Commit 1fc97d5f authored by wind2009's avatar wind2009

Fix

parent 29c7f9e1
Pipeline #40977 passed with stages
in 5 minutes and 31 seconds
...@@ -32,11 +32,12 @@ function s.initial_effect(c) ...@@ -32,11 +32,12 @@ function s.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function s.mvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.mvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) end local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>0
and Duel.GetFlagEffect(tp,id)==0 end and c:GetFlagEffect(tp,id)==0 end
Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1) c:RegisterFlagEffect(id,RESET_CHAIN,0,1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end end
...@@ -57,8 +58,9 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,8 +58,9 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp)
and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,3,nil) and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,3,nil)
end end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk) function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end local c=e:GetHandler()
Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1) if chk==0 then return c:GetFlagEffect(tp,id)==0 end
c:RegisterFlagEffect(id,RESET_CHAIN,0,1)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end end
function s.cdfilter(c) function s.cdfilter(c)
......
...@@ -6,31 +6,28 @@ function s.initial_effect(c) ...@@ -6,31 +6,28 @@ function s.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--must attack --cannot attack
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_MUST_ATTACK) e2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(0,LOCATION_MZONE) e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetCondition(s.atkcon) e2:SetCondition(s.atkcon)
e2:SetValue(s.atklimit)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_MUST_ATTACK_MONSTER)
e3:SetValue(s.atklimit)
c:RegisterEffect(e3)
--spsummon --spsummon
local e4=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DISABLE) e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DISABLE)
e4:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetHintTiming(TIMING_END_PHASE) e3:SetHintTiming(TIMING_END_PHASE)
e4:SetCountLimit(1,id) e3:SetCountLimit(1,id)
e4:SetCost(s.spcost) e3:SetCost(s.spcost)
e4:SetTarget(s.sptg) e3:SetTarget(s.sptg)
e4:SetOperation(s.spop) e3:SetOperation(s.spop)
c:RegisterEffect(e4) c:RegisterEffect(e3)
end end
function s.atkfilter(c) function s.atkfilter(c)
return c:GetSequence()==2 return c:GetSequence()==2
...@@ -39,7 +36,7 @@ function s.atkcon(e) ...@@ -39,7 +36,7 @@ function s.atkcon(e)
return Duel.IsExistingMatchingCard(s.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(s.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end end
function s.atklimit(e,c) function s.atklimit(e,c)
return c:GetSequence()==2 return c:GetSequence()~=2
end end
function s.costfilter(c,e,tp) function s.costfilter(c,e,tp)
return c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost() and Duel.GetMZoneCount(tp,c)>0 return c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost() and Duel.GetMZoneCount(tp,c)>0
......
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