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pre-release-database-cdb
Commits
5e42154d
Commit
5e42154d
authored
Jun 05, 2024
by
Amiya
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parent
4d25f6e6
Pipeline
#27529
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in 52 seconds
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script/c100222012.lua
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5e42154d
--ブレイク・ザ・シール
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetTarget
(
s
.
totg
)
e2
:
SetOperation
(
s
.
toop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCost
(
s
.
thcost
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e4
:
SetCategory
(
CATEGORY_HANDES
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetCountLimit
(
1
,
id
+
o
)
e4
:
SetCondition
(
s
.
thcon2
)
e4
:
SetCost
(
s
.
thcost2
)
e4
:
SetTarget
(
s
.
thtg2
)
e4
:
SetOperation
(
s
.
thop2
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
tofilter
(
c
,
tp
)
return
c
:
IsCode
(
id
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
end
function
s
.
totg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
tofilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
end
function
s
.
toop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
tofilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
id
)
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToGraveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
c
,
tp
)
+
c
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x40
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
thcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
s
.
cpfilter
(
c
)
return
c
:
IsSetCard
(
0x40
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
end
function
s
.
thcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
cpfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
ct
>
5
then
ct
=
5
end
if
chk
==
0
then
return
#
g
>
0
and
ct
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
sg
=
g
:
Select
(
tp
,
1
,
ct
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ShuffleHand
(
tp
)
e
:
SetLabel
(
#
sg
)
end
function
s
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
ct
=
e
:
GetLabel
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
ct
,
0
,
0
)
end
function
s
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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