Commit 15b69c79 authored by wind2009's avatar wind2009

Merge branch 'new-card-Unicorn' into 'master'

Init new card 竜剣士ウィンドユニコーンP

See merge request !239
parents 44c18291 f19098be
Pipeline #41380 failed with stages
in 1 minute and 33 seconds
--竜剣士ウィンドユニコーンP
local s,id,o=GetID()
function s.initial_effect(c)
-- pendulum
aux.EnablePendulumAttribute(c)
-- pendulum effect, select one to activate
-- special summon self
-- destroy self to special summon level 5 or lower pendulum monster from pzone
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,id)
e1:SetCondition(s.pencon)
e1:SetTarget(s.pentg)
e1:SetOperation(s.penop)
c:RegisterEffect(e1)
-- cannot be targeted or destroyed by opponent's card effects
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(s.protcon)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetValue(aux.indoval)
c:RegisterEffect(e3)
-- target 1 pendulum monster card you control and 1 card your opponent controls; return them to the hand
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,id+o)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function s.pencon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldCard(tp,LOCATION_PZONE,0) and Duel.GetFieldCard(tp,LOCATION_PZONE,1)
end
function s.penspfilter(c,e,tp)
return c:IsLevelBelow(5) and c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local b1=c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
local b2=Duel.IsExistingMatchingCard(s.penspfilter,tp,LOCATION_PZONE,0,1,c,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
if chk==0 then return b1 or b2 end
local op=Duel.SelectOption(tp,aux.Stringid(id,2),aux.Stringid(id,3))
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
else
e:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_PZONE)
end
end
function s.penop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if e:GetLabel()==0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
else
if Duel.Destroy(c,REASON_EFFECT)>0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local sg=Duel.GetMatchingGroup(s.penspfilter,tp,LOCATION_PZONE,0,nil,e,tp)
if #sg==0 then return end
if #sg==1 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
return
end
if #sg>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=sg:Select(tp,1,1,nil)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
end
function s.protcon(e)
return e:GetHandler():IsSummonType(SUMMON_TYPE_PENDULUM)
end
function s.thfilter(c,tp)
return (c:GetOriginalType()&(TYPE_PENDULUM|TYPE_MONSTER)==TYPE_PENDULUM|TYPE_MONSTER) and c:IsFaceup() and c:IsControler(tp)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local g=Duel.GetMatchingGroup(aux.AND(Card.IsCanBeEffectTarget,Card.IsAbleToHand),tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,e)
if chk==0 then return g:CheckSubGroup(s.thcheck,2,2,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local sg=g:SelectSubGroup(tp,s.thcheck,false,2,2,tp)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,2,0,0)
end
function s.thcheck(g,tp)
return g:IsExists(s.thfilter,1,nil,tp)
and g:IsExists(aux.AND(Card.IsControler,Card.IsAbleToHand),1,nil,1-tp)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetTargetsRelateToChain()
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
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