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pre-release-database-cdb
Commits
43ac54af
Commit
43ac54af
authored
Apr 20, 2024
by
Amiya
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新卡
parent
0766ebd5
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script/c101205080.lua
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43ac54af
--三位一体
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
settg
)
e2
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
)
<
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
0
,
LOCATION_MZONE
+
LOCATION_HAND
,
nil
)
and
Duel
.
GetCurrentPhase
()
==
PHASE_END
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
2
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
3
,
tp
,
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
2
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
thfilter1
(
c
,
tp
)
return
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_MONSTER
)
==
TYPE_MONSTER
and
Duel
.
IsExistingTarget
(
s
.
thfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
,
c
)
end
function
s
.
thfilter2
(
c
,
tp
,
oc
)
return
not
c
:
IsOriginalCodeRule
(
oc
:
GetOriginalCode
())
and
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_MONSTER
)
==
TYPE_MONSTER
and
Duel
.
IsExistingTarget
(
s
.
thfilter3
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
,
oc
,
c
)
end
function
s
.
thfilter3
(
c
,
tp
,
oc
,
tc
)
return
not
c
:
IsOriginalCodeRule
(
oc
:
GetOriginalCode
(),
tc
:
GetOriginalCode
())
and
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_MONSTER
)
==
TYPE_MONSTER
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
tp
,
oc
,
tc
,
c
)
end
function
s
.
setfilter
(
c
,
tp
,
oc
,
tc
,
sc
)
return
aux
.
IsCodeListed
(
c
,
oc
:
GetOriginalCode
())
and
aux
.
IsCodeListed
(
c
,
tc
:
GetOriginalCode
())
and
aux
.
IsCodeListed
(
c
,
sc
:
GetOriginalCode
())
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
thfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
oc
=
g
:
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
,
oc
)
local
tc
=
g
:
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter3
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
,
oc
,
tc
)
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
tg
:
GetCount
()
~=
3
then
return
end
local
oc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetNext
()
local
sc
=
tg
:
GetNext
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
,
oc
,
tc
,
sc
)
if
g
:
GetCount
()
>
0
then
Duel
.
SSet
(
tp
,
g
:
GetFirst
())
end
end
\ No newline at end of file
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