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pre-release-database-cdb
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pre-release-database-cdb
Commits
20f07a2b
Commit
20f07a2b
authored
Mar 10, 2026
by
wind2009
Browse files
Options
Browse Files
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Fix
parent
f01fb590
Pipeline
#43639
canceled with stages
in 24 seconds
Changes
6
Pipelines
1
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6 changed files
with
65 additions
and
45 deletions
+65
-45
CORI.cdb
CORI.cdb
+0
-0
pack/2026-04-25 CORI.ydk
pack/2026-04-25 CORI.ydk
+11
-0
script/c101305005.lua
script/c101305005.lua
+9
-6
script/c101305006.lua
script/c101305006.lua
+7
-5
script/c101305007.lua
script/c101305007.lua
+12
-9
script/c101305008.lua
script/c101305008.lua
+26
-25
No files found.
CORI.cdb
View file @
20f07a2b
No preview for this file type
pack/2026-04-25 CORI.ydk
View file @
20f07a2b
...
@@ -3,11 +3,22 @@
...
@@ -3,11 +3,22 @@
101305002
101305002
101305003
101305003
101305004
101305004
101305005
101305006
101305007
101305008
101305009
101305027
101305027
101305028
101305028
101305029
101305042
101305042
101305044
101305044
101305045
101305045
101305046
101305046
101305047
101305048
101305049
101305065
101305065
101305066
101305067
101305076
101305076
\ No newline at end of file
script/c101305005.lua
View file @
20f07a2b
--劫火の三幻魔
-
神炎皇ウリア
--劫火の三幻魔
-
神炎皇ウリア
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -39,6 +39,7 @@ function s.initial_effect(c)
...
@@ -39,6 +39,7 @@ function s.initial_effect(c)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
s
.
destg
)
e4
:
SetTarget
(
s
.
destg
)
e4
:
SetOperation
(
s
.
desop
)
e4
:
SetOperation
(
s
.
desop
)
...
@@ -64,9 +65,11 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,9 +65,11 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
REASON_DISCARD
+
REASON_EFFECT
)
if
dg
:
GetCount
()
>
0
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
(
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
end
end
end
end
function
s
.
value
(
e
,
c
)
function
s
.
value
(
e
,
c
)
...
@@ -85,7 +88,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -85,7 +88,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsOnField
()
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
script/c101305006.lua
View file @
20f07a2b
--罪禍の三幻魔
-
降雷皇ハモン
--罪禍の三幻魔
-
降雷皇ハモン
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -63,9 +63,11 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,9 +63,11 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
REASON_DISCARD
+
REASON_EFFECT
)
if
dg
:
GetCount
()
>
0
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
(
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
end
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
...
...
script/c101305007.lua
View file @
20f07a2b
--無窮の三幻魔
-
幻魔皇ラビエル
--無窮の三幻魔
-
幻魔皇ラビエル
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -27,6 +27,7 @@ function s.initial_effect(c)
...
@@ -27,6 +27,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCost
(
s
.
descost
)
e2
:
SetCost
(
s
.
descost
)
e2
:
SetTarget
(
s
.
destg
)
e2
:
SetTarget
(
s
.
destg
)
...
@@ -53,17 +54,19 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,17 +54,19 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
REASON_DISCARD
+
REASON_EFFECT
)
if
dg
:
GetCount
()
>
0
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
(
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
end
end
end
end
function
s
.
costfilter
(
c
)
function
s
.
costfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x1144
)
return
c
:
IsSetCard
(
0x1144
)
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
c
)
end
end
function
s
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
2
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
2
,
e
:
GetHandler
()
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
costfilter
,
2
,
2
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
costfilter
,
2
,
2
,
e
:
GetHandler
()
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101305008.lua
View file @
20f07a2b
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--special summon
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
...
@@ -38,6 +38,10 @@ end
...
@@ -38,6 +38,10 @@ end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
end
function
s
.
hfilter
(
c
,
e
,
tp
)
return
c
:
IsDiscardable
(
REASON_EFFECT
+
REASON_DISCARD
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
e
,
tp
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
if
not
c
:
IsSetCard
(
0x1144
)
or
c
:
IsLevel
(
8
)
then
return
false
end
if
not
c
:
IsSetCard
(
0x1144
)
or
c
:
IsLevel
(
8
)
then
return
false
end
if
c
:
IsCode
(
101305005
,
101305006
,
101305007
)
then
if
c
:
IsCode
(
101305005
,
101305006
,
101305007
)
then
...
@@ -46,28 +50,33 @@ function s.spfilter(c,e,tp)
...
@@ -46,28 +50,33 @@ function s.spfilter(c,e,tp)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
end
function
s
.
spsummon
(
c
,
tp
)
if
c
:
IsCode
(
101305005
,
101305006
,
101305007
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
else
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
hfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
end
end
function
s
.
hfilter
(
c
,
e
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
e
,
tp
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardHand
(
tp
,
s
.
hfilter
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
,
nil
,
e
,
tp
)
~=
0
then
local
dres
=
0
if
not
Duel
.
IsExistingMatchingCard
(
s
.
hfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
then
dres
=
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
else
dres
=
Duel
.
DiscardHand
(
tp
,
s
.
hfilter
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
,
nil
,
e
,
tp
)
end
if
dres
>
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
if
tc
:
IsCode
(
101305005
,
101305006
,
101305007
)
then
s
.
spsummon
(
tc
,
tp
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
else
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
else
else
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
...
@@ -94,13 +103,9 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -94,13 +103,9 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
:
IsRelateToChain
()
then
tc
=
nil
end
if
not
tc
:
IsRelateToChain
()
then
tc
=
nil
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
tc
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
tc
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
sc
=
g
:
GetFirst
()
if
tc
then
if
sc
then
if
tc
:
IsCode
(
101305005
,
101305006
,
101305007
)
then
s
.
spsummon
(
sc
,
tp
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
else
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
end
end
function
s
.
sptg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
@@ -114,10 +119,6 @@ function s.spop3(e,tp,eg,ep,ev,re,r,rp)
...
@@ -114,10 +119,6 @@ function s.spop3(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
if
tc
:
IsCode
(
101305005
,
101305006
,
101305007
)
then
s
.
spsummon
(
tc
,
tp
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
else
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
end
end
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