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pre-release-database-cdb
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pre-release-database-cdb
Commits
2656f3ec
Commit
2656f3ec
authored
Sep 15, 2024
by
zengsxing
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add 結束と絆の超魔導剣士
parent
aba3aa60
Pipeline
#29782
passed with stages
in 1 minute and 12 seconds
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script/c101207000.lua
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2656f3ec
--結束と絆の超魔導剣士
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
s
.
synfilter
),
1
)
c
:
EnableReviveLimit
()
--indes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
aux
.
indoval
)
c
:
RegisterEffect
(
e1
)
--cannot target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e2
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e2
)
--Atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
s
.
atkcon
)
e3
:
SetValue
(
s
.
atkval
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e4
)
--negate spell
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e5
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetCode
(
EVENT_CHAINING
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
s
.
negcon
)
e5
:
SetTarget
(
s
.
negtg
)
e5
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e5
)
end
function
s
.
synfilter
(
c
)
return
c
:
GetBaseAttack
()
==
2500
and
c
:
GetBaseDefense
()
==
2500
end
function
s
.
atkcon
(
e
)
local
c
=
e
:
GetHandler
()
return
c
:
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_GRAVE
,
0
)
>=
25
end
function
s
.
atkval
(
e
,
c
)
return
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_GRAVE
+
LOCATION_MZONE
,
LOCATION_GRAVE
+
LOCATION_MZONE
)
*
100
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_GRAVE
)
>=
25
and
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
return
ep
~=
tp
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
s
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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