Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
pre-release-database-cdb
Commits
2eaf07a8
Commit
2eaf07a8
authored
Dec 28, 2025
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Update 神書の使いラハムゥ
parent
8c4f0622
Pipeline
#42208
passed with stages
in 2 minutes and 36 seconds
Changes
4
Pipelines
1
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
6 additions
and
5 deletions
+6
-5
BLZD.cdb
BLZD.cdb
+0
-0
pack/2026-01-24 BLZD.ydk
pack/2026-01-24 BLZD.ydk
+1
-0
pics/101304051.jpg
pics/101304051.jpg
+0
-0
script/c101304051.lua
script/c101304051.lua
+5
-5
No files found.
BLZD.cdb
View file @
2eaf07a8
No preview for this file type
pack/2026-01-24 BLZD.ydk
View file @
2eaf07a8
...
@@ -27,6 +27,7 @@
...
@@ -27,6 +27,7 @@
101304048
101304048
101304049
101304049
101304050
101304050
101304051
101304207
101304207
101304053
101304053
101304054
101304054
...
...
pics/101304051.jpg
0 → 100644
View file @
2eaf07a8
113 KB
script/c101304051.lua
View file @
2eaf07a8
...
@@ -22,12 +22,13 @@ function s.initial_effect(c)
...
@@ -22,12 +22,13 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e1
:
SetCondition
(
s
.
sumcon
)
e1
:
SetCondition
(
s
.
sumcon
)
e2
:
SetTarget
(
s
.
sumtg
)
e2
:
SetTarget
(
s
.
sumtg
)
e2
:
SetOperation
(
s
.
sumop
)
e2
:
SetOperation
(
s
.
sumop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--d
ar
w
--d
ra
w
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e3
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
...
@@ -51,12 +52,11 @@ function s.sumfilter(c)
...
@@ -51,12 +52,11 @@ function s.sumfilter(c)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSummonable
(
true
,
nil
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSummonable
(
true
,
nil
)
end
end
function
s
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
IsMainPhase
()
end
end
function
s
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSummon
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanSummon
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
end
function
s
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment