Commit 55502bf8 authored by zengsxing's avatar zengsxing

add Theia, the Primal Being

parent 9fbbf129
Pipeline #29598 passed with stages
in 1 minute and 12 seconds
--Theia, the Primal Being
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(s.checkop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_HAND)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,id)
e3:SetCost(s.spcost)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if eg:IsContains(c) then return end
for p=0,1 do
if eg:IsExists(Card.IsSummonPlayer,1,nil,p) then
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,p)
end
end
local tptable=table.pack(c:GetFlagEffectLabel(id))
local tpvalue={0,0}
for i,v in ipairs(tptable) do
if v==0 then
tpvalue[1]=tpvalue[1]+1
elseif v==1 then
tpvalue[2]=tpvalue[2]+1
end
end
for p=0,1 do
if tpvalue[p+1]<4 then
--spsummon count limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_COUNT_LIMIT)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,1)
e1:SetValue(4-tpvalue[p+1])
e1:SetLabel(p)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
elseif tpvalue[p+1]==4 then
--disable summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,1)
e2:SetLabel(p)
e2:SetTarget(s.splimit)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_SUMMON)
c:RegisterEffect(e3)
end
end
end
function s.splimit(e,c,sp,st)
return sp==e:GetLabel()
end
function s.relgoal(sg,tp)
Duel.SetSelectedCard(sg)
return sg:CheckWithSumGreater(Card.GetLevel,11) and aux.mzctcheckrel(sg,tp)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local mg=Duel.GetReleaseGroup(tp):Filter(Card.IsType,nil,TYPE_MONSTER)
if chk==0 then return mg:CheckSubGroup(s.relgoal,1,12,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local sg=mg:SelectSubGroup(tp,s.relgoal,false,1,12,tp)
aux.UseExtraReleaseCount(sg,tp)
Duel.Release(sg,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) and not Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,0,1,e:GetHandler()) and Duel.GetMatchingGroupCount(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local tg=g:GetMaxGroup(Card.GetAttack)
if tg:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=tg:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.Destroy(sg,REASON_EFFECT)
else Duel.Destroy(tg,REASON_EFFECT) end
end
end
end
\ No newline at end of file
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