Commit 774f5551 authored by wind2009's avatar wind2009

Fix

parent 36edfd41
Pipeline #32258 failed with stages
in 2 minutes and 5 seconds
...@@ -43,7 +43,8 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,7 +43,8 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
local g1=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil) local g1=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
if Duel.SendtoGrave(g,REASON_EFFECT) and #g1>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then if Duel.SendtoGrave(g,REASON_EFFECT)>0 and g:IsExists(Card.IsLocation,1,nil,LOCATION_GRAVE)
and #g1>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g1:Select(tp,1,1,nil) local sg=g1:Select(tp,1,1,nil)
......
...@@ -3,28 +3,33 @@ local s,id,o=GetID() ...@@ -3,28 +3,33 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_REMOVE) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CAN_FORBIDDEN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CAN_FORBIDDEN)
e1:SetCondition(s.condition)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function s.condition(e,tp,eg,ep,ev,re,r,rp) function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp return Duel.GetTurnPlayer()==tp
and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) and Duel.IsMainPhase()
and not Duel.CheckPhaseActivity() and not Duel.CheckPhaseActivity()
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsAbleToRemove(tp,POS_FACEDOWN) return c:IsAbleToRemove(tp,POS_FACEDOWN)
end end
function s.tgfilter(c)
return c:IsFaceup() and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end
local ct=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler(),tp)+Math.floor(Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_EXTRA,0,1,nil,tp)/6) local ct=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler(),tp)+math.floor(Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_EXTRA,0,1,nil,tp)/6)
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return ct>0 and Duel.IsExistingTarget(s.tgfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,e:GetHandler()) local g=Duel.SelectTarget(tp,s.tgfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end end
function s.gcheck(g,ct) function s.gcheck(g,ct)
...@@ -35,7 +40,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +40,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then if g:GetCount()>0 then
local tg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_HAND+LOCATION_EXTRA,0,nil,tp) local tg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_HAND+LOCATION_EXTRA,0,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=tg:SelectSubGroup(tp,s.gcheck,false,1,99,g:GetCount()) local sg=tg:SelectSubGroup(tp,s.gcheck,false,1,127,g:GetCount())
if sg:GetCount()>0 and Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT) then if sg:GetCount()>0 and Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
......
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