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pre-release-database-cdb
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pre-release-database-cdb
Commits
29e35361
Commit
29e35361
authored
Sep 12, 2024
by
wind2009
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Fix ジュラック・ヴォルケーノ
parent
1e25b352
Pipeline
#29728
passed with stages
in 1 minute and 26 seconds
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1
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1
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script/c100227030.lua
script/c100227030.lua
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script/c100227030.lua
View file @
29e35361
...
...
@@ -44,15 +44,32 @@ function s.initial_effect(c)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_CHAINING
)
ge1
:
SetOperation
(
s
.
checkop
)
ge1
:
SetOperation
(
s
.
checkop
1
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
ge1
:
Clone
()
ge2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
ge2
:
SetOperation
(
s
.
checkop2
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
and
re
:
GetHandlerPlayer
()
then
function
s
.
checkop
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
and
re
:
GetHandlerPlayer
()
and
re
:
IsActiveType
(
TYPE_MONSTER
)
then
Duel
.
RegisterFlagEffect
(
re
:
GetHandlerPlayer
(),
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
s
.
checkop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
and
re
:
GetHandlerPlayer
()
and
re
:
IsActiveType
(
TYPE_MONSTER
)
then
local
ct
=
Duel
.
GetFlagEffect
(
re
:
GetHandlerPlayer
(),
id
)
Duel
.
ResetFlagEffect
(
re
:
GetHandlerPlayer
(),
id
)
if
ct
>
1
then
local
ra
=
0
while
ra
<
ct
do
Duel
.
RegisterFlagEffect
(
re
:
GetHandlerPlayer
(),
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
ra
=
ra
+
1
end
end
end
end
function
s
.
dfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DINOSAUR
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
...
...
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