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pre-release-database-cdb
Commits
4d1e4dd0
Commit
4d1e4dd0
authored
Nov 12, 2025
by
wind2009
Browse files
Options
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Plain Diff
Fix
parent
e603ad16
Pipeline
#41604
passed with stages
in 2 minutes and 48 seconds
Changes
10
Pipelines
1
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Inline
Side-by-side
Showing
10 changed files
with
46 additions
and
34 deletions
+46
-34
BLAD.cdb
BLAD.cdb
+0
-0
pack/2026-01-24 BLAD.ydk
pack/2026-01-24 BLAD.ydk
+9
-0
script/c100254202.lua
script/c100254202.lua
+1
-1
script/c101304201.lua
script/c101304201.lua
+7
-3
script/c101304202.lua
script/c101304202.lua
+3
-3
script/c101304203.lua
script/c101304203.lua
+2
-3
script/c101304204.lua
script/c101304204.lua
+4
-2
script/c101304205.lua
script/c101304205.lua
+2
-3
script/c101304206.lua
script/c101304206.lua
+17
-17
script/c101304207.lua
script/c101304207.lua
+1
-2
No files found.
BLAD.cdb
View file @
4d1e4dd0
No preview for this file type
pack/2026-01-24 BLAD.ydk
0 → 100644
View file @
4d1e4dd0
#created by ygomobile
101304201
101304202
101304203
101304204
101304205
101304206
101304207
101304208
\ No newline at end of file
script/c100254202.lua
View file @
4d1e4dd0
script/c101304201.lua
View file @
4d1e4dd0
...
@@ -82,7 +82,7 @@ function s.sumop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -82,7 +82,7 @@ function s.sumop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
s
.
lvfilter
(
c
)
function
s
.
lvfilter
(
c
)
return
c
:
IsType
(
TYPE_TUNER
)
and
c
:
GetLevel
()
>
0
and
not
c
:
IsLevel
(
1
)
and
c
:
IsFaceup
()
return
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsLevelAbove
(
2
)
and
not
c
:
IsLevel
(
1
)
and
c
:
IsFaceup
()
end
end
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
lvfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
lvfilter
(
chkc
)
end
...
@@ -90,11 +90,15 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -90,11 +90,15 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
6
,
nil
)
Duel
.
SelectTarget
(
tp
,
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
6
,
nil
)
end
end
function
s
.
lvopfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsLevel
(
1
)
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
Get
ChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToChain
,
nil
):
Filter
(
Card
.
IsFaceup
,
nil
):
Filter
(
aux
.
NOT
(
Card
.
IsLevel
),
nil
,
1
):
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
local
g
=
Duel
.
Get
TargetsRelateToChain
():
Filter
(
s
.
lvopfilter
,
nil
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
...
...
script/c101304202.lua
View file @
4d1e4dd0
...
@@ -15,7 +15,7 @@ function s.initial_effect(c)
...
@@ -15,7 +15,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
@@ -34,7 +34,7 @@ function s.initial_effect(c)
...
@@ -34,7 +34,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsFace
up
()
and
not
(
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsType
(
TYPE_SYNCHRO
))
or
c
:
IsFacedown
(
)
return
c
:
IsFace
down
()
or
not
(
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
script/c101304203.lua
View file @
4d1e4dd0
...
@@ -73,8 +73,7 @@ function s.lvop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -73,8 +73,7 @@ function s.lvop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
and
(
e
:
GetHandler
():
GetReasonCard
():
IsCode
(
70902743
)
and
aux
.
IsCodeOrListed
(
e
:
GetHandler
():
GetReasonCard
(),
70902743
)
or
aux
.
IsCodeListed
(
e
:
GetHandler
():
GetReasonCard
(),
70902743
))
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
...
...
script/c101304204.lua
View file @
4d1e4dd0
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
AssaultModeLimit
)
e1
:
SetValue
(
aux
.
AssaultModeLimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
negat
e
--
remov
e
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_REMOVE
)
e2
:
SetCategory
(
CATEGORY_REMOVE
)
...
@@ -51,6 +51,7 @@ function s.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -51,6 +51,7 @@ function s.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
end
if
Duel
.
Remove
(
c
,
0
,
REASON_COST
+
REASON_TEMPORARY
)
~=
0
and
c
:
GetOriginalCode
()
==
id
then
if
Duel
.
Remove
(
c
,
0
,
REASON_COST
+
REASON_TEMPORARY
)
~=
0
and
c
:
GetOriginalCode
()
==
id
then
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
@@ -76,6 +77,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -76,6 +77,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
end
...
...
script/c101304205.lua
View file @
4d1e4dd0
...
@@ -23,7 +23,6 @@ function s.initial_effect(c)
...
@@ -23,7 +23,6 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetCondition
(
s
.
spcon
)
...
...
script/c101304206.lua
View file @
4d1e4dd0
...
@@ -43,24 +43,24 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,24 +43,24 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
if
tc
:
IsAbleToHand
()
and
(
not
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
spf
=
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
ft
>
0
or
ft
<=
0
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
if
tc
:
IsAbleToHand
()
and
(
not
spf
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
else
elseif
spf
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
end
...
...
script/c101304207.lua
View file @
4d1e4dd0
...
@@ -18,7 +18,6 @@ function s.initial_effect(c)
...
@@ -18,7 +18,6 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e2
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
s
.
atkcon
)
e2
:
SetCondition
(
s
.
atkcon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetOperation
(
s
.
atkop
)
e2
:
SetOperation
(
s
.
atkop
)
...
...
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