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pre-release-database-cdb
Commits
02657bf1
Commit
02657bf1
authored
Dec 27, 2025
by
wind2009
Browse files
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Fix
parent
a91fa42b
Pipeline
#42188
passed with stages
in 3 minutes and 29 seconds
Changes
6
Pipelines
2
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Showing
6 changed files
with
28 additions
and
31 deletions
+28
-31
.gitlab-ci.yml
.gitlab-ci.yml
+1
-1
script/c100251003.lua
script/c100251003.lua
+4
-3
script/c100251004.lua
script/c100251004.lua
+15
-9
script/c100251005.lua
script/c100251005.lua
+0
-9
script/c100251006.lua
script/c100251006.lua
+2
-2
script/c100253004.lua
script/c100253004.lua
+6
-7
No files found.
.gitlab-ci.yml
View file @
02657bf1
...
...
@@ -91,7 +91,7 @@ add_script_diff:
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
20.
8
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
20.
9
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
-
apt update;apt -y install wget
-
currentPath=$PWD
...
...
script/c100251003.lua
View file @
02657bf1
...
...
@@ -50,10 +50,11 @@ function s.deop(e,tp,eg,ep,ev,re,r,rp)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
sg
:
GetCount
()
>
0
then
local
cg
=
sg
:
Filter
(
s
.
lvcalfilter
,
nil
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
if
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
>
0
then
local
ct
=
(
Duel
.
GetOperatedGroup
()
&
cg
):
GetSum
(
Card
.
GetOriginalLevel
)
Duel
.
Damage
(
1
-
tp
,
ct
*
200
,
REASON_EFFECT
)
end
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
5
)
and
c
:
IsRace
(
RACE_MACHINE
)
...
...
script/c100251004.lua
View file @
02657bf1
...
...
@@ -38,7 +38,8 @@ function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
local
ct
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
ct
:
IsType
(
TYPE_MONSTER
)
then
e
:
SetLabel
(
ct
:
GetOriginalRace
())
e
:
SetLabel
(
ct
:
GetFieldID
())
e
:
SetLabelObject
(
ct
)
else
e
:
SetLabel
(
0
)
end
...
...
@@ -67,8 +68,12 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
race
=
e
:
GetLabel
()
if
e
:
GetLabel
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
race
)
local
fid
=
e
:
GetLabel
()
if
fid
>
0
then
local
cc
=
e
:
GetLabelObject
()
local
race
=
cc
:
GetRace
()
if
cc
:
GetFieldID
()
~=
fid
then
race
=
cc
:
GetOriginalRace
()
end
if
fid
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
race
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
...
...
@@ -78,4 +83,5 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
script/c100251005.lua
View file @
02657bf1
...
...
@@ -42,15 +42,12 @@ function s.initial_effect(c)
e4
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
and
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
end
function
s
.
penspfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
5
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -70,7 +67,6 @@ function s.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_PZONE
)
end
end
function
s
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
op
=
e
:
GetLabel
()
...
...
@@ -92,15 +88,12 @@ function s.penop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function
s
.
protcon
(
e
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_PENDULUM
)
end
function
s
.
thfilter
(
c
,
tp
)
return
(
c
:
GetOriginalType
()
&
(
TYPE_PENDULUM
|
TYPE_MONSTER
)
==
TYPE_PENDULUM
|
TYPE_MONSTER
)
and
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
AND
(
Card
.
IsCanBeEffectTarget
,
Card
.
IsAbleToHand
),
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
e
)
...
...
@@ -110,12 +103,10 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
sg
,
2
,
0
,
0
)
end
function
s
.
thcheck
(
g
,
tp
)
return
g
:
IsExists
(
s
.
thfilter
,
1
,
nil
,
tp
)
and
g
:
IsExists
(
aux
.
AND
(
Card
.
IsControler
,
Card
.
IsAbleToHand
),
1
,
nil
,
1
-
tp
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetTargetsRelateToChain
()
if
#
g
>
0
then
...
...
script/c100251006.lua
View file @
02657bf1
...
...
@@ -77,14 +77,14 @@ end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>=
3
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
+
o
,
0
,
TYPES_TOKEN_MONSTER
,
0xea
,
0
,
1
,
RACE_MACHINE
,
ATTRIBUTE_WATER
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
+
o
,
0
xea
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_MACHINE
,
ATTRIBUTE_WATER
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
3
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
3
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>=
3
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
+
o
,
0
,
TYPES_TOKEN_MONSTER
,
0xea
,
0
,
1
,
RACE_MACHINE
,
ATTRIBUTE_WATER
)
then
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
+
o
,
0
xea
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_MACHINE
,
ATTRIBUTE_WATER
)
then
for
i
=
1
,
3
do
local
token
=
Duel
.
CreateToken
(
tp
,
id
+
o
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
script/c100253004.lua
View file @
02657bf1
...
...
@@ -48,20 +48,19 @@ function s.effop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
4
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_NO_TURN_RESET
)
e1
:
SetRange
(
LOCATION_ONFIELD
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
+
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetValue
(
s
.
indct
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
elseif
d
==
2
or
d
==
5
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
-
500
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
if
not
tc
:
IsHasEffect
(
EFFECT_REVERSE_UPDATE
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -72,7 +71,7 @@ function s.effop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e3
:
SetValue
(
s
.
efilter
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
end
elseif
d
==
3
or
d
==
6
then
...
...
@@ -80,7 +79,7 @@ function s.effop(e,tp,eg,ep,ev,re,r,rp)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e4
:
SetValue
(
1000
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
if
not
tc
:
IsHasEffect
(
EFFECT_REVERSE_UPDATE
)
then
local
e5
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -89,7 +88,7 @@ function s.effop(e,tp,eg,ep,ev,re,r,rp)
e5
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e5
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e5
:
SetValue
(
1
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e5
)
end
end
...
...
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