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pre-release-database-cdb
Commits
5c9b52fe
Commit
5c9b52fe
authored
Nov 21, 2024
by
wind2009
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Fix 銀河超航行
parent
c6037eec
Pipeline
#31281
failed with stages
in 1 minute and 50 seconds
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script/c100233013.lua
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script/c100233013.lua
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5c9b52fe
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -26,18 +27,21 @@ function s.initial_effect(c)
...
@@ -26,18 +27,21 @@ function s.initial_effect(c)
aux
.
RegisterMergedDelayedEvent
(
c
,
id
,
EVENT_REMOVE
)
aux
.
RegisterMergedDelayedEvent
(
c
,
id
,
EVENT_REMOVE
)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
+
ATTRIBUTE_LIGHT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsFaceup
Ex
()
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
+
ATTRIBUTE_LIGHT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_REMOVED
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsFaceup
()
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsFaceup
()
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
eg
:
Filter
(
s
.
spfilter
,
nil
,
e
,
tp
)
local
g
=
eg
:
Filter
(
s
.
spfilter
,
nil
,
e
,
tp
)
...
...
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