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pre-release-database-cdb
Commits
12a497ff
Commit
12a497ff
authored
Oct 20, 2025
by
Amiya
Browse files
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新卡
parent
44c991be
Pipeline
#41176
passed with stages
in 2 minutes and 38 seconds
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BPRO.cdb
BPRO.cdb
+0
-0
script/c101303044.lua
script/c101303044.lua
+79
-0
script/c101303066.lua
script/c101303066.lua
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script/c101303044.lua
0 → 100644
View file @
12a497ff
--
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x172
),
4
,
2
)
c
:
EnableReviveLimit
()
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
recon
)
e1
:
SetOperation
(
s
.
reop
)
c
:
RegisterEffect
(
e1
)
--change effect
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
chcon
)
e2
:
SetTarget
(
s
.
chtg
)
e2
:
SetOperation
(
s
.
chop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
recon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
s
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
s
.
setop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
setfilter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0x172
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
setfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
SSet
(
tp
,
tc
)
end
end
function
s
.
chcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
(
re
:
GetActiveType
()
==
TYPE_SPELL
or
re
:
GetActiveType
()
==
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
end
function
s
.
chtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
rp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
REASON_EFFECT
)
and
e
:
GetHandler
():
GetOverlayCount
()
>
0
end
end
function
s
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
and
c
:
IsFaceup
()
then
local
og
=
c
:
GetOverlayGroup
()
if
og
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoGrave
(
og
,
REASON_EFFECT
)
local
g
=
Group
.
CreateGroup
()
Duel
.
ChangeTargetCard
(
ev
,
g
)
Duel
.
ChangeChainOperation
(
ev
,
s
.
repop
)
end
end
function
s
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
script/c101303066.lua
0 → 100644
View file @
12a497ff
--
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
sumtg
)
e2
:
SetOperation
(
s
.
sumop
)
c
:
RegisterEffect
(
e2
)
--remove
local
custom_code
=
aux
.
RegisterMergedDelayedEvent_ToSingleCard
(
c
,
id
,
EVENT_TO_GRAVE
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
custom_code
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetCondition
(
s
.
rmcon
)
e3
:
SetTarget
(
s
.
rmtg
)
e3
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x172
)
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
REASON_EFFECT
)
Duel
.
ShuffleHand
(
tp
)
if
dg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
end
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
s
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
,
c
)
end
function
s
.
sumfilter
(
c
,
ec
)
return
aux
.
IsCodeListed
(
c
,
ec
:
GetCode
())
end
function
s
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
cfilter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
s
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
(
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
())
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tc
):
GetFirst
()
if
tc
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
end
function
s
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
function
s
.
rmfilter
(
c
,
tp
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsControler
(
1
-
tp
)
and
c
:
IsAbleToRemove
(
1
-
tp
)
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
sg
=
eg
:
Filter
(
s
.
rmfilter
,
nil
,
tp
)
if
chk
==
0
then
return
sg
:
GetCount
()
>
0
end
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
sg
,
1
,
0
,
0
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
=
eg
:
Filter
(
s
.
rmfilter
,
nil
,
tp
):
Filter
(
aux
.
NecroValleyFilter
(
Card
.
IsRelateToChain
),
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
sg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
if
rg
and
rg
:
GetCount
()
>
0
then
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
,
1
-
tp
)
end
end
\ No newline at end of file
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