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pre-release-database-cdb
Commits
2ad3dfa9
You need to sign in or sign up before continuing.
Commit
2ad3dfa9
authored
Dec 21, 2024
by
wind2009
Browse files
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Fix
parent
ef871c41
Pipeline
#31899
passed with stages
in 1 minute and 27 seconds
Changes
4
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4 changed files
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69 deletions
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-69
SUDA-EN.cdb
SUDA-EN.cdb
+0
-0
pics/101207092.jpg
pics/101207092.jpg
+0
-0
script/c101207094.lua
script/c101207094.lua
+21
-64
script/c101207095.lua
script/c101207095.lua
+4
-5
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script/c101207094.lua
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2ad3dfa9
...
...
@@ -11,17 +11,6 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--cost
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_DAMAGE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetTarget
(
s
.
target2
)
e2
:
SetOperation
(
s
.
activate2
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
costfilter
(
c
,
tp
)
return
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
...
...
@@ -40,14 +29,30 @@ function s.spfilter(c,e,tp)
return
c
:
IsSetCard
(
0x2c4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
--- comment
--- @param e Effect
--- @param tp any
--- @param eg any
--- @param ep any
--- @param ev any
--- @param re any
--- @param r any
--- @param rp any
--- @param chk any
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
true
if
chk
==
0
then
return
b1
or
b2
end
if
b1
and
b2
and
e
:
IsCostChecked
()
and
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
costfilter
,
1
,
REASON_COST
,
true
,
nil
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
costfilter
,
1
,
1
,
REASON_COST
,
true
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
e
:
SetLabel
(
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
op
=
0
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
true
...
...
@@ -62,56 +67,8 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
op
=
1
end
end
local
b2
=
true
b3
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
if
b2
and
(
op
==
0
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
)))
then
if
op
~=
0
then
Duel
.
BreakEffect
()
end
Duel
.
Damage
(
tp
,
800
,
REASON_EFFECT
)
if
b3
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
e
:
GetHandler
()
if
tc
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
Duel
.
SpecialSummonComplete
()
end
end
end
end
function
s
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
activate2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
op
=
0
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
if
b1
then
if
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
op
=
1
end
end
local
b2
=
true
b3
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
if
b2
and
(
op
==
0
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
)))
then
local
b3
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
if
b2
and
(
op
==
0
or
e
:
GetLabel
()
==
1
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
)))
then
if
op
~=
0
then
Duel
.
BreakEffect
()
end
...
...
@@ -119,7 +76,7 @@ function s.activate2(e,tp,eg,ep,ev,re,r,rp)
if
b3
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
@@ -127,7 +84,7 @@ function s.activate2(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
Duel
.
SpecialSummonComplete
()
end
...
...
script/c101207095.lua
View file @
2ad3dfa9
...
...
@@ -19,26 +19,25 @@ function s.gfilter(g)
return
g
:
GetCount
()
<
3
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
Card
.
IsRace
,
nil
,
RACE_REPTILE
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
s
.
filter
,
e
,
tp
,
mg1
,
nil
,
Card
.
GetLevel
,
"Equal"
)
aux
.
GCheckAdditional
=
s
.
gfilter
local
b2
=
Duel
.
IsExistingMatchingCard
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
s
.
filter
,
e
,
tp
,
mg1
,
mg2
,
Card
.
GetLevel
,
"Equal"
)
aux
.
GCheckAdditional
=
nil
if
chk
==
0
then
return
b1
and
(
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
or
not
c
:
IsCostChecked
())
or
b2
and
(
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
or
not
c
:
IsCostChecked
())
end
if
chk
==
0
then
return
b1
and
(
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
or
not
e
:
IsCostChecked
())
or
b2
and
(
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
or
not
e
:
IsCostChecked
())
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
1
)},
{
b2
,
aux
.
Stringid
(
id
,
2
)})
if
op
==
1
then
if
not
c
:
IsCostChecked
()
then
if
not
e
:
IsCostChecked
()
then
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
e
:
SetOperation
(
s
.
spop1
)
elseif
op
==
2
then
if
not
c
:
IsCostChecked
()
then
if
not
e
:
IsCostChecked
()
then
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
...
...
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