
():
GetControler
()
~=
tp
end
end
function
s
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1500
)
end
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1500
)
end
...
@@ -57,8 +50,8 @@ end
...
@@ -57,8 +50,8 @@ end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_ONFIELD
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_ONFIELD
)
if
c
:
IsRelateToChain
()
then
if
c
:
IsRelateToChain
()
and
#
g
>
0
then
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
end
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
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