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pre-release-database-cdb
Commits
62ae5a10
Commit
62ae5a10
authored
Oct 13, 2023
by
fallenstardust
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add 真次世代水精灵Script
微调cdb描述
parent
24e25fe2
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script/c100211052.lua
script/c100211052.lua
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test-release.cdb
test-release.cdb
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script/c100211052.lua
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62ae5a10
--真次世代水精灵
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--change
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
s
.
cgcost
)
e1
:
SetOperation
(
s
.
cgop
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
end
--change
function
s
.
cgfilter
(
c
,
mc
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x2
)
and
c
:
IsAbleToRemove
()
and
not
c
:
IsAttribute
(
mc
:
GetAttribute
())
end
function
s
.
cgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
:
GetHandler
())
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
e
:
SetLabelObject
(
g
:
GetFirst
())
end
function
s
.
cgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
e
:
GetLabelObject
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
local
att
=
tc
:
GetAttribute
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_ADD_ATTRIBUTE
)
e1
:
SetValue
(
att
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
if
c
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_TUNER
)
and
not
c
:
IsType
(
TYPE_TUNER
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_ADD_TYPE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
TYPE_TUNER
)
c
:
RegisterEffect
(
e2
)
end
end
--to hand
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x2
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tgfilter
(
chkc
)
and
chkc
~=
c
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
and
c
:
IsAbleToHand
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
and
Duel
.
SetTargetCard
(
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
2
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_TO_GRAVE_REDIRECT
)
e3
:
SetTargetRange
(
0xff
,
0
)
e3
:
SetValue
(
LOCATION_REMOVED
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
test-release.cdb
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62ae5a10
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