Commit 1a30d874 authored by Amiya's avatar Amiya

修复

parent e2439dfc
Pipeline #31285 passed with stages
in 1 minute and 26 seconds
...@@ -15,7 +15,7 @@ function s.initial_effect(c) ...@@ -15,7 +15,7 @@ function s.initial_effect(c)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
...@@ -52,26 +52,26 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -52,26 +52,26 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
function s.cfilter(c,tp) function s.cspfilter(c,tp)
return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp) return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
and bit.band(c:GetPreviousRaceOnField(),RACE_MACHINE)~=0 and bit.band(c:GetPreviousRaceOnField(),RACE_MACHINE)~=0
and bit.band(c:GetPreviousAttributeOnField(),ATTRIBUTE_DARK)~=0 and bit.band(c:GetPreviousAttributeOnField(),ATTRIBUTE_DARK)~=0
and not c:IsReason(REASON_BATTLE) and not c:IsReason(REASON_BATTLE)
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and eg:IsExists(s.cfilter,1,nil,tp) return eg:IsExists(s.cspfilter,1,nil,tp)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,200,200,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP,tp,0) end and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,200,200,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP_ATTACK,tp,0) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,200,200,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP,tp,0) then if Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,200,200,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP_ATTACK,tp,0) then
local token=Duel.CreateToken(tp,id+o) local token=Duel.CreateToken(tp,id+o)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end end
end end
\ No newline at end of file
...@@ -8,7 +8,6 @@ function s.initial_effect(c) ...@@ -8,7 +8,6 @@ function s.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DESTROYED) e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_SZONE)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon) e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg) e1:SetTarget(s.sptg)
...@@ -21,7 +20,7 @@ function s.initial_effect(c) ...@@ -21,7 +20,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id) e2:SetCountLimit(1,id+o)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
e2:SetTarget(s.destg) e2:SetTarget(s.destg)
e2:SetOperation(s.desop) e2:SetOperation(s.desop)
......
...@@ -54,6 +54,19 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,6 +54,19 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp,tc:GetCode()) local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp,tc:GetCode())
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function s.splimit(e,c)
return c:IsLocation(LOCATION_EXTRA)
end end
function s.thfilter(c) function s.thfilter(c)
return c:IsCode(100233004) and c:IsAbleToHand() return c:IsCode(100233004) and c:IsAbleToHand()
......
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