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pre-release-database-cdb
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pre-release-database-cdb
Commits
246f5ae5
Commit
246f5ae5
authored
Mar 14, 2026
by
wind2009
Browse files
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Fix
parent
5496effb
Pipeline
#43724
passed with stages
in 2 minutes and 51 seconds
Changes
7
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1
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7 changed files
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18 additions
and
16 deletions
+18
-16
CORI.cdb
CORI.cdb
+0
-0
script/c100257015.lua
script/c100257015.lua
+3
-2
script/c101305018.lua
script/c101305018.lua
+3
-1
script/c101305019.lua
script/c101305019.lua
+2
-3
script/c101305037.lua
script/c101305037.lua
+1
-1
script/c101305057.lua
script/c101305057.lua
+7
-7
script/c101305073.lua
script/c101305073.lua
+2
-2
No files found.
CORI.cdb
View file @
246f5ae5
No preview for this file type
script/c100257015.lua
View file @
246f5ae5
...
@@ -45,7 +45,8 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -45,7 +45,8 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
sg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
sg
:
GetCount
(),
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
Duel
.
GetTargetsRelateToChain
(),
REASON_EFFECT
)
local
sg
=
Duel
.
GetTargetsRelateToChain
():
Filter
(
Card
.
IsOnField
,
nil
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
1
-
tp
return
ep
==
1
-
tp
...
...
script/c101305018.lua
View file @
246f5ae5
...
@@ -87,8 +87,10 @@ function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,8 +87,10 @@ function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_XYZ_LEVEL
)
e1
:
SetCode
(
EFFECT_XYZ_LEVEL
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
s
.
xyzlv
)
e1
:
SetValue
(
s
.
xyzlv
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
...
...
script/c101305019.lua
View file @
246f5ae5
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCondition
(
s
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--se
arch
--se
t
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SSET
)
e2
:
SetCategory
(
CATEGORY_SSET
)
...
@@ -49,7 +49,6 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -49,7 +49,6 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
...
...
script/c101305037.lua
View file @
246f5ae5
script/c101305057.lua
View file @
246f5ae5
--RUM
-
幻影騎士団レクイエム
--RUM
-
幻影騎士団レクイエム
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -12,8 +13,7 @@ function s.initial_effect(c)
...
@@ -12,8 +13,7 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
cfilter
(
c
,
e
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
local
rk
=
c
:
GetRank
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
end
end
...
@@ -34,15 +34,15 @@ function s.xyzfilter(c,e,tp,mc,rk)
...
@@ -34,15 +34,15 @@ function s.xyzfilter(c,e,tp,mc,rk)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
mc
,
c
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
mc
,
c
)
>
0
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
tp
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
s
.
spfilter
(
chkc
,
e
,
tp
,
g
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
s
.
spfilter
(
chkc
,
e
,
tp
,
g
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonCount
(
tp
,
2
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonCount
(
tp
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
Duel
.
IsExistingTarget
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
,
g
)
end
and
Duel
.
IsExistingTarget
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
,
g
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
,
g
)
local
s
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
,
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
s
g
,
2
,
tp
,
LOCATION_EXTRA
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c101305073.lua
View file @
246f5ae5
...
@@ -42,7 +42,7 @@ function s.posfilter(c)
...
@@ -42,7 +42,7 @@ function s.posfilter(c)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateTo
Effect
(
e
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x10db
,
TYPES_NORMAL_TRAP_MONSTER
,
0
,
300
,
3
,
RACE_WARRIOR
,
ATTRIBUTE_DARK
)
then
if
c
:
IsRelateTo
Chain
(
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x10db
,
TYPES_NORMAL_TRAP_MONSTER
,
0
,
300
,
3
,
RACE_WARRIOR
,
ATTRIBUTE_DARK
)
then
c
:
AddMonsterAttribute
(
TYPE_NORMAL
)
c
:
AddMonsterAttribute
(
TYPE_NORMAL
)
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
...
...
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