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pre-release-database-cdb
Commits
3b1d135d
Commit
3b1d135d
authored
Nov 21, 2024
by
Amiya
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parent
4c0ba4d3
Pipeline
#31293
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in 1 minute and 15 seconds
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script/c100233018.lua
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script/c100233018.lua
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3b1d135d
--
龙王绝火 琐罗亚
--
竜王絶火ゾロア
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x150
),
s
.
mfilter
,
true
)
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x150
),
s
.
mfilter
,
true
)
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
...
@@ -13,6 +14,7 @@ function s.initial_effect(c)
...
@@ -13,6 +14,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
eqtg
)
e1
:
SetTarget
(
s
.
eqtg
)
e1
:
SetOperation
(
s
.
eqop
)
e1
:
SetOperation
(
s
.
eqop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--disable
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetCategory
(
CATEGORY_DISABLE
)
...
@@ -30,7 +32,7 @@ function s.mfilter(c)
...
@@ -30,7 +32,7 @@ function s.mfilter(c)
return
c
:
IsFusionType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
return
c
:
IsFusionType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
end
end
function
s
.
eqfilter
(
c
,
tp
)
function
s
.
eqfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
return
c
:
IsType
(
TYPE_
EFFECT
)
and
c
:
IsType
(
TYPE_
MONSTER
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsControler
(
tp
)
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsControler
(
tp
)
or
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
1
-
tp
))
or
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
1
-
tp
))
end
end
...
@@ -53,15 +55,15 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,15 +55,15 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x150
)
and
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_MONSTER
)
~=
0
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0x150
)
and
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_MONSTER
)
~=
0
and
c
:
IsAbleToGraveAsCost
()
end
end
function
s
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_
HAND
+
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_
HAND
+
LOCATION_
ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
@@ -71,7 +73,7 @@ end
...
@@ -71,7 +73,7 @@ end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateEffect
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
Duel
.
NegateEffect
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
...
...
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